Player Matchup

Morgan Le Fay
Morgan Le Fay
CakeriCedd
Morgan Le Fay
Level 67
God Stats
3W - 1L
1,397 SR
Queue Stats
18W - 24L
1,331 Elo+
Solo
Discordia
Discordia
Nabsauruss
Discordia
Level 158
God Stats
38W - 19L
1,752 SR
Queue Stats
143W - 98L
1,662 Elo+
Party 2
Chaac
Chaac
zcSwagnar
Chaac
Level 148
God Stats
1W - 1L
1,854 SR
Queue Stats
24W - 19L
1,564 Elo+
Party 2
Team Averages
Level 124
1,668 SR
1,519 Elo+

VS

Team Averages
Level 78
1,571 SR
1,458 Elo+
Anhur
Anhur
Aquish
Anhur
Level 41
God Stats
3W - 2L
1,934 SR
Queue Stats
18W - 13L
1,608 Elo+
Party 1
Kali
Kali
Delport
Kali
Level 90
God Stats
2W - 4L
1,500 SR
Queue Stats
34W - 33L
1,559 Elo+
Party 1
Cthulhu
Cthulhu
y0Ensari
Cthulhu
Level 104
God Stats
2W - 11L
1,280 SR
Queue Stats
44W - 92L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CakeriCedd
Morgan Le Fay
14
5 / 11 / 5
12,434
622
13,308
18,341
5,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
Nabsauruss
Discordia
20
11 / 2 / 9
15,262
763
31,317
16,637
5,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
zcSwagnar
Chaac
18
5 / 3 / 13
14,660
733
16,811
23,625
30,133
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Aquish
Anhur
15
1 / 8 / 12
11,914
596
10,830
20,873
8,063
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kali
Delport
Kali
17
10 / 9 / 6
13,960
698
22,120
22,723
13,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
y0Ensari
Cthulhu
16
5 / 4 / 9
13,600
680
13,003
29,008
39,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
43
21
Kills
16
16
Deaths
21
27
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Anhur
Aquish
Anhur
1
8
12
0.88
W
Morgan Le Fay
CakeriCedd
Morgan Le Fay
5
11
5
0.68
L
Kali
Delport
Kali
10
9
6
1.44
W
Discordia
Nabsauruss
Discordia
11
2
9
7.75
L
Cthulhu
y0Ensari
Cthulhu
5
4
9
2.38
W
Chaac
zcSwagnar
Chaac
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,436
Damage
45,953
58,603
Taken
72,604
41,314
Mitigated
61,270
18,747
Healing
17,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Aquish
Anhur
10,830
4,210
0
5,153
20,873
8,063
928
13,318
7,555
0
47,613
W
Morgan Le Fay
CakeriCedd
Morgan Le Fay
13,308
2,953
0
135
18,341
5,512
320
4,301
14,040
33,153
0
L
Kali
Delport
Kali
22,120
10,993
0
4,650
22,723
13,351
0
12,338
10,385
0
61,116
W
Discordia
Nabsauruss
Discordia
31,317
2,489
986
7,583
16,637
5,669
1,703
3,727
12,910
79,661
0
L
Cthulhu
y0Ensari
Cthulhu
13,003
693
0
8,156
29,008
39,856
212
19,206
9,444
35,466
0
W
Chaac
zcSwagnar
Chaac
16,811
2,942
675
9,368
23,625
30,133
957
5,364
18,261
0
40,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,356
Gold Earned
39,474
198
Minions Killed
222
8
Camps Cleared
8
1,003,993
Distance Traveled
989,612
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,914
596
96
5
1
303,598
2
W
Morgan Le Fay
12,434
622
41
2
0
304,721
0
L
Kali
13,960
698
87
4
5
315,957
3
W
Discordia
15,262
763
92
5
4
363,042
2
L
Cthulhu
13,600
680
39
2
2
370,057
11
W
Chaac
14,660
733
65
3
4
336,230
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role