Player Matchup

Yemoja
Yemoja
Dellovex
Yemoja
Level 26
God Stats
1W - 0L
1,839 SR
Queue Stats
23W - 14L
1,400 Elo+
Solo
Thanatos
Thanatos
RETROphantom677
Thanatos
Level 26
God Stats
3W - 2L
1,619 SR
Queue Stats
50W - 49L
1,385 Elo+
Solo
Neith
Neith
Yoshua-garcia11
Neith
Level 16
God Stats
3W - 3L
1,400 SR
Queue Stats
5W - 6L
1,263 Elo+
Solo
Ra
Ra
blixxy23
Ra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 43L
1,317 Elo+
Solo
Hel
Hel
lipe_almeida08
Hel
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,032 Elo+
Solo
Team Averages
Level 20
1,571 SR
1,279 Elo+

VS

Team Averages
Level 25
1,444 SR
1,262 Elo+
Cthulhu
Cthulhu
FlappyKong
Cthulhu
Level 26
God Stats
3W - 3L
1,501 SR
Queue Stats
6W - 10L
1,305 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MadLoveCuz
Morgan Le Fay
Level 35
God Stats
0W - 2L
1,263 SR
Queue Stats
5W - 16L
1,230 Elo+
Party 1
Baron Samedi
Baron Samedi
VlAdI13
Baron Samedi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,182 Elo+
Solo
Ao Kuang
Ao Kuang
chocheritas25
Ao Kuang
Level 26
God Stats
1W - 1L
1,502 SR
Queue Stats
128W - 130L
1,338 Elo+
Solo
Arachne
Arachne
wizard10000
Arachne
Level 29
God Stats
1W - 3L
1,453 SR
Queue Stats
66W - 96L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dellovex
Yemoja
14
3 / 2 / 9
10,520
501
6,275
11,246
8,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
18
18 / 8 / 7
13,031
621
22,236
22,883
10,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
11 / 0 / 11
13,296
633
18,263
10,577
4,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 4 / 9
10,431
497
7,837
13,933
5,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 9 / 2
8,624
411
832
9,942
3,580

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FlappyKong
Cthulhu
15
7 / 6 / 7
10,838
516
13,551
25,394
16,839
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morgan Le Fay
MadLoveCuz
Morgan Le Fay
15
5 / 8 / 3
9,521
453
10,129
13,975
4,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
VlAdI13
Baron Samedi
7
0 / 4 / 3
6,789
323
1,083
3,218
908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
chocheritas25
Ao Kuang
15
5 / 10 / 2
10,014
477
10,383
21,686
7,204
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
wizard10000
Arachne
15
5 / 10 / 2
9,567
456
7,067
19,638
6,924
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
39
37
Kills
22
23
Deaths
38
38
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Dellovex
Yemoja
3
2
9
3.75
L
Cthulhu
FlappyKong
Cthulhu
7
6
7
1.75
L
Morgan Le Fay
MadLoveCuz
Morgan Le Fay
5
8
3
0.81
W
Thanatos
18
8
7
2.69
L
Baron Samedi
VlAdI13
Baron Samedi
0
4
3
0.38
W
11
0
11
16.5
W
5
4
9
2.38
L
Ao Kuang
chocheritas25
Ao Kuang
5
10
2
0.6
W
0
9
2
0.11
L
Arachne
wizard10000
Arachne
5
10
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,443
Damage
42,213
68,581
Taken
83,911
32,020
Mitigated
36,113
31,020
Healing
17,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Dellovex
Yemoja
6,275
1,372
2,512
1,462
11,246
8,538
2,112
7,578
3,668
35,654
0
L
Cthulhu
FlappyKong
Cthulhu
13,551
1,659
360
4,443
25,394
16,839
1,582
3,513
21,796
44,881
0
L
Morgan Le Fay
MadLoveCuz
Morgan Le Fay
10,129
1,012
0
1,982
13,975
4,238
2,108
2,065
11,842
57,166
0
W
Thanatos
22,236
6,405
0
16,794
22,883
10,199
517
10,213
12,670
0
72,749
L
Baron Samedi
VlAdI13
Baron Samedi
1,083
148
27
495
3,218
908
236
1,387
1,661
8,962
0
W
18,263
10,715
0
5,017
10,577
4,547
6,931
5,336
5,241
0
81,277
W
7,837
1,111
1,133
3,367
13,933
5,156
2,797
5,907
8,026
56,779
0
L
Ao Kuang
chocheritas25
Ao Kuang
10,383
3,022
193
6,621
21,686
7,204
90
3,425
18,143
41,863
0
W
832
261
361
374
9,942
3,580
1,236
6,112
3,830
25,312
0
L
Arachne
wizard10000
Arachne
7,067
5,182
0
2,957
19,638
6,924
0
3,953
15,525
0
38,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,902
Gold Earned
46,729
410
Minions Killed
291
0
Camps Cleared
0
1,796,647
Distance Traveled
1,529,392
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,520
501
57
3
0
334,641
8
L
Cthulhu
10,838
516
67
3
0
335,350
1
L
Morgan Le Fay
9,521
453
69
3
0
321,449
0
W
Thanatos
13,031
621
87
4
0
395,516
0
L
Baron Samedi
6,789
323
14
1
0
138,978
2
W
Neith
13,296
633
132
6
0
398,047
2
W
Ra
10,431
497
98
5
0
369,501
10
L
Ao Kuang
10,014
477
65
3
0
359,241
6
W
Hel
8,624
411
36
2
0
298,942
0
L
Arachne
9,567
456
76
4
0
374,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role