Player Matchup

Apollo
Apollo
 
Apollo
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Bruuuce
Danzaburou
Level 108
God Stats
8W - 6L
1,594 SR
Queue Stats
43W - 34L
1,581 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Leeti
Morgan Le Fay
Level 160
God Stats
11W - 9L
1,443 SR
Queue Stats
290W - 218L
1,582 Elo+
Party 1
Hercules
Hercules
Leticiaa
Hercules
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 43L
1,596 Elo+
Party 1
Cthulhu
Cthulhu
banguare
Cthulhu
Level 160
God Stats
45W - 22L
1,778 SR
Queue Stats
183W - 154L
1,592 Elo+
Solo
Team Averages
Level 127
1,563 SR
1,570 Elo+

VS

Team Averages
Level 122
1,586 SR
1,561 Elo+
Tsukuyomi
Tsukuyomi
AbuzzCrowd
Tsukuyomi
Level 107
God Stats
11W - 10L
1,663 SR
Queue Stats
345W - 320L
1,512 Elo+
Solo
Bastet
Bastet
AurochsArt
Bastet
Level 156
God Stats
17W - 11L
1,601 SR
Queue Stats
466W - 458L
1,582 Elo+
Party 3
Janus
Janus
NARDOK
Janus
Level 148
God Stats
2W - 9L
1,393 SR
Queue Stats
13W - 23L
1,600 Elo+
Party 3
Sylvanus
Sylvanus
Peppacomhook
Sylvanus
Level 80
God Stats
6W - 4L
1,627 SR
Queue Stats
666W - 586L
1,545 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
UrsoPolarSnufles
Ah Muzen Cab
Level 120
God Stats
18W - 14L
1,648 SR
Queue Stats
666W - 550L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
7 / 4 / 14
12,891
645
14,241
15,404
7,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Bruuuce
Danzaburou
20
12 / 2 / 7
14,177
709
18,304
16,637
7,096
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Leeti
Morgan Le Fay
19
15 / 5 / 5
12,615
631
19,732
18,694
8,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Leticiaa
Hercules
17
8 / 1 / 13
11,711
586
8,679
22,317
23,866
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
banguare
Cthulhu
17
4 / 1 / 18
11,582
579
15,409
18,141
22,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AbuzzCrowd
Tsukuyomi
16
1 / 6 / 0
9,374
469
7,700
14,591
7,399
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bastet
AurochsArt
Bastet
17
8 / 10 / 1
11,678
584
10,778
19,267
6,380
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
NARDOK
Janus
13
2 / 12 / 4
8,770
439
15,611
17,993
5,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Peppacomhook
Sylvanus
15
1 / 10 / 6
9,541
477
11,021
23,652
25,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
UrsoPolarSnufles
Ah Muzen Cab
15
1 / 8 / 2
9,359
468
11,140
16,129
5,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
26
46
Kills
13
13
Deaths
46
57
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
7
4
14
3.5
L
Tsukuyomi
AbuzzCrowd
Tsukuyomi
1
6
0
0.17
L
Bastet
AurochsArt
Bastet
8
10
1
0.85
W
Danzaburou
Bruuuce
Danzaburou
12
2
7
7.75
W
Morgan Le Fay
Leeti
Morgan Le Fay
15
5
5
3.5
W
Hercules
Leticiaa
Hercules
8
1
13
14.5
L
Janus
NARDOK
Janus
2
12
4
0.33
L
Sylvanus
Peppacomhook
Sylvanus
1
10
6
0.4
L
Ah Muzen Cab
UrsoPolarSnufles
Ah Muzen Cab
1
8
2
0.25
W
Cthulhu
banguare
Cthulhu
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,365
Damage
56,250
91,193
Taken
91,632
69,422
Mitigated
50,412
36,667
Healing
13,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
14,241
6,502
0
3,954
15,404
7,387
1,913
2,713
12,691
0
118,769
L
Tsukuyomi
AbuzzCrowd
Tsukuyomi
7,700
1,392
0
2,883
14,591
7,399
42
4,576
10,015
0
67,409
L
Bastet
AurochsArt
Bastet
10,778
3,298
0
182
19,267
6,380
0
5,707
13,560
0
49,325
W
Danzaburou
Bruuuce
Danzaburou
18,304
10,090
0
8,875
16,637
7,096
4,641
2,055
14,582
0
122,022
W
Morgan Le Fay
Leeti
Morgan Le Fay
19,732
2,594
492
6,644
18,694
8,431
2,355
7,477
11,217
80,166
0
W
Hercules
Leticiaa
Hercules
8,679
2,330
0
10,170
22,317
23,866
316
7,106
15,211
0
42,185
L
Janus
NARDOK
Janus
15,611
559
0
1,050
17,993
5,893
36
8,125
9,868
51,934
0
L
Sylvanus
Peppacomhook
Sylvanus
11,021
2,597
509
5,081
23,652
25,469
0
11,697
11,955
34,766
9,121
L
Ah Muzen Cab
UrsoPolarSnufles
Ah Muzen Cab
11,140
3,171
0
3,943
16,129
5,271
0
5,036
11,093
0
71,120
W
Cthulhu
banguare
Cthulhu
15,409
1,677
4,031
2,501
18,141
22,642
222
6,462
11,679
45,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,976
Gold Earned
48,722
647
Minions Killed
493
0
Camps Cleared
0
2,069,655
Distance Traveled
1,795,088
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,891
645
163
8
0
412,570
10
L
Tsukuyomi
9,374
469
124
6
0
378,557
4
L
Bastet
11,678
584
85
4
0
379,144
5
W
Danzaburou
14,177
709
192
10
0
396,066
4
W
Morgan Le Fay
12,615
631
138
7
0
366,824
1
W
Hercules
11,711
586
88
4
0
440,402
3
L
Janus
8,770
439
71
4
0
335,650
9
L
Sylvanus
9,541
477
84
4
0
315,683
1
L
Ah Muzen Cab
9,359
468
129
6
0
386,054
2
W
Cthulhu
11,582
579
66
3
0
453,793
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role