Player Matchup

Zhong Kui
Zhong Kui
Derek_Grey
Zhong Kui
Level 119
God Stats
32W - 32L
1,480 SR
Queue Stats
396W - 397L
1,430 Elo+
Solo
Artemis
Artemis
Exequiel-Gellert
Artemis
Level 18
God Stats
2W - 2L
1,570 SR
Queue Stats
6W - 8L
1,417 Elo+
Party 1
Athena
Athena
Mitsukyrex
Athena
Level 58
God Stats
37W - 40L
1,398 SR
Queue Stats
139W - 157L
1,398 Elo+
Party 1
Fenrir
Fenrir
Oiramor1408
Fenrir
Level 143
God Stats
4W - 9L
1,526 SR
Queue Stats
170W - 157L
1,493 Elo+
Party 1
Cu Chulainn
Cu Chulainn
lorenzo_brr
Cu Chulainn
Level 96
God Stats
7W - 10L
1,538 SR
Queue Stats
640W - 624L
1,528 Elo+
Party 1
Team Averages
Level 87
1,502 SR
1,453 Elo+

VS

Team Averages
Level 112
1,577 SR
1,465 Elo+
Ra
Ra
Ebra-kj
Ra
Level 87
God Stats
48W - 30L
1,429 SR
Queue Stats
152W - 126L
1,510 Elo+
Party 3
Ullr
Ullr
Malosy26
Ullr
Level 108
God Stats
5W - 0L
1,885 SR
Queue Stats
563W - 552L
1,468 Elo+
Party 2
Bacchus
Bacchus
Moisito-_-
Bacchus
Level 85
God Stats
27W - 19L
1,550 SR
Queue Stats
387W - 393L
1,474 Elo+
Party 2
Hun Batz
Hun Batz
kingkor97
Hun Batz
Level 159
God Stats
4W - 4L
1,419 SR
Queue Stats
476W - 471L
1,419 Elo+
Solo
Cerberus
Cerberus
the-tiger_0005
Cerberus
Level 121
God Stats
84W - 60L
1,600 SR
Queue Stats
487W - 442L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Derek_Grey
Zhong Kui
11
0 / 0 / 3
5,933
539
4,225
5,281
3,228
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 6 / 0
5,071
461
1,681
6,511
1,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
Mitsukyrex
Athena
7
0 / 5 / 0
4,297
391
1,151
7,619
3,350
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
9
8 / 3 / 1
6,807
619
3,420
6,406
2,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cu Chulainn
lorenzo_brr
Cu Chulainn
10
1 / 0 / 3
6,192
563
4,107
6,351
2,963
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
6,060
551
2,340
3,564
1,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
11
7 / 2 / 4
6,918
629
6,322
6,006
2,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bacchus
Moisito-_-
Bacchus
10
5 / 0 / 7
6,750
614
3,667
5,926
6,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hun Batz
kingkor97
Hun Batz
12
2 / 2 / 2
6,237
567
3,737
5,867
1,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
10
0 / 3 / 0
5,541
504
1,887
6,608
4,103
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
9
Kills
14
14
Deaths
9
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Derek_Grey
Zhong Kui
0
0
3
1.5
W
0
2
2
0.5
L
0
6
0
0
W
Ullr
7
2
4
4.5
L
Athena
Mitsukyrex
Athena
0
5
0
0
W
Bacchus
Moisito-_-
Bacchus
5
0
7
8.5
L
Fenrir
8
3
1
2.83
W
Hun Batz
kingkor97
Hun Batz
2
2
2
1.5
L
Cu Chulainn
lorenzo_brr
Cu Chulainn
1
0
3
2.5
W
Cerberus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,584
Damage
17,953
32,168
Taken
27,971
13,922
Mitigated
16,785
7,074
Healing
5,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Derek_Grey
Zhong Kui
4,225
519
0
3,822
5,281
3,228
0
1,052
4,087
38,311
0
W
2,340
690
9
1,010
3,564
1,248
0
1,257
2,307
38,562
0
L
1,681
197
0
470
6,511
1,513
0
1,383
5,128
0
23,241
W
Ullr
6,322
3,458
0
1,095
6,006
2,816
348
767
5,239
0
37,235
L
Athena
Mitsukyrex
Athena
1,151
127
0
209
7,619
3,350
0
1,930
5,689
8,083
0
W
Bacchus
Moisito-_-
Bacchus
3,667
300
0
1,786
5,926
6,714
145
1,768
4,158
12,101
0
L
Fenrir
3,420
563
0
1,239
6,406
2,868
0
1,341
5,023
0
20,260
W
Hun Batz
kingkor97
Hun Batz
3,737
1,575
0
90
5,867
1,904
276
1,817
4,050
0
39,965
L
Cu Chulainn
lorenzo_brr
Cu Chulainn
4,107
921
0
1,334
6,351
2,963
192
2,100
4,183
298
33,451
W
Cerberus
1,887
91
0
1,825
6,608
4,103
0
0
6,608
27,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,300
Gold Earned
31,506
238
Minions Killed
338
0
Camps Cleared
0
997,103
Distance Traveled
1,053,305
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,933
539
74
7
0
201,759
0
W
Ra
6,060
551
88
8
0
234,809
2
L
Artemis
5,071
461
45
4
0
177,043
0
W
Ullr
6,918
629
69
6
0
184,583
2
L
Athena
4,297
391
14
1
0
185,916
0
W
Bacchus
6,750
614
15
1
0
223,538
2
L
Fenrir
6,807
619
39
4
0
213,893
0
W
Hun Batz
6,237
567
83
8
0
221,164
1
L
Cu Chulainn
6,192
563
66
6
0
218,492
3
W
Cerberus
5,541
504
83
8
0
189,211
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role