Player Matchup

Arachne
Arachne
 
Arachne
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
JonesC
Ao Kuang
Level 125
God Stats
5W - 3L
1,542 SR
Queue Stats
543W - 542L
1,627 Elo+
Solo
Skadi
Skadi
Prototype9881
Skadi
Level 153
God Stats
19W - 10L
1,721 SR
Queue Stats
713W - 637L
1,621 Elo+
Solo
Terra
Terra
ThеЕnd
Terra
Level 150
God Stats
1W - 0L
1,347 SR
Queue Stats
36W - 30L
1,603 Elo+
Party 1
Anubis
Anubis
Unrelity
Anubis
Level 154
God Stats
13W - 9L
1,594 SR
Queue Stats
619W - 584L
1,518 Elo+
Party 1
Team Averages
Level 146
1,541 SR
1,574 Elo+

VS

Team Averages
Level 140
1,475 SR
1,665 Elo+
Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
BullyUlli
Fenrir
Level 115
God Stats
12W - 13L
1,732 SR
Queue Stats
807W - 722L
1,583 Elo+
Party 2
Artio
Artio
LoKdoWn
Artio
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 3L
1,876 Elo+
Party 3
Ra
Ra
WardOrTroll
Ra
Level 148
God Stats
0W - 1L
1,184 SR
Queue Stats
19W - 10L
1,747 Elo+
Party 3
Amaterasu
Amaterasu
lolipop seibot
Amaterasu
Level 119
God Stats
3W - 5L
1,457 SR
Queue Stats
446W - 369L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
6
0 / 1 / 2
3,994
666
1,727
4,147
1,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ao Kuang
JonesC
Ao Kuang
9
2 / 0 / 0
5,279
880
2,450
2,766
951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
1 / 2 / 2
4,553
759
3,021
2,714
537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Terra
ThеЕnd
Terra
6
1 / 2 / 3
4,281
714
2,784
4,617
1,664
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Anubis
Unrelity
Anubis
8
2 / 0 / 0
4,609
768
1,197
2,703
1,024
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
1 / 0 / 1
3,995
666
1,850
2,633
466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
BullyUlli
Fenrir
6
2 / 2 / 2
4,040
673
2,345
4,625
1,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Artio
LoKdoWn
Artio
6
1 / 1 / 2
4,068
678
1,447
4,952
1,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
1 / 1 / 3
3,933
656
2,115
2,790
571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
lolipop seibot
Amaterasu
5
0 / 2 / 0
3,582
597
1,640
3,387
1,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
6
Kills
5
5
Deaths
6
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
0
1
2
1
L
Neith
 
Neith
1
0
1
1.5
L
Fenrir
BullyUlli
Fenrir
2
2
2
1.5
W
Ao Kuang
JonesC
Ao Kuang
2
0
0
2
L
Artio
LoKdoWn
Artio
1
1
2
2
W
1
2
2
1
W
Terra
ThеЕnd
Terra
1
2
3
1.25
W
Anubis
Unrelity
Anubis
2
0
0
2
L
1
1
3
2.5
L
Amaterasu
lolipop seibot
Amaterasu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,179
Damage
9,397
16,947
Taken
18,387
5,536
Mitigated
5,493
6,778
Healing
7,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
1,727
1,231
0
1,736
4,147
1,360
0
157
3,956
0
18,473
L
Neith
 
Neith
1,850
517
0
1,254
2,633
466
0
872
1,761
0
14,652
L
Fenrir
BullyUlli
Fenrir
2,345
536
0
1,802
4,625
1,233
0
1,628
2,997
0
14,422
W
Ao Kuang
JonesC
Ao Kuang
2,450
746
0
1,743
2,766
951
456
0
2,766
17,922
3,755
L
Artio
LoKdoWn
Artio
1,447
344
300
2,477
4,952
1,768
0
1,246
3,706
9,049
0
W
3,021
1,157
0
644
2,714
537
0
728
1,944
0
21,782
W
Terra
ThеЕnd
Terra
2,784
591
151
1,146
4,617
1,664
0
1,794
2,671
8,358
0
W
Anubis
Unrelity
Anubis
1,197
0
0
1,358
2,703
1,024
490
631
2,048
24,345
0
L
2,115
539
282
473
2,790
571
0
766
2,024
15,397
0
L
Amaterasu
lolipop seibot
Amaterasu
1,640
545
0
721
3,387
1,455
0
1,600
1,787
0
12,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,716
Gold Earned
19,618
195
Minions Killed
153
0
Camps Cleared
0
706,527
Distance Traveled
646,293
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
3,994
666
40
7
0
166,498
1
L
Neith
3,995
666
36
6
0
135,695
2
L
Fenrir
4,040
673
40
7
0
149,740
3
W
Ao Kuang
5,279
880
56
9
0
149,334
2
L
Artio
4,068
678
19
3
0
127,936
3
W
Skadi
4,553
759
47
8
0
126,110
1
W
Terra
4,281
714
9
2
0
145,716
3
W
Anubis
4,609
768
43
7
0
118,869
3
L
Ra
3,933
656
30
5
0
135,494
1
L
Amaterasu
3,582
597
28
5
0
97,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role