Player Matchup

Kukulkan
Kukulkan
Daddy Buff 420
Kukulkan
Level 89
God Stats
14W - 8L
1,606 SR
Queue Stats
93W - 86L
1,453 Elo+
Solo
Awilix
Awilix
GlitterenLynx
Awilix
Level 64
God Stats
4W - 1L
1,764 SR
Queue Stats
120W - 133L
1,386 Elo+
Solo
Ra
Ra
floridadude941
Ra
Level 74
God Stats
30W - 37L
1,394 SR
Queue Stats
429W - 572L
1,367 Elo+
Party 2
Chernobog
Chernobog
jensloeff
Chernobog
Level 159
God Stats
1,109W - 1,135L
1,396 SR
Queue Stats
1,113W - 1,144L
1,369 Elo+
Solo
Ares
Ares
zombiegamer84
Ares
Level 69
God Stats
27W - 25L
1,498 SR
Queue Stats
291W - 402L
1,354 Elo+
Party 2
Team Averages
Level 91
1,532 SR
1,386 Elo+

VS

Team Averages
Level 57
1,516 SR
1,480 Elo+
Zeus
Zeus
BslimeTay_
Zeus
Level 48
God Stats
0W - 1L
1,700 SR
Queue Stats
11W - 9L
1,502 Elo+
Party 1
Ah Puch
Ah Puch
LIL Nipy
Ah Puch
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,582 Elo+
Solo
Olorun
Olorun
MrExtraordinary5
Olorun
Level 44
God Stats
2W - 3L
1,378 SR
Queue Stats
6W - 5L
1,478 Elo+
Party 1
Charybdis
Charybdis
YouKnoDaWey
Charybdis
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 63L
1,416 Elo+
Solo
Vamana
Vamana
monopolyman100
Vamana
Level 85
God Stats
3W - 2L
1,500 SR
Queue Stats
130W - 115L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
3 / 0 / 12
10,789
1,079
12,687
6,265
2,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
7 / 0 / 4
10,134
1,013
7,716
7,451
4,292
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
4 / 0 / 14
10,751
1,075
11,155
5,079
2,028
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
jensloeff
Chernobog
18
8 / 1 / 13
11,671
1,167
13,649
5,881
2,529
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
2 / 0 / 17
10,199
1,020
8,590
11,154
13,822
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

260

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 1
8,753
875
13,653
10,604
4,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
LIL Nipy
Ah Puch
15
0 / 3 / 1
9,052
905
9,028
8,406
3,358
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 7 / 1
8,774
877
2,278
11,974
4,510
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
YouKnoDaWey
Charybdis
15
1 / 5 / 0
9,017
902
2,469
11,133
4,035
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 3 / 0
9,554
955
5,145
14,028
9,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
4
24
Kills
1
1
Deaths
24
60
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Kukulkan
3
0
12
9
W
7
0
4
9
L
Ah Puch
LIL Nipy
Ah Puch
0
3
1
0.17
L
0
7
1
0.07
L
Charybdis
YouKnoDaWey
Charybdis
1
5
0
0.2
W
4
0
14
11
W
Chernobog
jensloeff
Chernobog
8
1
13
14.5
L
0
3
0
0
W
2
0
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,797
Damage
32,573
35,830
Taken
56,145
25,054
Mitigated
25,295
9,729
Healing
8,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,653
818
0
267
10,604
4,020
0
5,509
5,047
32,532
0
W
Kukulkan
12,687
466
0
862
6,265
2,383
0
4,552
1,713
40,330
0
W
7,716
2,574
0
302
7,451
4,292
0
4,888
2,563
0
12,237
L
Ah Puch
LIL Nipy
Ah Puch
9,028
41
392
970
8,406
3,358
0
6,882
1,404
42,505
0
L
2,278
1,395
285
1,371
11,974
4,510
0
5,960
5,712
21,779
0
L
Charybdis
YouKnoDaWey
Charybdis
2,469
758
0
220
11,133
4,035
0
6,711
4,188
0
15,977
W
11,155
17
4,357
2,191
5,079
2,028
0
3,815
1,264
30,495
0
W
Chernobog
jensloeff
Chernobog
13,649
6,684
363
1,654
5,881
2,529
0
4,082
1,799
0
43,794
L
5,145
2,781
1,390
3,115
14,028
9,372
0
6,456
7,362
0
20,197
W
8,590
205
0
0
11,154
13,822
0
7,622
3,532
13,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,544
Gold Earned
45,150
229
Minions Killed
230
10
Camps Cleared
5
1,028,762
Distance Traveled
936,979
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,753
875
47
5
3
171,881
0
W
Kukulkan
10,789
1,079
79
8
3
205,739
0
W
Awilix
10,134
1,013
4
0
2
216,791
0
L
Ah Puch
9,052
905
73
7
0
200,193
0
L
Olorun
8,774
877
43
4
0
164,977
0
L
Charybdis
9,017
902
36
4
0
166,640
0
W
Ra
10,751
1,075
64
6
1
219,447
1
W
Chernobog
11,671
1,167
70
7
2
175,134
0
L
Vamana
9,554
955
31
3
2
233,288
0
W
Ares
10,199
1,020
12
1
2
211,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role