Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
AgentSimy
Bakasura
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 96L
1,430 Elo+
Solo
Chaac
Chaac
Separatist0924
Chaac
Level 43
God Stats
0W - 3L
1,258 SR
Queue Stats
164W - 196L
1,459 Elo+
Solo
Chronos
Chronos
Teknas12
Chronos
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,417 Elo+
Solo
Ah Puch
Ah Puch
W-100k
Ah Puch
Level 46
God Stats
7W - 2L
1,746 SR
Queue Stats
136W - 143L
1,483 Elo+
Solo
Team Averages
Level 54
1,501 SR
1,458 Elo+

VS

Team Averages
Level 83
1,373 SR
1,421 Elo+
Sun Wukong
Sun Wukong
KittyOrNah
Sun Wukong
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 33L
1,421 Elo+
Party 1
Thoth
Thoth
Lasulis
Thoth
Level 103
God Stats
5W - 4L
1,338 SR
Queue Stats
123W - 112L
1,469 Elo+
Party 1
Hera
Hera
ScOrP_023
Hera
Level 88
God Stats
3W - 4L
1,355 SR
Queue Stats
361W - 353L
1,418 Elo+
Solo
Nike
Nike
karasik911
Nike
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,412 Elo+
Party 1
Kumbhakarna
Kumbhakarna
schwertfisch439
Kumbhakarna
Level 87
God Stats
5W - 2L
1,170 SR
Queue Stats
312W - 321L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
5 / 6 / 11
12,541
660
20,927
17,508
10,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
AgentSimy
Bakasura
20
8 / 6 / 10
12,807
674
8,841
22,237
9,153
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
7 / 7 / 10
12,889
678
24,736
30,728
34,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
Teknas12
Chronos
18
2 / 6 / 14
11,598
610
7,093
15,547
6,373
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Puch
W-100k
Ah Puch
20
7 / 5 / 13
13,183
694
17,431
16,253
6,200
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KittyOrNah
Sun Wukong
20
4 / 4 / 21
13,005
684
16,987
19,893
24,406
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thoth
Lasulis
Thoth
20
6 / 4 / 17
13,808
727
23,728
12,032
4,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
20
10 / 6 / 11
14,700
774
21,911
12,712
5,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
6 / 9 / 12
12,350
650
16,826
20,813
13,992
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
schwertfisch439
Kumbhakarna
20
4 / 6 / 20
13,222
696
10,729
26,027
32,365
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
111
29
Kills
30
30
Deaths
29
58
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
5
6
11
1.75
L
Bakasura
AgentSimy
Bakasura
8
6
10
2.17
W
Sun Wukong
KittyOrNah
Sun Wukong
4
4
21
3.63
W
Thoth
Lasulis
Thoth
6
4
17
3.63
W
Hera
10
6
11
2.58
L
7
7
10
1.71
L
Chronos
Teknas12
Chronos
2
6
14
1.5
L
Ah Puch
W-100k
Ah Puch
7
5
13
2.7
W
6
9
12
1.33
W
Kumbhakarna
schwertfisch439
Kumbhakarna
4
6
20
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,028
Damage
90,181
102,273
Taken
91,477
67,027
Mitigated
81,563
37,349
Healing
26,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
20,927
1,245
2,871
5,270
17,508
10,560
90
7,967
9,541
42,685
0
L
Bakasura
AgentSimy
Bakasura
8,841
5,080
1,633
7,510
22,237
9,153
532
13,078
9,159
0
16,531
W
Sun Wukong
KittyOrNah
Sun Wukong
16,987
2,336
2,501
4,928
19,893
24,406
673
9,426
9,425
0
39,500
W
Thoth
Lasulis
Thoth
23,728
1,337
3,066
1,477
12,032
4,988
2,445
8,376
3,553
45,830
0
W
Hera
21,911
5,662
2,820
2,197
12,712
5,812
1,345
5,855
6,435
46,702
0
L
24,736
5,069
1,497
11,122
30,728
34,741
0
18,794
11,934
865
46,829
L
Chronos
Teknas12
Chronos
7,093
1,834
0
1,467
15,547
6,373
1,770
7,803
7,744
21,949
0
L
Ah Puch
W-100k
Ah Puch
17,431
625
2,349
3,630
16,253
6,200
532
8,726
7,527
42,283
0
W
16,826
5,195
911
1,631
20,813
13,992
523
11,194
9,081
0
35,273
W
Kumbhakarna
schwertfisch439
Kumbhakarna
10,729
1,144
2,323
4,755
26,027
32,365
47
10,790
14,084
16,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,018
Gold Earned
67,085
192
Minions Killed
187
0
Camps Cleared
0
1,642,081
Distance Traveled
1,626,041
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,541
660
31
2
0
324,008
0
L
Bakasura
12,807
674
37
2
0
355,762
3
W
Sun Wukong
13,005
684
44
2
0
377,003
0
W
Thoth
13,808
727
58
3
0
344,539
0
W
Hera
14,700
774
51
3
0
292,580
1
L
Chaac
12,889
678
37
2
0
289,183
3
L
Chronos
11,598
610
23
1
0
326,610
1
L
Ah Puch
13,183
694
64
3
0
346,518
1
W
Nike
12,350
650
21
1
0
267,834
0
W
Kumbhakarna
13,222
696
13
1
0
344,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role