Player Matchup

Ullr
Ullr
Jakupp
Ullr
Level 35
God Stats
1W - 3L
1,164 SR
Queue Stats
41W - 45L
1,407 Elo+
Party 2
Cthulhu
Cthulhu
Juwerpy
Cthulhu
Level 26
God Stats
10W - 10L
1,418 SR
Queue Stats
33W - 38L
1,388 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Tachanka_in_salt
Tsukuyomi
Level 55
God Stats
1W - 2L
1,757 SR
Queue Stats
48W - 54L
1,393 Elo+
Party 2
Team Averages
Level 39
1,446 SR
1,396 Elo+

VS

Team Averages
Level 28
1,305 SR
1,266 Elo+
Fenrir
Fenrir
Flamewolf424
Fenrir
Level 15
God Stats
2W - 6L
1,107 SR
Queue Stats
40W - 54L
1,246 Elo+
Solo
Thanatos
Thanatos
XY ProHD
Thanatos
Level 4
God Stats
3W - 15L
1,307 SR
Queue Stats
14W - 46L
1,231 Elo+
Party 1
Ah Puch
Ah Puch
xXGRIMREAPER98Xx
Ah Puch
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 41L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Jakupp
Ullr
14
12 / 0 / 7
9,490
949
16,240
8,049
3,260
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Juwerpy
Cthulhu
11
4 / 1 / 11
8,413
841
3,876
10,306
10,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
11
4 / 0 / 10
7,833
783
4,003
5,896
1,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
1 / 6 / 0
6,268
627
4,734
11,337
4,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
XY ProHD
Thanatos
8
0 / 10 / 1
6,018
602
3,185
9,320
2,801
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
0 / 4 / 0
6,617
662
6,986
8,128
2,483
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
2
20
Kills
1
1
Deaths
20
28
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
6
0
0.17
W
Ullr
Jakupp
Ullr
12
0
7
15.5
W
Cthulhu
Juwerpy
Cthulhu
4
1
11
9.5
W
Tsukuyomi
4
0
10
9
L
Thanatos
XY ProHD
Thanatos
0
10
1
0.05
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,119
Damage
14,905
24,251
Taken
28,785
15,048
Mitigated
10,216
6,207
Healing
3,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
4,734
850
0
1,466
11,337
4,932
386
1,914
9,423
0
10,544
W
Ullr
Jakupp
Ullr
16,240
6,675
0
3,304
8,049
3,260
725
2,975
5,074
0
33,388
W
Cthulhu
Juwerpy
Cthulhu
3,876
628
0
1,778
10,306
10,099
388
2,254
8,052
17,567
0
W
Tsukuyomi
4,003
1,053
0
1,125
5,896
1,689
45
2,190
3,706
0
13,217
L
Thanatos
XY ProHD
Thanatos
3,185
1,014
0
1,421
9,320
2,801
0
1,022
8,298
0
7,229
L
6,986
169
0
146
8,128
2,483
152
1,427
6,701
35,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,736
Gold Earned
18,903
103
Minions Killed
99
4
Camps Cleared
5
584,180
Distance Traveled
492,539
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,268
627
17
2
3
189,062
0
W
Ullr
9,490
949
44
4
2
198,749
2
W
Cthulhu
8,413
841
37
4
0
210,143
4
W
Tsukuyomi
7,833
783
22
2
2
175,288
1
L
Thanatos
6,018
602
10
1
1
152,069
0
L
Ah Puch
6,617
662
72
7
1
151,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role