Player Matchup

Tsukuyomi
Tsukuyomi
ManolitoPRO_O
Tsukuyomi
Level 107
God Stats
1W - 0L
1,645 SR
Queue Stats
339W - 331L
1,531 Elo+
Party 2
Danzaburou
Danzaburou
manoloGg
Danzaburou
Level 22
God Stats
1W - 0L
1,443 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Ravana
Ravana
xXKiingKongXx_Pr
Ravana
Level 116
God Stats
2W - 0L
1,379 SR
Queue Stats
87W - 47L
1,616 Elo+
Party 2
Team Averages
Level 82
1,489 SR
1,549 Elo+

VS

Team Averages
Level 65
1,410 SR
1,423 Elo+
Ymir
Ymir
Fangstone90
Ymir
Level 36
God Stats
13W - 12L
1,526 SR
Queue Stats
111W - 125L
1,494 Elo+
Party 1
Mercury
Mercury
Goodguy_Alex
Mercury
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,340 Elo+
Party 1
Rama
Rama
OcculticOwl9
Rama
Level 134
God Stats
3W - 10L
1,205 SR
Queue Stats
352W - 404L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ManolitoPRO_O
Tsukuyomi
13
2 / 3 / 13
9,294
664
5,712
9,326
3,436
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
manoloGg
Danzaburou
14
7 / 2 / 12
10,777
770
14,717
12,198
5,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
12 / 0 / 9
11,153
797
12,434
8,325
3,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 1
9,316
665
7,346
13,614
14,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mercury
Goodguy_Alex
Mercury
10
0 / 11 / 3
7,612
544
4,316
11,741
2,704
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 7 / 3
8,015
573
6,477
13,858
3,347
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
21
Kills
5
5
Deaths
21
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
L
Mercury
Goodguy_Alex
Mercury
0
11
3
0.14
W
Tsukuyomi
ManolitoPRO_O
Tsukuyomi
2
3
13
2.83
L
1
7
3
0.36
W
Danzaburou
manoloGg
Danzaburou
7
2
12
6.5
W
12
0
9
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,863
Damage
18,139
29,849
Taken
39,213
13,151
Mitigated
20,439
10,406
Healing
3,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,346
1,536
305
1,646
13,614
14,388
0
0
13,614
16,912
0
L
Mercury
Goodguy_Alex
Mercury
4,316
866
0
500
11,741
2,704
0
288
11,453
0
13,415
W
Tsukuyomi
ManolitoPRO_O
Tsukuyomi
5,712
2,335
0
3,630
9,326
3,436
581
3,713
5,613
0
19,844
L
6,477
4,418
146
1,231
13,858
3,347
0
542
13,316
0
27,002
W
Danzaburou
manoloGg
Danzaburou
14,717
6,002
0
3,508
12,198
5,722
1,532
1,880
10,318
0
50,273
W
12,434
4,129
0
3,268
8,325
3,993
183
2,232
6,093
0
37,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,224
Gold Earned
24,943
149
Minions Killed
101
8
Camps Cleared
4
784,489
Distance Traveled
650,379
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,316
665
26
2
0
230,988
5
L
Mercury
7,612
544
28
2
1
217,105
2
W
Tsukuyomi
9,294
664
23
2
2
267,833
1
L
Rama
8,015
573
47
3
3
202,286
3
W
Danzaburou
10,777
770
71
5
3
236,649
3
W
Ravana
11,153
797
55
4
3
280,007
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role