Player Matchup

Sun Wukong
Sun Wukong
Eastinator
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,389 Elo+
Party 1
Cernunnos
Cernunnos
RoCkySebo
Cernunnos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,394 Elo+
Party 1
Fenrir
Fenrir
dragonslayer333
Fenrir
Level 59
God Stats
0W - 2L
1,581 SR
Queue Stats
2W - 5L
1,476 Elo+
Party 1
Ao Kuang
Ao Kuang
maltemortensen
Ao Kuang
Level 27
God Stats
5W - 3L
1,586 SR
Queue Stats
5W - 6L
1,386 Elo+
Party 1
Cthulhu
Cthulhu
nusefisk
Cthulhu
Level 21
God Stats
2W - 2L
1,597 SR
Queue Stats
5W - 7L
1,345 Elo+
Party 1
Team Averages
Level 29
1,553 SR
1,398 Elo+

VS

Team Averages
Level 15
1,608 SR
1,583 Elo+
Susano
Susano
CallMeJustBetter
Susano
Level 14
God Stats
8W - 1L
1,816 SR
Queue Stats
119W - 32L
1,998 Elo+
Party 2
Rama
Rama
LucidNGHTMR
Rama
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,182 Elo+
Party 3
Sobek
Sobek
PingTheGamer
Sobek
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,182 Elo+
Party 3
Janus
Janus
Sulrandir
Janus
Level 27
God Stats
4W - 5L
1,500 SR
Queue Stats
57W - 31L
1,780 Elo+
Solo
Chaac
Chaac
TheChaacMain
Chaac
Level 18
God Stats
185W - 77L
1,724 SR
Queue Stats
289W - 123L
1,775 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Eastinator
Sun Wukong
8
0 / 8 / 5
5,851
390
4,544
12,975
11,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
RoCkySebo
Cernunnos
9
0 / 10 / 2
5,689
379
5,115
11,397
3,466
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
7 / 11 / 1
9,069
605
8,141
14,821
6,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
10
1 / 12 / 6
6,992
466
5,273
12,747
3,571
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
nusefisk
Cthulhu
10
1 / 8 / 3
6,413
428
6,173
13,725
10,203
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
16 / 3 / 6
10,153
677
15,014
11,308
4,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 2 / 13
7,176
478
3,876
6,474
2,107
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 0 / 14
8,218
548
4,301
10,542
9,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
Sulrandir
Janus
16
12 / 3 / 12
10,042
669
12,643
7,749
2,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
17 / 2 / 8
10,382
692
19,872
19,549
18,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
102
9
Kills
49
49
Deaths
10
17
Assists
53
Player
Kills
Deaths
Assists
KDA
W
16
3
6
6.33
L
Sun Wukong
Eastinator
Sun Wukong
0
8
5
0.31
W
0
2
13
3.25
W
4
0
14
11
L
Cernunnos
RoCkySebo
Cernunnos
0
10
2
0.1
W
Janus
Sulrandir
Janus
12
3
12
6
W
17
2
8
10.5
L
7
11
1
0.68
L
Ao Kuang
1
12
6
0.33
L
Cthulhu
nusefisk
Cthulhu
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,246
Damage
55,706
65,665
Taken
55,622
35,279
Mitigated
37,247
5,000
Healing
25,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,014
4,198
0
5,297
11,308
4,575
0
2,162
9,065
0
76,542
L
Sun Wukong
Eastinator
Sun Wukong
4,544
1,067
0
611
12,975
11,795
47
1,557
11,416
0
14,788
W
3,876
3,544
0
2,137
6,474
2,107
1,550
1,911
4,563
0
38,224
W
4,301
412
0
3,612
10,542
9,177
130
3,027
7,474
19,014
0
L
Cernunnos
RoCkySebo
Cernunnos
5,115
2,786
0
121
11,397
3,466
0
6,087
5,120
0
23,375
W
Janus
Sulrandir
Janus
12,643
583
73
1,879
7,749
2,467
1,550
2,896
4,812
67,146
0
W
19,872
4,506
0
12,410
19,549
18,921
864
1,450
17,547
5,264
71,985
L
8,141
2,197
0
2,202
14,821
6,244
0
2,655
12,056
0
31,362
L
Ao Kuang
5,273
940
0
687
12,747
3,571
0
3,020
9,605
18,502
0
L
Cthulhu
nusefisk
Cthulhu
6,173
444
177
1,202
13,725
10,203
0
4,782
8,799
19,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,014
Gold Earned
45,971
174
Minions Killed
499
0
Camps Cleared
0
1,283,278
Distance Traveled
1,541,580
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,153
677
120
8
0
317,499
1
L
Sun Wukong
5,851
390
24
2
0
266,358
0
W
Rama
7,176
478
93
6
0
259,191
0
W
Sobek
8,218
548
13
1
0
316,638
11
L
Cernunnos
5,689
379
43
3
0
243,686
3
W
Janus
10,042
669
136
9
0
306,925
1
W
Chaac
10,382
692
137
9
0
341,327
2
L
Fenrir
9,069
605
53
4
0
268,449
0
L
Ao Kuang
6,992
466
36
2
0
234,092
0
L
Cthulhu
6,413
428
18
1
0
270,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role