Player Matchup

Kukulkan
Kukulkan
Lidero4ek
Kukulkan
Level 6
God Stats
5W - 6L
1,555 SR
Queue Stats
10W - 11L
1,610 Elo+
Solo
Sobek
Sobek
Plimsou
Sobek
Level 8
God Stats
1W - 2L
1,320 SR
Queue Stats
33W - 32L
1,500 Elo+
Solo
Cernunnos
Cernunnos
SangPitiee
Cernunnos
Level 27
God Stats
12W - 11L
1,509 SR
Queue Stats
106W - 117L
1,531 Elo+
Solo
Thanatos
Thanatos
ZetsuIsBanned
Thanatos
Level 20
God Stats
15W - 15L
1,511 SR
Queue Stats
23W - 23L
1,517 Elo+
Solo
Apollo
Apollo
reierino
Apollo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,559 Elo+
Solo
Team Averages
Level 16
1,479 SR
1,544 Elo+

VS

Team Averages
Level 24
1,650 SR
1,579 Elo+
Hel
Hel
ClearBlueSky
Hel
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 12L
1,493 Elo+
Solo
Jormungandr
Jormungandr
GuanC3na
Jormungandr
Level 13
God Stats
3W - 0L
1,844 SR
Queue Stats
19W - 15L
1,613 Elo+
Solo
Bellona
Bellona
MOPDochkA
Bellona
Level 25
God Stats
8W - 5L
1,633 SR
Queue Stats
128W - 116L
1,627 Elo+
Solo
Olorun
Olorun
RJJJijynn
Olorun
Level 27
God Stats
2W - 3L
1,411 SR
Queue Stats
151W - 149L
1,600 Elo+
Solo
Serqet
Serqet
solødin
Serqet
Level 27
God Stats
4W - 1L
1,864 SR
Queue Stats
72W - 60L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Lidero4ek
Kukulkan
15
2 / 10 / 4
9,772
465
10,831
16,257
6,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
Plimsou
Sobek
13
1 / 3 / 4
8,501
405
8,613
17,295
20,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
SangPitiee
Cernunnos
16
3 / 5 / 3
9,626
458
11,984
16,565
5,939
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
ZetsuIsBanned
Thanatos
15
9 / 11 / 3
10,569
503
15,130
22,164
9,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Apollo
reierino
Apollo
11
2 / 6 / 1
8,405
400
4,895
10,965
3,214
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 10
10,463
498
6,809
15,504
5,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
GuanC3na
Jormungandr
16
6 / 0 / 16
12,050
574
12,528
20,632
25,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bellona
MOPDochkA
Bellona
20
11 / 3 / 6
13,491
642
16,716
21,761
20,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
RJJJijynn
Olorun
18
4 / 4 / 5
12,063
574
11,261
14,332
6,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Serqet
solødin
Serqet
19
13 / 3 / 10
13,444
640
20,015
17,915
15,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
82
17
Kills
35
35
Deaths
17
15
Assists
47
Player
Kills
Deaths
Assists
KDA
W
1
7
10
0.86
W
Jormungandr
GuanC3na
Jormungandr
6
0
16
14
L
Kukulkan
Lidero4ek
Kukulkan
2
10
4
0.4
W
Bellona
MOPDochkA
Bellona
11
3
6
4.67
L
Sobek
Plimsou
Sobek
1
3
4
1
W
Olorun
RJJJijynn
Olorun
4
4
5
1.63
L
Cernunnos
SangPitiee
Cernunnos
3
5
3
0.9
L
Thanatos
ZetsuIsBanned
Thanatos
9
11
3
0.95
L
Apollo
reierino
Apollo
2
6
1
0.42
W
Serqet
solødin
Serqet
13
3
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,453
Damage
67,329
83,246
Taken
90,144
45,805
Mitigated
74,744
27,409
Healing
40,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,809
477
7,003
6,725
15,504
5,114
1,301
5,695
9,809
49,377
0
W
Jormungandr
GuanC3na
Jormungandr
12,528
3,079
0
5,868
20,632
25,935
608
4,813
15,615
52,556
0
L
Kukulkan
Lidero4ek
Kukulkan
10,831
1,147
268
2,261
16,257
6,092
228
4,346
10,688
55,664
0
W
Bellona
MOPDochkA
Bellona
16,716
6,727
0
9,273
21,761
20,883
4,003
3,976
17,785
0
101,142
L
Sobek
Plimsou
Sobek
8,613
741
0
6,227
17,295
20,746
174
7,943
9,224
27,693
0
W
Olorun
RJJJijynn
Olorun
11,261
5,928
846
5,154
14,332
6,932
4,456
4,997
9,335
79,795
9,173
L
Cernunnos
SangPitiee
Cernunnos
11,984
6,199
0
7,491
16,565
5,939
940
9,459
6,532
0
76,051
L
Thanatos
ZetsuIsBanned
Thanatos
15,130
3,851
0
9,807
22,164
9,814
456
5,871
15,255
0
55,480
L
Apollo
reierino
Apollo
4,895
3,398
0
1,355
10,965
3,214
540
1,356
9,263
0
33,301
W
Serqet
solødin
Serqet
20,015
2,293
0
5,571
17,915
15,880
1,173
3,487
13,294
580
75,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,873
Gold Earned
61,511
404
Minions Killed
536
0
Camps Cleared
0
1,687,720
Distance Traveled
2,057,353
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,463
498
68
3
0
387,169
6
W
Jormungandr
12,050
574
54
3
0
405,572
4
L
Kukulkan
9,772
465
102
5
0
345,405
1
W
Bellona
13,491
642
124
6
0
431,792
4
L
Sobek
8,501
405
27
1
0
391,269
2
W
Olorun
12,063
574
165
8
0
354,843
3
L
Cernunnos
9,626
458
122
6
0
343,187
3
L
Thanatos
10,569
503
80
4
0
364,742
1
L
Apollo
8,405
400
73
3
0
243,117
2
W
Serqet
13,444
640
125
6
0
477,977
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role