Player Matchup

Hera
Hera
BlakersW
Hera
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
352W - 344L
1,441 Elo+
Solo
Heimdallr
Heimdallr
EpicBlackOp
Heimdallr
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
Jedihunter2000
Hun Batz
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,597 Elo+
Party 3
Ares
Ares
MildewyWing
Ares
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Bellona
Bellona
Vin_V3x
Bellona
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 61
1,500 SR
1,508 Elo+

VS

Team Averages
Level 55
1,428 SR
1,390 Elo+
Anubis
Anubis
KingProphecy101
Anubis
Level 49
God Stats
126W - 119L
1,490 SR
Queue Stats
163W - 174L
1,347 Elo+
Party 2
Achilles
Achilles
NotFazelmertheG
Achilles
Level 47
God Stats
2W - 2L
1,635 SR
Queue Stats
120W - 141L
1,396 Elo+
Party 1
Skadi
Skadi
Quakebang
Skadi
Level 73
God Stats
2W - 5L
1,423 SR
Queue Stats
365W - 382L
1,462 Elo+
Party 1
Camazotz
Camazotz
StuckDwarf27711
Camazotz
Level 45
God Stats
3W - 3L
1,141 SR
Queue Stats
156W - 179L
1,391 Elo+
Solo
Medusa
Medusa
Young_Wolfey
Medusa
Level 63
God Stats
207W - 209L
1,449 SR
Queue Stats
209W - 221L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
1 / 6 / 1
7,802
520
5,831
7,888
1,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
EpicBlackOp
Heimdallr
9
0 / 6 / 2
5,837
389
3,849
10,041
2,509
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
12
2 / 5 / 1
7,295
486
6,007
8,489
3,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 2 / 1
5,598
373
2,325
8,211
6,248
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bellona
Vin_V3x
Bellona
11
1 / 1 / 0
6,706
447
1,504
5,299
3,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 3
9,116
608
6,682
7,393
3,375
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
13
3 / 2 / 5
7,501
500
5,901
7,917
6,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
Quakebang
Skadi
14
5 / 0 / 5
7,797
520
9,577
7,375
2,079
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
13
8 / 1 / 3
8,548
570
5,117
8,448
3,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
14
0 / 1 / 0
8,050
537
2,676
9,367
2,973
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
20
20
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hera
1
6
1
0.25
L
Heimdallr
EpicBlackOp
Heimdallr
0
6
2
0.17
L
Hun Batz
2
5
1
0.5
W
4
0
3
5.5
L
0
2
1
0.25
W
Achilles
3
2
5
2.75
W
Skadi
Quakebang
Skadi
5
0
5
7.5
W
Camazotz
8
1
3
9.5
L
Bellona
Vin_V3x
Bellona
1
1
0
1
W
Medusa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,516
Damage
29,953
39,928
Taken
40,500
16,939
Mitigated
18,388
5,982
Healing
16,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
5,831
1,309
0
1,100
7,888
1,866
165
3,670
4,218
50,889
0
L
Heimdallr
EpicBlackOp
Heimdallr
3,849
2,166
0
1,430
10,041
2,509
0
1,121
8,582
0
24,410
L
Hun Batz
6,007
2,660
0
1,238
8,489
3,091
0
1,457
6,895
0
40,068
W
6,682
0
0
5,767
7,393
3,375
1,368
2,247
4,866
58,956
0
L
2,325
66
0
363
8,211
6,248
0
1,652
6,269
14,709
0
W
Achilles
5,901
748
246
2,305
7,917
6,824
96
2,420
5,457
7,126
21,231
W
Skadi
Quakebang
Skadi
9,577
3,746
0
250
7,375
2,079
616
1,497
5,852
0
52,032
W
Camazotz
5,117
1,210
0
3,653
8,448
3,137
0
1,978
6,418
0
31,125
L
Bellona
Vin_V3x
Bellona
1,504
0
0
1,851
5,299
3,225
0
0
5,299
0
24,275
W
Medusa
2,676
903
0
4,236
9,367
2,973
1,179
0
9,367
0
59,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,238
Gold Earned
41,012
292
Minions Killed
401
0
Camps Cleared
0
1,306,762
Distance Traveled
1,445,018
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,802
520
105
7
0
249,532
2
L
Heimdallr
5,837
389
40
3
0
236,675
0
L
Hun Batz
7,295
486
58
4
0
296,735
3
W
Anubis
9,116
608
111
7
0
255,041
5
L
Ares
5,598
373
36
2
0
273,674
2
W
Achilles
7,501
500
49
3
0
310,269
4
W
Skadi
7,797
520
84
6
0
278,798
0
W
Camazotz
8,548
570
57
4
0
341,422
0
L
Bellona
6,706
447
53
4
0
250,146
2
W
Medusa
8,050
537
100
7
0
259,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role