Player Matchup

Cupid
Cupid
Aucrez
Cupid
Level 29
God Stats
31W - 33L
1,490 SR
Queue Stats
144W - 154L
1,438 Elo+
Solo
Nu Wa
Nu Wa
Isznna_12
Nu Wa
Level 21
God Stats
24W - 12L
1,521 SR
Queue Stats
78W - 67L
1,322 Elo+
Solo
Tsukuyomi
Tsukuyomi
icefury7621
Tsukuyomi
Level 5
God Stats
3W - 1L
1,576 SR
Queue Stats
23W - 28L
1,395 Elo+
Party 1
Izanami
Izanami
kingslayer2429
Izanami
Level 7
God Stats
11W - 11L
1,514 SR
Queue Stats
18W - 23L
1,339 Elo+
Party 1
Hel
Hel
momia315
Hel
Level 7
God Stats
4W - 3L
1,336 SR
Queue Stats
28W - 36L
1,360 Elo+
Party 1
Team Averages
Level 14
1,488 SR
1,371 Elo+

VS

Team Averages
Level 25
1,562 SR
1,409 Elo+
King Arthur
King Arthur
JOHNNDINAMITA
King Arthur
Level 16
God Stats
3W - 6L
1,549 SR
Queue Stats
12W - 19L
1,259 Elo+
Party 3
Izanami
Izanami
J_C_A-3
Izanami
Level 69
God Stats
8W - 8L
1,495 SR
Queue Stats
242W - 282L
1,471 Elo+
Party 2
Ymir
Ymir
OsmerKaliko
Ymir
Level 25
God Stats
5W - 4L
1,593 SR
Queue Stats
71W - 63L
1,371 Elo+
Solo
Hades
Hades
anonimouskingD
Hades
Level 5
God Stats
0W - 1L
1,832 SR
Queue Stats
8W - 6L
1,542 Elo+
Party 3
Nemesis
Nemesis
celesteol
Nemesis
Level 8
God Stats
0W - 3L
1,341 SR
Queue Stats
7W - 13L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Aucrez
Cupid
20
12 / 4 / 3
13,676
622
24,516
14,495
4,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
Isznna_12
Nu Wa
18
10 / 6 / 10
12,222
556
25,865
15,883
5,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
icefury7621
Tsukuyomi
13
2 / 10 / 8
9,838
447
9,744
16,449
6,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
8 / 6 / 6
12,448
566
17,053
18,451
6,427
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 9 / 8
11,829
538
10,114
15,171
11,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JOHNNDINAMITA
King Arthur
13
3 / 8 / 5
8,744
397
8,466
24,916
16,943
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
J_C_A-3
Izanami
20
17 / 5 / 9
13,180
599
17,703
19,433
7,636
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 9 / 8
8,406
382
4,388
23,003
21,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
11 / 11 / 8
12,507
569
16,287
29,426
11,866
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
celesteol
Nemesis
15
2 / 4 / 8
9,336
424
1,581
12,381
5,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
71
37
Kills
33
35
Deaths
37
35
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cupid
Aucrez
Cupid
12
4
3
3.38
W
Nu Wa
Isznna_12
Nu Wa
10
6
10
2.5
L
King Arthur
JOHNNDINAMITA
King Arthur
3
8
5
0.69
L
Izanami
J_C_A-3
Izanami
17
5
9
4.3
L
0
9
8
0.44
L
11
11
8
1.36
L
Nemesis
celesteol
Nemesis
2
4
8
1.5
W
Tsukuyomi
icefury7621
Tsukuyomi
2
10
8
0.6
W
8
6
6
1.83
W
5
9
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,292
Damage
48,425
80,449
Taken
109,159
34,662
Mitigated
62,953
16,431
Healing
15,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Aucrez
Cupid
24,516
12,454
778
5,874
14,495
4,728
3,904
3,561
10,934
0
101,174
W
Nu Wa
Isznna_12
Nu Wa
25,865
5,831
0
2,314
15,883
5,890
4,014
4,120
11,763
89,004
0
L
King Arthur
JOHNNDINAMITA
King Arthur
8,466
922
0
250
24,916
16,943
352
8,314
16,319
0
36,615
L
Izanami
J_C_A-3
Izanami
17,703
13,839
0
4,126
19,433
7,636
214
2,492
16,782
0
102,734
L
4,388
749
0
2,380
23,003
21,466
342
3,330
19,499
21,669
0
L
16,287
599
147
7,933
29,426
11,866
754
16,504
12,270
49,539
0
L
Nemesis
celesteol
Nemesis
1,581
0
0
882
12,381
5,042
0
3,938
8,310
0
43,388
W
Tsukuyomi
icefury7621
Tsukuyomi
9,744
2,435
0
1,052
16,449
6,048
823
3,790
12,659
0
31,937
W
17,053
9,295
0
3,781
18,451
6,427
4,208
2,832
15,619
0
111,187
W
10,114
3,104
714
1,918
15,171
11,569
2,146
6,548
8,623
46,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,013
Gold Earned
52,173
543
Minions Killed
395
0
Camps Cleared
0
1,841,190
Distance Traveled
1,739,222
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
13,676
622
139
6
0
381,351
2
W
Nu Wa
12,222
556
107
5
0
356,646
0
L
King Arthur
8,744
397
64
3
0
371,448
0
L
Izanami
13,180
599
170
8
0
294,566
1
L
Ymir
8,406
382
27
1
0
340,775
1
L
Hades
12,507
569
66
3
0
318,554
0
L
Nemesis
9,336
424
68
3
0
413,879
0
W
Tsukuyomi
9,838
447
33
2
0
414,198
1
W
Izanami
12,448
566
169
8
0
348,120
0
W
Hel
11,829
538
95
4
0
340,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role