Player Matchup

Bacchus
Bacchus
Diogo--93
Bacchus
Level 42
God Stats
6W - 5L
1,481 SR
Queue Stats
12W - 14L
1,320 Elo+
Party 2
Cerberus
Cerberus
OVINGZ
Cerberus
Level 29
God Stats
4W - 6L
1,476 SR
Queue Stats
12W - 14L
1,320 Elo+
Party 2
Zeus
Zeus
itsGrimGaming
Zeus
Level 8
God Stats
17W - 23L
1,034 SR
Queue Stats
102W - 146L
857 Elo+
Solo
Team Averages
Level 26
1,331 SR
1,166 Elo+

VS

Team Averages
Level 44
1,518 SR
1,330 Elo+
Cthulhu
Cthulhu
EdwardGeorge-
Cthulhu
Level 19
God Stats
12W - 17L
1,772 SR
Queue Stats
47W - 63L
1,321 Elo+
Party 1
Skadi
Skadi
KingMario356
Skadi
Level 29
God Stats
8W - 15L
1,390 SR
Queue Stats
48W - 95L
1,288 Elo+
Solo
Serqet
Serqet
olindie666
Serqet
Level 84
God Stats
7W - 10L
1,393 SR
Queue Stats
277W - 354L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Diogo--93
Bacchus
9
0 / 3 / 4
5,971
597
3,054
7,560
6,028
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
OVINGZ
Cerberus
10
4 / 4 / 0
6,854
685
4,838
9,711
5,634
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

8
0 / 3 / 3
5,770
577
2,262
6,128
1,897
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
0 / 1 / 9
6,660
666
5,521
5,532
3,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
5 / 2 / 4
7,701
770
6,547
3,906
1,083
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Serqet
olindie666
Serqet
11
5 / 1 / 5
7,492
749
5,594
5,673
2,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
4
Kills
10
10
Deaths
4
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Diogo--93
Bacchus
0
3
4
0.67
W
Cthulhu
0
1
9
4.5
W
5
2
4
3.5
L
Cerberus
OVINGZ
Cerberus
4
4
0
1
L
0
3
3
0.5
W
Serqet
olindie666
Serqet
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,154
Damage
17,662
23,399
Taken
15,111
13,559
Mitigated
6,631
3,296
Healing
1,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Diogo--93
Bacchus
3,054
242
336
1,220
7,560
6,028
0
2,154
4,660
8,262
0
W
Cthulhu
5,521
42
277
410
5,532
3,066
0
4,360
1,172
18,966
0
W
6,547
2,806
0
0
3,906
1,083
380
2,421
1,485
0
18,409
L
Cerberus
OVINGZ
Cerberus
4,838
94
0
1,155
9,711
5,634
0
1,489
7,315
11,918
0
L
2,262
392
0
585
6,128
1,897
0
2,302
3,449
13,178
0
W
Serqet
olindie666
Serqet
5,594
1,438
179
848
5,673
2,482
0
3,809
1,864
0
12,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,595
Gold Earned
21,853
57
Minions Killed
77
3
Camps Cleared
5
437,425
Distance Traveled
541,550
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,971
597
18
2
0
150,760
3
W
Cthulhu
6,660
666
25
3
0
204,861
1
W
Skadi
7,701
770
36
4
1
165,752
1
L
Cerberus
6,854
685
15
2
1
158,252
0
L
Zeus
5,770
577
24
2
2
128,413
3
W
Serqet
7,492
749
16
2
4
170,937
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role