Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Azothkylar
Set
Level 150
God Stats
1W - 3L
1,530 SR
Queue Stats
396W - 389L
1,463 Elo+
Solo
Ymir
Ymir
ShonMortyn
Ymir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 119L
1,483 Elo+
Solo
Cerberus
Cerberus
VAMASUKA
Cerberus
Level 112
God Stats
0W - 2L
1,157 SR
Queue Stats
88W - 66L
1,531 Elo+
Solo
Horus
Horus
xX8ExoDiuM8Xx
Horus
Level 129
God Stats
4W - 8L
1,374 SR
Queue Stats
889W - 892L
1,538 Elo+
Solo
Team Averages
Level 117
1,412 SR
1,503 Elo+

VS

Team Averages
Level 109
1,536 SR
1,490 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Craiger1712
Ne Zha
Level 119
God Stats
10W - 3L
1,329 SR
Queue Stats
648W - 692L
1,503 Elo+
Solo
Hachiman
Hachiman
D4rkprie5t
Hachiman
Level 32
God Stats
3W - 3L
1,420 SR
Queue Stats
71W - 70L
1,526 Elo+
Party 1
Sylvanus
Sylvanus
Vouvray
Sylvanus
Level 102
God Stats
2W - 0L
1,749 SR
Queue Stats
55W - 52L
1,468 Elo+
Party 1
Agni
Agni
xAbsturzx
Agni
Level 140
God Stats
15W - 12L
1,682 SR
Queue Stats
1,517W - 1,460L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
8 / 2 / 11
12,344
823
27,194
11,124
4,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 5 / 13
10,142
676
10,200
23,918
12,579
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
3 / 3 / 15
11,097
740
10,249
28,729
23,194
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
VAMASUKA
Cerberus
16
4 / 6 / 14
9,979
665
10,789
21,665
16,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

17
2 / 4 / 16
10,214
681
8,158
24,068
22,158
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
19
8 / 4 / 8
11,654
777
23,285
14,762
6,547
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
18
7 / 4 / 12
11,494
766
23,039
16,084
7,436
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
D4rkprie5t
Hachiman
16
0 / 4 / 13
9,740
649
17,223
12,917
5,349
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
Vouvray
Sylvanus
18
3 / 4 / 14
10,734
716
10,844
19,538
27,340
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
17
2 / 4 / 16
10,910
727
20,918
13,925
6,326
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
83
20
Kills
20
20
Deaths
20
69
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
8
2
11
6.75
W
Xbalanque
 
Xbalanque
8
4
8
3
L
3
5
13
1.9
W
Ne Zha
7
4
12
3.25
W
Hachiman
D4rkprie5t
Hachiman
0
4
13
1.63
L
3
3
15
3.5
L
Cerberus
VAMASUKA
Cerberus
4
6
14
1.83
W
Sylvanus
Vouvray
Sylvanus
3
4
14
2.5
W
Agni
2
4
16
2.5
L
2
4
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,590
Damage
95,309
109,504
Taken
77,226
78,689
Mitigated
52,998
56,821
Healing
34,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
27,194
3,958
363
1,229
11,124
4,253
738
4,170
6,954
70,915
0
W
Xbalanque
 
Xbalanque
23,285
12,271
2,164
4,386
14,762
6,547
2,546
8,892
5,870
0
42,910
L
10,200
4,320
364
7,158
23,918
12,579
288
6,971
16,947
219
15,459
W
Ne Zha
23,039
3,584
1,930
3,978
16,084
7,436
1,091
9,781
6,303
0
45,190
W
Hachiman
D4rkprie5t
Hachiman
17,223
11,059
709
2,784
12,917
5,349
588
7,737
5,180
0
29,879
L
10,249
1,436
1,873
10,621
28,729
23,194
222
7,551
21,178
20,047
0
L
Cerberus
VAMASUKA
Cerberus
10,789
615
1,884
5,980
21,665
16,505
0
5,664
16,001
18,615
0
W
Sylvanus
Vouvray
Sylvanus
10,844
2,650
9,646
6,641
19,538
27,340
1,256
13,124
6,414
20,764
0
W
Agni
20,918
693
1,386
1,142
13,925
6,326
1,382
8,917
5,008
44,374
0
L
8,158
3,323
14,711
12,638
24,068
22,158
205
7,406
16,662
0
13,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,776
Gold Earned
54,532
172
Minions Killed
178
0
Camps Cleared
0
1,455,202
Distance Traveled
1,281,877
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
12,344
823
110
7
0
337,728
0
W
Xbalanque
11,654
777
55
4
0
247,688
1
L
Set
10,142
676
5
0
0
263,343
4
W
Ne Zha
11,494
766
33
2
0
270,325
2
W
Hachiman
9,740
649
28
2
0
246,799
0
L
Ymir
11,097
740
22
1
0
281,143
2
L
Cerberus
9,979
665
23
2
0
267,844
1
W
Sylvanus
10,734
716
15
1
0
224,726
0
W
Agni
10,910
727
47
3
0
292,339
1
L
Horus
10,214
681
12
1
0
305,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role