Player Matchup

Tiamat
Tiamat
Jbnlkan
Tiamat
Level 128
God Stats
0W - 3L
1,323 SR
Queue Stats
26W - 34L
1,464 Elo+
Solo
Izanami
Izanami
SQroxy
Izanami
Level 27
God Stats
1W - 4L
1,349 SR
Queue Stats
36W - 50L
1,366 Elo+
Solo
Cthulhu
Cthulhu
UmbraAnimus
Cthulhu
Level 8
God Stats
20W - 19L
1,328 SR
Queue Stats
112W - 130L
1,154 Elo+
Solo
Team Averages
Level 54
1,333 SR
1,328 Elo+

VS

Team Averages
Level 95
1,550 SR
1,456 Elo+
Tsukuyomi
Tsukuyomi
YungZona1
Tsukuyomi
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ms-Isshina
Danzaburou
Level 29
God Stats
9W - 5L
1,628 SR
Queue Stats
73W - 89L
1,398 Elo+
Solo
Anubis
Anubis
what_happenned
Anubis
Level 109
God Stats
123W - 108L
1,521 SR
Queue Stats
373W - 425L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Jbnlkan
Tiamat
14
1 / 5 / 4
10,500
583
8,310
13,403
7,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
SQroxy
Izanami
15
4 / 7 / 2
11,455
636
6,262
13,548
3,664
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
UmbraAnimus
Cthulhu
12
1 / 5 / 3
10,534
585
6,200
18,441
17,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
YungZona1
Tsukuyomi
14
2 / 4 / 13
11,776
654
9,564
14,721
9,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
ms-Isshina
Danzaburou
15
1 / 1 / 14
11,928
663
11,924
9,546
3,333
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

18
14 / 1 / 0
13,928
774
20,323
7,373
3,392
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
6
Kills
17
17
Deaths
6
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Jbnlkan
Tiamat
1
5
4
0.6
L
Izanami
SQroxy
Izanami
4
7
2
0.71
L
Cthulhu
UmbraAnimus
Cthulhu
1
5
3
0.5
W
Tsukuyomi
YungZona1
Tsukuyomi
2
4
13
2.13
W
Danzaburou
ms-Isshina
Danzaburou
1
1
14
8
W
14
1
0
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,772
Damage
41,811
45,392
Taken
31,640
28,225
Mitigated
15,852
4,918
Healing
11,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Jbnlkan
Tiamat
8,310
867
92
2,082
13,403
7,118
0
6,976
6,427
42,517
0
L
Izanami
SQroxy
Izanami
6,262
4,124
0
1,584
13,548
3,664
0
7,165
6,383
0
47,832
L
Cthulhu
UmbraAnimus
Cthulhu
6,200
439
221
939
18,441
17,443
0
6,436
12,005
12,104
0
W
Tsukuyomi
YungZona1
Tsukuyomi
9,564
2,317
0
3,066
14,721
9,127
804
4,153
10,296
23
42,074
W
Danzaburou
ms-Isshina
Danzaburou
11,924
4,872
0
4,876
9,546
3,333
2,038
5,804
3,444
0
47,860
W
20,323
182
0
3,399
7,373
3,392
1,005
4,024
3,005
63,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,489
Gold Earned
37,632
188
Minions Killed
213
6
Camps Cleared
8
867,798
Distance Traveled
920,475
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,500
583
85
5
0
271,686
1
L
Izanami
11,455
636
92
5
6
279,929
0
L
Cthulhu
10,534
585
11
1
0
316,183
3
W
Tsukuyomi
11,776
654
46
3
4
343,240
3
W
Danzaburou
11,928
663
85
5
1
279,747
0
W
Anubis
13,928
774
82
5
3
297,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role