Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
eZ DuBztep
Chaac
Level 45
God Stats
7W - 8L
1,470 SR
Queue Stats
16W - 25L
1,446 Elo+
Party 2
Yemoja
Yemoja
lI DooM Il
Yemoja
Level 143
God Stats
2W - 2L
1,441 SR
Queue Stats
28W - 47L
1,477 Elo+
Party 2
Team Averages
Level 98
1,470 SR
1,474 Elo+

VS

Team Averages
Level 60
1,509 SR
1,502 Elo+
Ne Zha
Ne Zha
BannedAgain2
Ne Zha
Level 9
God Stats
16W - 8L
1,764 SR
Queue Stats
23W - 26L
1,696 Elo+
Party 1
Ares
Ares
Juicy-J-06
Ares
Level 154
God Stats
9W - 10L
1,602 SR
Queue Stats
200W - 174L
1,604 Elo+
Party 1
Fenrir
Fenrir
mateoezeiza
Fenrir
Level 18
God Stats
0W - 2L
1,161 SR
Queue Stats
0W - 3L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
2 / 6 / 7
14,125
589
16,735
19,467
11,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
18
4 / 2 / 5
15,128
630
17,213
28,344
41,360
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
lI DooM Il
Yemoja
17
3 / 2 / 5
14,113
588
14,308
29,177
31,104
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
19
4 / 3 / 6
15,358
640
36,141
31,718
25,045
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 2 / 6
15,618
651
24,292
26,492
37,089
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
12
2 / 4 / 2
12,568
524
5,150
12,480
9,235
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
24
9
Kills
10
10
Deaths
9
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
6
7
0.92
L
Ne Zha
4
3
6
2.33
L
4
2
6
3.5
W
Chaac
4
2
5
3.25
W
Yemoja
lI DooM Il
Yemoja
3
2
5
2.75
L
Fenrir
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,256
Damage
65,583
76,988
Taken
70,690
83,773
Mitigated
71,369
20,100
Healing
23,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
16,735
2,765
0
4,255
19,467
11,309
1,483
3,392
16,075
70,012
0
L
Ne Zha
36,141
9,773
0
15,273
31,718
25,045
1,645
14,783
16,365
0
130,787
L
24,292
2,589
1,068
5,304
26,492
37,089
284
11,575
14,495
58,728
0
W
Chaac
17,213
2,935
1,260
9,428
28,344
41,360
462
8,553
19,791
0
46,109
W
Yemoja
lI DooM Il
Yemoja
14,308
1,859
3,150
2,007
29,177
31,104
858
12,851
16,326
41,722
0
L
Fenrir
5,150
1,424
0
2,251
12,480
9,235
1,012
5,386
6,778
384
26,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,366
Gold Earned
43,544
214
Minions Killed
287
5
Camps Cleared
15
1,296,088
Distance Traveled
1,162,796
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,125
589
133
6
4
386,448
5
L
Ne Zha
15,358
640
190
8
9
479,034
1
L
Ares
15,618
651
65
3
1
424,800
7
W
Chaac
15,128
630
49
2
0
451,613
1
W
Yemoja
14,113
588
32
1
1
458,027
3
L
Fenrir
12,568
524
32
1
5
258,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role