Player Matchup

Medusa
Medusa
ItsReallyIcy
Medusa
Level 69
God Stats
0W - 2L
1,238 SR
Queue Stats
475W - 382L
1,611 Elo+
Party 1
Horus
Horus
KINGHORUSistook
Horus
Level 7
God Stats
12W - 3L
1,870 SR
Queue Stats
12W - 5L
1,773 Elo+
Party 1
Hel
Hel
StoneeFreee
Hel
Level 89
God Stats
39W - 22L
1,645 SR
Queue Stats
382W - 281L
1,628 Elo+
Party 1
Team Averages
Level 55
1,584 SR
1,670 Elo+

VS

Team Averages
Level 89
1,500 SR
1,581 Elo+
Artemis
Artemis
D Man12324
Artemis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 59L
1,680 Elo+
Party 2
Vulcan
Vulcan
Dup0Tx RaG3R
Vulcan
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 94L
1,510 Elo+
Solo
Achilles
Achilles
v Logixs v
Achilles
Level 29
God Stats
7W - 5L
1,500 SR
Queue Stats
122W - 106L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
3 / 6 / 4
9,985
624
10,515
18,267
8,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 5 / 5
10,814
676
11,453
28,238
28,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
2 / 6 / 3
10,696
669
5,183
15,845
6,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
D Man12324
Artemis
15
7 / 2 / 9
11,152
697
19,786
10,456
3,719
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vulcan
14
5 / 4 / 11
10,851
678
19,124
9,031
3,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
v Logixs v
Achilles
15
5 / 2 / 12
11,239
702
16,066
17,445
24,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
8
Kills
17
17
Deaths
8
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Artemis
D Man12324
Artemis
7
2
9
5.75
W
Vulcan
5
4
11
2.63
L
Medusa
3
6
4
0.83
L
3
5
5
1.1
L
2
6
3
0.58
W
Achilles
v Logixs v
Achilles
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,151
Damage
54,976
62,350
Taken
36,932
42,983
Mitigated
31,531
23,017
Healing
8,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
D Man12324
Artemis
19,786
7,761
0
2,424
10,456
3,719
1,674
1,585
8,871
0
64,221
W
Vulcan
19,124
4,551
0
609
9,031
3,366
774
1,255
7,776
44,520
0
L
Medusa
10,515
4,198
0
1,135
18,267
8,548
702
7,575
10,246
0
34,466
L
11,453
5,146
1,779
8,225
28,238
28,032
528
8,484
18,345
0
24,991
L
5,183
345
5,631
6,247
15,845
6,403
308
5,760
9,730
30,052
0
W
Achilles
v Logixs v
Achilles
16,066
3,820
389
5,551
17,445
24,446
261
2,738
14,707
5,622
23,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,495
Gold Earned
33,242
135
Minions Killed
176
3
Camps Cleared
10
751,533
Distance Traveled
837,172
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,152
697
87
5
5
275,588
1
W
Vulcan
10,851
678
53
3
3
268,510
3
L
Medusa
9,985
624
58
4
1
253,541
3
L
Horus
10,814
676
23
1
1
272,599
1
L
Hel
10,696
669
54
3
1
225,393
1
W
Achilles
11,239
702
36
2
2
293,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role