Player Matchup

Thor
Thor
Koheath
Thor
Level 24
God Stats
10W - 5L
1,702 SR
Queue Stats
159W - 151L
1,485 Elo+
Solo
Thoth
Thoth
Kotekei
Thoth
Level 17
God Stats
8W - 1L
1,978 SR
Queue Stats
27W - 27L
1,502 Elo+
Solo
Chernobog
Chernobog
Regulus29
Chernobog
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
161W - 185L
1,511 Elo+
Solo
Sun Wukong
Sun Wukong
THUNDERGOD1981
Sun Wukong
Level 29
God Stats
2W - 7L
1,419 SR
Queue Stats
30W - 39L
1,561 Elo+
Solo
Chiron
Chiron
zxAnarchistxz
Chiron
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 75L
1,510 Elo+
Solo
Team Averages
Level 25
1,620 SR
1,514 Elo+

VS

Team Averages
Level 25
1,520 SR
1,496 Elo+
Zeus
Zeus
 
Zeus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Kalipseau
Baron Samedi
Level 28
God Stats
1W - 0L
1,274 SR
Queue Stats
92W - 105L
1,385 Elo+
Party 1
Ares
Ares
Kazaito
Ares
Level 26
God Stats
3W - 2L
1,425 SR
Queue Stats
65W - 68L
1,441 Elo+
Party 1
Hachiman
Hachiman
Nam31ess
Hachiman
Level 27
God Stats
4W - 1L
1,901 SR
Queue Stats
75W - 62L
1,476 Elo+
Solo
Chernobog
Chernobog
chr0met0nal
Chernobog
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 34L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Koheath
Thor
13
0 / 10 / 4
8,295
415
6,971
18,790
7,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thoth
Kotekei
Thoth
14
5 / 9 / 3
10,155
508
10,127
13,058
3,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
Regulus29
Chernobog
15
3 / 8 / 4
9,699
485
11,489
18,618
6,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
THUNDERGOD1981
Sun Wukong
13
4 / 5 / 2
8,825
441
8,368
15,759
17,418
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
3 / 10 / 4
7,855
393
9,073
21,382
15,197
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
12 / 4 / 11
12,754
638
17,021
13,767
4,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Kalipseau
Baron Samedi
15
1 / 4 / 8
9,921
496
3,857
10,430
8,127
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
Kazaito
Ares
16
5 / 2 / 19
11,366
568
10,331
14,779
13,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
Nam31ess
Hachiman
15
7 / 5 / 11
10,533
527
12,718
13,865
4,395
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chernobog
chr0met0nal
Chernobog
19
17 / 1 / 14
13,155
658
24,103
15,965
7,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
105
15
Kills
42
42
Deaths
16
17
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
12
4
11
4.38
W
Baron Samedi
Kalipseau
Baron Samedi
1
4
8
1.25
W
Ares
Kazaito
Ares
5
2
19
7.25
L
Thor
Koheath
Thor
0
10
4
0.2
L
Thoth
Kotekei
Thoth
5
9
3
0.72
W
Hachiman
Nam31ess
Hachiman
7
5
11
2.5
L
Chernobog
Regulus29
Chernobog
3
8
4
0.63
L
Sun Wukong
THUNDERGOD1981
Sun Wukong
4
5
2
1
W
Chernobog
chr0met0nal
Chernobog
17
1
14
24
L
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,028
Damage
68,030
87,607
Taken
68,806
49,967
Mitigated
38,007
12,458
Healing
18,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
17,021
2,868
189
5,914
13,767
4,741
3,009
2,814
10,557
90,438
0
W
Baron Samedi
Kalipseau
Baron Samedi
3,857
878
981
2,102
10,430
8,127
2,555
478
9,920
33,838
0
W
Ares
Kazaito
Ares
10,331
478
0
2,811
14,779
13,548
896
2,523
12,054
31,298
0
L
Thor
Koheath
Thor
6,971
2,351
0
250
18,790
7,115
66
6,200
12,590
0
55,229
L
Thoth
Kotekei
Thoth
10,127
460
0
1,788
13,058
3,881
591
4,275
8,783
32,066
0
W
Hachiman
Nam31ess
Hachiman
12,718
7,242
0
3,621
13,865
4,395
4,400
1,443
12,338
0
61,370
L
Chernobog
Regulus29
Chernobog
11,489
7,295
0
3,333
18,618
6,356
1,282
6,711
11,907
0
57,471
L
Sun Wukong
THUNDERGOD1981
Sun Wukong
8,368
1,291
0
2,477
15,759
17,418
406
4,050
11,709
749
37,034
W
Chernobog
chr0met0nal
Chernobog
24,103
16,735
0
3,055
15,965
7,196
3,191
2,335
13,361
0
88,362
L
9,073
3,232
922
3,688
21,382
15,197
48
9,892
11,356
0
27,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,829
Gold Earned
57,729
322
Minions Killed
419
0
Camps Cleared
0
1,505,475
Distance Traveled
1,834,685
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,754
638
107
5
0
376,126
0
W
Baron Samedi
9,921
496
63
3
0
269,354
3
W
Ares
11,366
568
37
2
0
414,300
4
L
Thor
8,295
415
85
4
0
288,114
1
L
Thoth
10,155
508
49
2
0
301,664
2
W
Hachiman
10,533
527
95
5
0
354,122
1
L
Chernobog
9,699
485
101
5
0
302,945
1
L
Sun Wukong
8,825
441
64
3
0
295,539
5
W
Chernobog
13,155
658
117
6
0
420,783
1
L
Chiron
7,855
393
23
1
0
317,213
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role