Player Matchup

Thanatos
Thanatos
Charlos12
Thanatos
Level 64
God Stats
4W - 9L
1,605 SR
Queue Stats
141W - 219L
1,380 Elo+
Party 2
Janus
Janus
Tapias15
Janus
Level 119
God Stats
1W - 5L
1,146 SR
Queue Stats
125W - 194L
1,371 Elo+
Party 2
Bellona
Bellona
Vervix
Bellona
Level 126
God Stats
2W - 8L
1,508 SR
Queue Stats
130W - 128L
1,517 Elo+
Solo
Chiron
Chiron
agpeach01
Chiron
Level 86
God Stats
24W - 27L
1,742 SR
Queue Stats
115W - 185L
1,362 Elo+
Party 2
Jormungandr
Jormungandr
samuelmjackson1
Jormungandr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 24L
1,329 Elo+
Party 2
Team Averages
Level 82
1,500 SR
1,392 Elo+

VS

Team Averages
Level 67
1,443 SR
1,408 Elo+
Heimdallr
Heimdallr
FleischClown
Heimdallr
Level 105
God Stats
23W - 19L
1,633 SR
Queue Stats
283W - 261L
1,599 Elo+
Party 1
Nemesis
Nemesis
IxZodiac
Nemesis
Level 122
God Stats
8W - 7L
1,456 SR
Queue Stats
309W - 313L
1,497 Elo+
Party 1
Artio
Artio
SkauchMarx
Artio
Level 46
God Stats
2W - 4L
1,278 SR
Queue Stats
106W - 150L
1,312 Elo+
Party 3
Medusa
Medusa
Superfirejack
Medusa
Level 46
God Stats
2W - 2L
1,481 SR
Queue Stats
14W - 25L
1,269 Elo+
Solo
Izanami
Izanami
SwaggyElf
Izanami
Level 18
God Stats
4W - 6L
1,369 SR
Queue Stats
54W - 58L
1,363 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Charlos12
Thanatos
16
4 / 7 / 2
10,032
478
5,140
16,341
6,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Tapias15
Janus
16
4 / 7 / 1
10,157
484
13,267
13,524
3,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Vervix
Bellona
17
2 / 3 / 5
10,463
498
11,580
15,075
19,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chiron
agpeach01
Chiron
15
2 / 5 / 0
9,014
429
6,567
14,836
5,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
samuelmjackson1
Jormungandr
13
0 / 5 / 1
7,951
379
2,502
16,047
14,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FleischClown
Heimdallr
20
8 / 4 / 7
12,878
613
16,477
15,834
6,901
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
IxZodiac
Nemesis
19
8 / 0 / 9
12,042
573
12,954
12,989
5,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
16
0 / 0 / 10
10,304
491
4,223
10,948
11,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
1 / 5 / 1
10,931
521
3,583
9,941
3,534
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
SwaggyElf
Izanami
18
10 / 3 / 2
11,464
546
17,188
10,726
3,665
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
12
Kills
27
27
Deaths
12
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Charlos12
Thanatos
4
7
2
0.71
W
Heimdallr
FleischClown
Heimdallr
8
4
7
2.88
W
Nemesis
IxZodiac
Nemesis
8
0
9
12.5
W
Artio
0
0
10
5
W
1
5
1
0.3
W
Izanami
SwaggyElf
Izanami
10
3
2
3.67
L
Janus
Tapias15
Janus
4
7
1
0.64
L
Bellona
Vervix
Bellona
2
3
5
1.5
L
Chiron
agpeach01
Chiron
2
5
0
0.4
L
Jormungandr
samuelmjackson1
Jormungandr
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,056
Damage
54,425
75,823
Taken
60,438
48,600
Mitigated
30,997
21,226
Healing
15,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Charlos12
Thanatos
5,140
1,070
0
11,211
16,341
6,040
0
126
16,215
0
58,129
W
Heimdallr
FleischClown
Heimdallr
16,477
6,369
0
4,881
15,834
6,901
3,218
6,545
8,983
0
103,771
W
Nemesis
IxZodiac
Nemesis
12,954
5,922
0
1,700
12,989
5,591
0
3,220
9,627
0
79,322
W
Artio
4,223
1,006
34
3,957
10,948
11,306
471
2,411
8,469
25,985
0
W
3,583
1,822
29
2,530
9,941
3,534
810
1,422
8,489
0
65,433
W
Izanami
SwaggyElf
Izanami
17,188
11,715
0
2,077
10,726
3,665
2,517
3,017
7,627
0
95,583
L
Janus
Tapias15
Janus
13,267
679
0
490
13,524
3,686
90
0
13,524
70,044
0
L
Bellona
Vervix
Bellona
11,580
3,133
0
2,841
15,075
19,149
72
308
14,767
7,325
66,526
L
Chiron
agpeach01
Chiron
6,567
2,371
862
4,873
14,836
5,460
0
1,861
12,975
0
75,936
L
Jormungandr
samuelmjackson1
Jormungandr
2,502
112
0
949
16,047
14,265
0
2,485
13,562
21,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,617
Gold Earned
57,619
546
Minions Killed
603
0
Camps Cleared
0
1,977,352
Distance Traveled
2,004,724
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,032
478
103
5
0
379,834
1
W
Heimdallr
12,878
613
156
7
0
400,153
8
W
Nemesis
12,042
573
114
5
0
487,537
1
W
Artio
10,304
491
49
2
0
408,406
6
W
Medusa
10,931
521
121
6
0
351,255
0
W
Izanami
11,464
546
163
8
0
357,373
5
L
Janus
10,157
484
147
7
0
454,891
3
L
Bellona
10,463
498
147
7
0
474,350
0
L
Chiron
9,014
429
126
6
0
343,161
4
L
Jormungandr
7,951
379
23
1
0
325,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role