Player Matchup

Poseidon
Poseidon
AsyrKaras
Poseidon
Level 97
God Stats
2W - 1L
1,484 SR
Queue Stats
152W - 155L
1,474 Elo+
Party 1
Cthulhu
Cthulhu
Bl4ys
Cthulhu
Level 16
God Stats
2W - 0L
1,780 SR
Queue Stats
7W - 8L
1,432 Elo+
Party 1
Sol
Sol
EinAffeMitWaffe
Sol
Level 129
God Stats
2W - 0L
1,656 SR
Queue Stats
235W - 232L
1,496 Elo+
Party 1
Gilgamesh
Gilgamesh
Oceans12
Gilgamesh
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 20L
1,681 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Prorok91
Morgan Le Fay
Level 68
God Stats
1W - 1L
1,275 SR
Queue Stats
68W - 66L
1,437 Elo+
Party 1
Team Averages
Level 68
1,539 SR
1,504 Elo+

VS

Team Averages
Level 45
1,593 SR
1,512 Elo+
Janus
Janus
Chickensandwich1
Janus
Level 26
God Stats
1W - 3L
1,446 SR
Queue Stats
39W - 39L
1,496 Elo+
Solo
King Arthur
King Arthur
Quoczka
King Arthur
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 142L
1,572 Elo+
Party 2
Cerberus
Cerberus
Super Puchacz
Cerberus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,510 Elo+
Party 2
Sol
Sol
heilarga
Sol
Level 17
God Stats
0W - 1L
1,783 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
misterzak4800
Izanami
Level 28
God Stats
3W - 3L
1,736 SR
Queue Stats
249W - 272L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AsyrKaras
Poseidon
20
16 / 6 / 12
12,732
979
16,800
12,328
5,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Bl4ys
Cthulhu
17
4 / 5 / 21
10,905
839
8,009
16,214
15,152
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
8 / 5 / 18
11,657
897
21,401
11,066
4,495
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Oceans12
Gilgamesh
18
6 / 3 / 24
11,593
892
8,086
14,142
12,742
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
Prorok91
Morgan Le Fay
19
4 / 4 / 21
11,503
885
22,016
14,148
6,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 10
10,645
819
10,546
14,599
6,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Quoczka
King Arthur
18
7 / 7 / 6
10,419
801
8,518
20,784
27,379
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Cerberus
Super Puchacz
Cerberus
17
1 / 8 / 8
10,181
783
4,004
21,269
18,253
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
4 / 9 / 2
9,638
741
5,661
13,863
6,241
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
19
6 / 7 / 9
11,957
920
16,093
15,499
7,276
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
56
38
Kills
21
23
Deaths
38
96
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Poseidon
AsyrKaras
Poseidon
16
6
12
3.67
W
Cthulhu
Bl4ys
Cthulhu
4
5
21
2.9
L
3
7
10
1.14
W
8
5
18
3.4
W
Gilgamesh
Oceans12
Gilgamesh
6
3
24
6
W
Morgan Le Fay
Prorok91
Morgan Le Fay
4
4
21
3.63
L
King Arthur
Quoczka
King Arthur
7
7
6
1.43
L
Cerberus
Super Puchacz
Cerberus
1
8
8
0.63
L
4
9
2
0.56
L
Izanami
6
7
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,312
Damage
44,822
67,898
Taken
86,014
44,375
Mitigated
66,064
20,410
Healing
17,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
AsyrKaras
Poseidon
16,800
2,900
1,515
2,612
12,328
5,580
1,029
3,369
8,959
33,729
0
W
Cthulhu
Bl4ys
Cthulhu
8,009
622
695
354
16,214
15,152
56
3,360
12,854
16,728
0
L
10,546
519
1,468
3,286
14,599
6,915
562
12,617
1,982
26,693
0
W
21,401
6,897
0
965
11,066
4,495
4,412
2,668
8,398
41,731
0
W
Gilgamesh
Oceans12
Gilgamesh
8,086
699
3,110
4,130
14,142
12,742
136
3,981
10,161
0
14,241
W
Morgan Le Fay
Prorok91
Morgan Le Fay
22,016
1,045
1,802
5,227
14,148
6,406
383
6,972
7,176
40,479
0
L
King Arthur
Quoczka
King Arthur
8,518
743
1,720
2,055
20,784
27,379
150
16,168
4,616
139
15,217
L
Cerberus
Super Puchacz
Cerberus
4,004
337
1,195
2,262
21,269
18,253
442
16,677
4,592
9,378
0
L
5,661
842
71
1,292
13,863
6,241
1,184
11,184
2,679
13,121
0
L
Izanami
16,093
8,827
947
3,038
15,499
7,276
690
11,580
3,919
0
42,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,390
Gold Earned
52,840
141
Minions Killed
136
0
Camps Cleared
0
1,267,993
Distance Traveled
1,085,820
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,732
979
35
3
0
216,752
0
W
Cthulhu
10,905
839
20
2
0
259,873
1
L
Janus
10,645
819
36
3
0
226,306
1
W
Sol
11,657
897
43
3
0
228,201
0
W
Gilgamesh
11,593
892
13
1
0
283,675
2
W
Morgan Le Fay
11,503
885
30
2
0
279,492
0
L
King Arthur
10,419
801
12
1
0
234,500
0
L
Cerberus
10,181
783
12
1
0
212,614
1
L
Sol
9,638
741
21
2
0
195,508
0
L
Izanami
11,957
920
55
4
0
216,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role