Player Matchup

Chronos
Chronos
Azague
Chronos
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 53L
1,292 Elo+
Party 2
Terra
Terra
CHaKiPLeuR
Terra
Level 78
God Stats
1W - 3L
1,272 SR
Queue Stats
104W - 113L
1,494 Elo+
Party 2
Sobek
Sobek
Suka2058
Sobek
Level 20
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 22L
1,351 Elo+
Party 2
Thanatos
Thanatos
silvanoel
Thanatos
Level 36
God Stats
1W - 3L
1,272 SR
Queue Stats
47W - 74L
1,373 Elo+
Party 2
Skadi
Skadi
wispig
Skadi
Level 115
God Stats
2W - 5L
1,416 SR
Queue Stats
104W - 131L
1,460 Elo+
Party 2
Team Averages
Level 58
1,392 SR
1,394 Elo+

VS

Team Averages
Level 45
1,655 SR
1,575 Elo+
Mercury
Mercury
Bonsaimothafkr
Mercury
Level 37
God Stats
2W - 2L
1,754 SR
Queue Stats
67W - 73L
1,633 Elo+
Solo
Cu Chulainn
Cu Chulainn
Idley
Cu Chulainn
Level 63
God Stats
4W - 3L
1,508 SR
Queue Stats
164W - 120L
1,561 Elo+
Party 1
Fafnir
Fafnir
MagicLazuli
Fafnir
Level 24
God Stats
4W - 0L
1,877 SR
Queue Stats
63W - 41L
1,593 Elo+
Party 1
Charybdis
Charybdis
Neyehilist
Charybdis
Level 61
God Stats
2W - 1L
1,559 SR
Queue Stats
143W - 111L
1,546 Elo+
Party 1
Chang'e
Chang'e
Prof5
Chang'e
Level 39
God Stats
2W - 1L
1,580 SR
Queue Stats
48W - 37L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Azague
Chronos
13
0 / 14 / 1
8,093
405
8,695
19,858
7,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Terra
15
2 / 12 / 4
10,000
500
16,426
24,083
15,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sobek
Suka2058
Sobek
14
2 / 9 / 2
9,155
458
4,180
23,949
19,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
silvanoel
Thanatos
14
4 / 10 / 1
9,645
482
4,758
17,136
7,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Skadi
wispig
Skadi
17
3 / 8 / 3
10,347
517
12,427
15,916
5,617
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 17
12,585
629
16,682
16,877
7,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Idley
Cu Chulainn
19
10 / 3 / 10
12,997
650
20,052
24,194
24,525
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
16
6 / 3 / 21
11,440
572
8,522
17,967
20,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
Neyehilist
Charybdis
20
16 / 1 / 1
13,044
652
19,725
11,773
5,165
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Prof5
Chang'e
19
10 / 1 / 19
12,895
645
20,620
16,353
10,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
121
11
Kills
53
53
Deaths
11
11
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Chronos
Azague
Chronos
0
14
1
0.04
W
11
3
17
6.5
L
Terra
2
12
4
0.33
W
Cu Chulainn
Idley
Cu Chulainn
10
3
10
5
W
Fafnir
6
3
21
5.5
W
Charybdis
Neyehilist
Charybdis
16
1
1
16.5
W
Chang'e
Prof5
Chang'e
10
1
19
19.5
L
Sobek
Suka2058
Sobek
2
9
2
0.33
L
Thanatos
silvanoel
Thanatos
4
10
1
0.45
L
Skadi
wispig
Skadi
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,486
Damage
85,601
100,942
Taken
87,164
55,685
Mitigated
68,658
18,322
Healing
34,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Azague
Chronos
8,695
2,761
0
1,052
19,858
7,907
0
11,311
8,547
42,428
3,750
W
16,682
8,397
0
6,216
16,877
7,312
0
5,472
11,405
0
97,067
L
Terra
16,426
3,749
373
2,875
24,083
15,129
0
8,790
15,173
51,245
3,998
W
Cu Chulainn
Idley
Cu Chulainn
20,052
3,593
0
6,781
24,194
24,525
1,354
7,775
16,419
20,887
67,946
W
Fafnir
8,522
3,214
0
3,193
17,967
20,882
427
5,772
12,195
18,904
0
W
Charybdis
Neyehilist
Charybdis
19,725
11,213
0
5,306
11,773
5,165
4,621
1,437
10,336
0
103,965
W
Chang'e
Prof5
Chang'e
20,620
1,960
3,083
9,978
16,353
10,774
2,622
6,921
9,432
97,130
0
L
Sobek
Suka2058
Sobek
4,180
724
112
4,698
23,949
19,495
162
5,584
18,290
13,133
0
L
Thanatos
silvanoel
Thanatos
4,758
1,691
0
6,942
17,136
7,537
0
3,719
13,337
0
39,024
L
Skadi
wispig
Skadi
12,427
6,204
0
2,270
15,916
5,617
1,162
4,473
11,319
0
80,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,240
Gold Earned
62,961
411
Minions Killed
674
0
Camps Cleared
0
1,578,239
Distance Traveled
1,997,021
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,093
405
79
4
0
288,896
1
W
Mercury
12,585
629
148
7
0
462,820
4
L
Terra
10,000
500
106
5
0
320,813
3
W
Cu Chulainn
12,997
650
175
9
0
410,813
0
W
Fafnir
11,440
572
14
1
0
411,090
4
W
Charybdis
13,044
652
172
9
0
341,878
2
W
Chang'e
12,895
645
165
8
0
370,420
8
L
Sobek
9,155
458
21
1
0
320,561
0
L
Thanatos
9,645
482
64
3
0
302,957
3
L
Skadi
10,347
517
141
7
0
345,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role