Player Matchup

Sol
Sol
CrustyMagician
Sol
Level 13
God Stats
8W - 3L
1,563 SR
Queue Stats
19W - 17L
1,383 Elo+
Solo
Mercury
Mercury
Eletricozx3
Mercury
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 106L
1,437 Elo+
Party 3
Kukulkan
Kukulkan
TioBife1
Kukulkan
Level 7
God Stats
2W - 1L
1,401 SR
Queue Stats
14W - 34L
1,336 Elo+
Party 3
Fenrir
Fenrir
artemoghh
Fenrir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,233 Elo+
Solo
Merlin
Merlin
dejastin15
Merlin
Level 27
God Stats
51W - 38L
1,427 SR
Queue Stats
89W - 101L
1,425 Elo+
Party 3
Team Averages
Level 24
1,478 SR
1,363 Elo+

VS

Team Averages
Level 16
1,343 SR
1,229 Elo+
Merlin
Merlin
Albord
Merlin
Level 22
God Stats
18W - 16L
1,487 SR
Queue Stats
41W - 30L
1,290 Elo+
Party 2
Bellona
Bellona
BellSound
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,106 Elo+
Party 1
Artemis
Artemis
IdairaRGY
Artemis
Level 2
God Stats
0W - 3L
1,279 SR
Queue Stats
1W - 4L
1,106 Elo+
Party 1
Olorun
Olorun
Tahrial
Olorun
Level 13
God Stats
7W - 2L
1,500 SR
Queue Stats
43W - 32L
1,294 Elo+
Party 2
Agni
Agni
chachatje1
Agni
Level 27
God Stats
1W - 8L
949 SR
Queue Stats
108W - 149L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 6
12,577
898
9,788
16,354
4,811
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
Eletricozx3
Mercury
20
15 / 9 / 7
16,115
1,151
21,935
22,208
10,214
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
TioBife1
Kukulkan
20
11 / 6 / 15
16,534
1,181
30,968
20,419
7,599
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
artemoghh
Fenrir
20
1 / 11 / 11
12,788
913
9,039
18,886
7,609
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
dejastin15
Merlin
20
5 / 6 / 18
15,156
1,083
25,941
21,532
11,471
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

43

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Albord
Merlin
20
16 / 10 / 15
18,015
1,287
33,274
24,897
10,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
BellSound
Bellona
20
13 / 5 / 16
17,543
1,253
23,986
29,284
27,396
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
IdairaRGY
Artemis
16
0 / 0 / 0
8,710
622
0
0
0
Olorun
Tahrial
Olorun
20
8 / 11 / 17
15,573
1,112
22,756
27,513
10,360
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
1 / 9 / 16
13,557
968
10,671
22,132
5,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
102
35
Kills
38
38
Deaths
35
57
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Merlin
Albord
Merlin
16
10
15
2.35
L
Bellona
BellSound
Bellona
13
5
16
4.2
W
3
6
6
1
W
Mercury
Eletricozx3
Mercury
15
9
7
2.06
L
Artemis
IdairaRGY
Artemis
0
0
0
0
L
Olorun
Tahrial
Olorun
8
11
17
1.5
W
Kukulkan
TioBife1
Kukulkan
11
6
15
3.08
W
Fenrir
artemoghh
Fenrir
1
11
11
0.59
L
1
9
16
1
W
Merlin
dejastin15
Merlin
5
6
18
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,671
Damage
90,687
99,399
Taken
103,826
41,704
Mitigated
53,907
8,630
Healing
13,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Albord
Merlin
33,274
1,672
0
2,178
24,897
10,257
0
14,257
10,640
64,132
0
L
Bellona
BellSound
Bellona
23,986
7,643
940
1,536
29,284
27,396
0
16,106
13,178
1,985
46,393
W
9,788
3,103
0
1,703
16,354
4,811
0
13,707
2,647
33,324
0
W
Mercury
Eletricozx3
Mercury
21,935
13,617
0
750
22,208
10,214
0
12,561
9,647
0
35,584
L
Artemis
IdairaRGY
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
Olorun
Tahrial
Olorun
22,756
14,620
619
7,951
27,513
10,360
0
19,051
8,462
63,297
0
W
Kukulkan
TioBife1
Kukulkan
30,968
5,332
0
1,442
20,419
7,599
0
12,734
7,685
61,322
0
W
Fenrir
artemoghh
Fenrir
9,039
1,714
0
710
18,886
7,609
0
11,923
6,963
0
21,147
L
10,671
910
0
287
22,132
5,894
0
17,283
4,849
25,966
0
W
Merlin
dejastin15
Merlin
25,941
1,120
444
3,581
21,532
11,471
0
16,371
5,161
65,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,170
Gold Earned
73,398
265
Minions Killed
233
4
Camps Cleared
5
1,262,898
Distance Traveled
942,448
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
18,015
1,287
68
5
1
266,973
0
L
Bellona
17,543
1,253
56
4
2
254,348
0
W
Sol
12,577
898
46
3
0
220,164
0
W
Mercury
16,115
1,151
32
2
0
308,542
0
L
Artemis
8,710
622
0
0
0
0
0
L
Olorun
15,573
1,112
75
5
1
210,714
0
W
Kukulkan
16,534
1,181
67
5
2
259,841
3
W
Fenrir
12,788
913
23
2
1
203,634
0
L
Agni
13,557
968
34
2
1
210,413
0
W
Merlin
15,156
1,083
97
7
1
270,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role