Player Matchup

Pele
Pele
FaZe Burn3y
Pele
Level 28
God Stats
2W - 8L
1,254 SR
Queue Stats
57W - 83L
1,282 Elo+
Party 1
Neith
Neith
Kycrane68
Neith
Level 67
God Stats
5W - 9L
1,346 SR
Queue Stats
328W - 326L
1,407 Elo+
Solo
Kuzenbo
Kuzenbo
LadobleR84
Kuzenbo
Level 42
God Stats
6W - 7L
1,487 SR
Queue Stats
71W - 84L
1,357 Elo+
Solo
Erlang Shen
Erlang Shen
MrDino73
Erlang Shen
Level 46
God Stats
4W - 2L
1,568 SR
Queue Stats
74W - 102L
1,376 Elo+
Solo
Tiamat
Tiamat
Undefeatdavid
Tiamat
Level 44
God Stats
6W - 10L
1,300 SR
Queue Stats
97W - 117L
1,338 Elo+
Party 1
Team Averages
Level 45
1,391 SR
1,352 Elo+

VS

Team Averages
Level 89
1,511 SR
1,418 Elo+
Neith
Neith
Dante_Wolfe-
Neith
Level 65
God Stats
3W - 2L
1,491 SR
Queue Stats
126W - 151L
1,416 Elo+
Party 3
Camazotz
Camazotz
Formiga_das_Play
Camazotz
Level 87
God Stats
5W - 3L
1,613 SR
Queue Stats
368W - 418L
1,426 Elo+
Solo
Sol
Sol
lordchiplex87
Sol
Level 123
God Stats
13W - 10L
1,548 SR
Queue Stats
304W - 358L
1,421 Elo+
Party 2
Artio
Artio
surge45
Artio
Level 69
God Stats
2W - 1L
1,458 SR
Queue Stats
130W - 156L
1,414 Elo+
Party 3
Serqet
Serqet
turonn112
Serqet
Level 100
God Stats
4W - 4L
1,443 SR
Queue Stats
427W - 505L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
4,709
523
2,284
6,862
1,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Neith
Kycrane68
Neith
9
2 / 1 / 0
5,340
593
2,014
4,077
1,097
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kuzenbo
LadobleR84
Kuzenbo
7
0 / 1 / 2
4,818
535
1,808
6,560
4,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
MrDino73
Erlang Shen
1
0 / 0 / 0
3,186
354
0
0
0
7
1 / 3 / 0
4,464
496
5,629
5,563
2,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 3
4,421
491
2,547
2,491
568
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 1 / 2
6,069
674
2,194
4,203
1,431
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
4 / 0 / 3
5,603
623
4,598
7,368
2,212
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
surge45
Artio
8
0 / 1 / 2
4,743
527
911
5,715
2,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
turonn112
Serqet
8
2 / 2 / 3
5,185
576
2,578
5,535
2,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
9
9
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
L
1
4
1
0.38
W
3
1
2
4
L
Neith
Kycrane68
Neith
2
1
0
2
L
Kuzenbo
LadobleR84
Kuzenbo
0
1
2
1
L
Erlang Shen
MrDino73
Erlang Shen
0
0
0
0
L
1
3
0
0.33
W
4
0
3
5.5
W
Artio
surge45
Artio
0
1
2
1
W
Serqet
turonn112
Serqet
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,735
Damage
12,828
23,062
Taken
25,312
9,940
Mitigated
8,782
6,276
Healing
10,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,547
1,032
192
934
2,491
568
87
403
2,088
0
20,953
L
2,284
916
0
1,589
6,862
1,730
0
745
6,117
0
20,642
W
2,194
661
0
2,206
4,203
1,431
0
358
3,785
0
30,802
L
Neith
Kycrane68
Neith
2,014
1,111
0
1,968
4,077
1,097
0
721
3,224
0
32,215
L
Kuzenbo
LadobleR84
Kuzenbo
1,808
552
0
1,546
6,560
4,594
0
1,771
4,789
11,534
0
L
Erlang Shen
MrDino73
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
L
5,629
428
33
1,140
5,563
2,519
0
2,272
3,087
16,524
0
W
4,598
1,789
0
3,554
7,368
2,212
130
3,966
2,924
27,106
0
W
Artio
surge45
Artio
911
171
101
1,630
5,715
2,516
0
790
4,925
14,326
0
W
Serqet
turonn112
Serqet
2,578
762
0
2,210
5,535
2,055
0
1,248
4,153
0
18,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,517
Gold Earned
26,021
160
Minions Killed
255
0
Camps Cleared
0
713,685
Distance Traveled
875,991
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,421
491
40
4
0
168,381
1
L
Pele
4,709
523
39
4
0
200,161
0
W
Camazotz
6,069
674
67
7
0
177,720
1
L
Neith
5,340
593
68
8
0
167,291
4
L
Kuzenbo
4,818
535
21
2
0
172,617
1
L
Erlang Shen
3,186
354
0
0
0
0
0
L
Tiamat
4,464
496
32
4
0
173,616
6
W
Sol
5,603
623
62
7
0
166,715
0
W
Artio
4,743
527
44
5
0
178,097
0
W
Serqet
5,185
576
42
5
0
185,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role