Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ArmataStrigoi21
Ah Muzen Cab
Level 25
God Stats
1W - 0L
1,668 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Nitelokk
Ah Puch
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,444 Elo+
Party 1
Cabrakan
Cabrakan
RoboMaster001
Cabrakan
Level 59
God Stats
1W - 0L
1,340 SR
Queue Stats
7W - 3L
1,558 Elo+
Party 1
Team Averages
Level 36
1,503 SR
1,501 Elo+

VS

Team Averages
Level 89
1,612 SR
1,292 Elo+
Neith
Neith
Lotcher0001
Neith
Level 76
God Stats
4W - 3L
1,612 SR
Queue Stats
26W - 48L
1,290 Elo+
Solo
Ah Puch
Ah Puch
Snoop149
Ah Puch
Level 77
God Stats
7W - 6L
1,602 SR
Queue Stats
128W - 219L
1,234 Elo+
Solo
Erlang Shen
Erlang Shen
driftnasty240
Erlang Shen
Level 114
God Stats
9W - 13L
1,623 SR
Queue Stats
183W - 230L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ArmataStrigoi21
Ah Muzen Cab
16
3 / 4 / 5
12,608
600
9,580
13,455
4,145
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
Nitelokk
Ah Puch
16
1 / 2 / 8
12,361
589
16,069
11,939
3,993
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
RoboMaster001
Cabrakan
16
6 / 4 / 4
13,505
643
9,866
23,346
28,132
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 2
10,110
481
1,215
2,940
932
Ah Puch
Snoop149
Ah Puch
18
3 / 2 / 5
13,147
626
17,707
10,403
6,686
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
driftnasty240
Erlang Shen
17
6 / 6 / 4
13,226
630
22,373
29,002
24,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
10
Kills
10
10
Deaths
10
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ArmataStrigoi21
Ah Muzen Cab
3
4
5
1.38
L
1
2
2
1
W
Ah Puch
Nitelokk
Ah Puch
1
2
8
2.5
W
Cabrakan
RoboMaster001
Cabrakan
6
4
4
2
L
Ah Puch
Snoop149
Ah Puch
3
2
5
2.75
L
Erlang Shen
driftnasty240
Erlang Shen
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,515
Damage
41,295
48,740
Taken
42,345
36,270
Mitigated
32,240
11,338
Healing
10,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ArmataStrigoi21
Ah Muzen Cab
9,580
4,646
0
3,036
13,455
4,145
1,308
4,400
9,055
0
36,487
L
1,215
592
0
215
2,940
932
16
2,068
872
0
5,455
W
Ah Puch
Nitelokk
Ah Puch
16,069
3,494
0
1,729
11,939
3,993
993
6,901
5,038
56,923
0
W
Cabrakan
RoboMaster001
Cabrakan
9,866
2,338
0
6,573
23,346
28,132
644
11,691
11,655
18,090
0
L
Ah Puch
Snoop149
Ah Puch
17,707
157
185
2,462
10,403
6,686
172
5,799
4,604
62,507
0
L
Erlang Shen
driftnasty240
Erlang Shen
22,373
7,943
0
7,367
29,002
24,622
0
18,886
10,116
15,158
61,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,474
Gold Earned
36,483
209
Minions Killed
294
5
Camps Cleared
11
1,038,838
Distance Traveled
781,938
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,608
600
67
3
3
369,312
0
L
Neith
10,110
481
7
0
0
73,447
0
W
Ah Puch
12,361
589
113
5
1
351,037
2
W
Cabrakan
13,505
643
29
1
1
318,489
0
L
Ah Puch
13,147
626
156
7
0
357,151
5
L
Erlang Shen
13,226
630
131
6
11
351,340
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role