Player Matchup

Merlin
Merlin
BadElsapito13
Merlin
Level 11
God Stats
2W - 3L
1,500 SR
Queue Stats
66W - 60L
1,467 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Boss Of GamesBR
Morgan Le Fay
Level 8
God Stats
0W - 1L
1,313 SR
Queue Stats
8W - 15L
1,472 Elo+
Solo
Ravana
Ravana
FIXNOM
Ravana
Level 28
God Stats
4W - 3L
1,273 SR
Queue Stats
81W - 57L
1,603 Elo+
Solo
Yemoja
Yemoja
PukeMaster16
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,426 Elo+
Solo
Danzaburou
Danzaburou
oPurjex
Danzaburou
Level 19
God Stats
6W - 8L
1,478 SR
Queue Stats
114W - 132L
1,480 Elo+
Solo
Team Averages
Level 14
1,413 SR
1,490 Elo+

VS

Team Averages
Level 15
1,459 SR
1,503 Elo+
Set
Set
OnyxRR
Set
Level 6
God Stats
1W - 1L
1,698 SR
Queue Stats
24W - 17L
1,384 Elo+
Solo
Chaac
Chaac
Surozu
Chaac
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,614 Elo+
Solo
Freya
Freya
genio370alegre
Freya
Level 20
God Stats
1W - 1L
1,277 SR
Queue Stats
104W - 82L
1,622 Elo+
Solo
Odin
Odin
lmEnv
Odin
Level 29
God Stats
8W - 4L
1,599 SR
Queue Stats
150W - 141L
1,520 Elo+
Solo
Cthulhu
Cthulhu
omegamaster9788
Cthulhu
Level 8
God Stats
2W - 1L
1,222 SR
Queue Stats
6W - 8L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 8
6,578
470
5,506
9,378
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
Boss Of GamesBR
Morgan Le Fay
11
1 / 6 / 1
6,372
455
3,519
9,123
2,969
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
FIXNOM
Ravana
13
12 / 3 / 2
8,400
600
9,888
7,998
3,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
8
2 / 9 / 3
5,983
427
2,217
12,705
8,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
oPurjex
Danzaburou
10
1 / 7 / 1
6,583
470
5,637
9,761
3,169
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
OnyxRR
Set
10
3 / 9 / 5
6,777
484
6,845
9,652
3,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
Surozu
Chaac
15
9 / 0 / 4
8,862
633
10,344
9,113
4,254
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
9 / 1 / 0
9,378
670
9,463
11,448
4,748
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Odin
lmEnv
Odin
15
6 / 0 / 2
9,190
656
5,198
5,858
4,471
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 8 / 7
7,038
503
3,678
11,553
7,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
47
17
Kills
29
30
Deaths
18
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
5
8
1
L
Morgan Le Fay
Boss Of GamesBR
Morgan Le Fay
1
6
1
0.25
L
Ravana
FIXNOM
Ravana
12
3
2
4.33
W
Set
OnyxRR
Set
3
9
5
0.61
L
Yemoja
2
9
3
0.39
W
Chaac
Surozu
Chaac
9
0
4
11
W
9
1
0
9
W
Odin
lmEnv
Odin
6
0
2
7
L
Danzaburou
oPurjex
Danzaburou
1
7
1
0.21
W
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,767
Damage
35,528
48,965
Taken
47,624
20,653
Mitigated
24,283
7,301
Healing
14,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,506
1,141
215
1,097
9,378
2,597
241
719
8,611
30,438
0
L
Morgan Le Fay
Boss Of GamesBR
Morgan Le Fay
3,519
707
0
1,660
9,123
2,969
0
979
7,916
30,072
0
L
Ravana
FIXNOM
Ravana
9,888
3,584
0
1,872
7,998
3,836
212
1,526
6,429
0
47,933
W
Set
OnyxRR
Set
6,845
3,689
0
784
9,652
3,636
0
3,332
6,320
0
23,252
L
Yemoja
2,217
1,007
204
261
12,705
8,082
136
2,123
10,533
14,458
0
W
Chaac
Surozu
Chaac
10,344
3,690
0
3,966
9,113
4,254
0
1,729
7,384
0
63,018
W
9,463
3,830
0
7,914
11,448
4,748
771
0
11,448
58,097
0
W
Odin
lmEnv
Odin
5,198
1,397
0
1,841
5,858
4,471
39
2,293
3,565
1,598
46,361
L
Danzaburou
oPurjex
Danzaburou
5,637
2,043
0
1,992
9,761
3,169
563
8,056
1,705
0
33,169
W
3,678
693
36
420
11,553
7,174
495
3,888
7,665
16,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,916
Gold Earned
41,245
275
Minions Killed
402
0
Camps Cleared
0
1,101,414
Distance Traveled
1,371,002
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,578
470
56
4
0
230,100
1
L
Morgan Le Fay
6,372
455
55
4
0
197,037
0
L
Ravana
8,400
600
79
6
0
241,270
3
W
Set
6,777
484
29
2
0
270,996
0
L
Yemoja
5,983
427
20
1
0
223,056
0
W
Chaac
8,862
633
105
8
0
316,479
0
W
Freya
9,378
670
116
8
0
252,737
5
W
Odin
9,190
656
123
9
0
282,702
0
L
Danzaburou
6,583
470
65
5
0
209,951
3
W
Cthulhu
7,038
503
29
2
0
248,088
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role