Player Matchup

Da Ji
Da Ji
Dys2Nice
Da Ji
Level 30
God Stats
7W - 4L
1,556 SR
Queue Stats
66W - 53L
1,386 Elo+
Party 3
Hou Yi
Hou Yi
JellyJizzJerry
Hou Yi
Level 95
God Stats
1W - 0L
1,378 SR
Queue Stats
3W - 5L
1,337 Elo+
Party 1
Athena
Athena
MustyMuffMary
Athena
Level 119
God Stats
3W - 0L
1,463 SR
Queue Stats
4W - 4L
1,403 Elo+
Party 1
Raijin
Raijin
ZenoPlexy
Raijin
Level 29
God Stats
1W - 0L
1,507 SR
Queue Stats
4W - 6L
1,379 Elo+
Party 1
Hades
Hades
jive215
Hades
Level 100
God Stats
66W - 35L
1,595 SR
Queue Stats
324W - 337L
1,438 Elo+
Party 3
Team Averages
Level 75
1,500 SR
1,389 Elo+

VS

Team Averages
Level 57
1,544 SR
1,442 Elo+
Cupid
Cupid
Flishy-
Cupid
Level 25
God Stats
4W - 3L
1,781 SR
Queue Stats
99W - 100L
1,593 Elo+
Party 4
Cthulhu
Cthulhu
Nara Medusa
Cthulhu
Level 44
God Stats
1W - 3L
1,320 SR
Queue Stats
122W - 153L
1,331 Elo+
Party 2
Guan Yu
Guan Yu
Nara Revenge
Guan Yu
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 249L
1,377 Elo+
Party 2
Loki
Loki
PATRACA 14
Loki
Level 60
God Stats
54W - 80L
1,417 SR
Queue Stats
197W - 243L
1,396 Elo+
Party 2
Scylla
Scylla
ResetVexs
Scylla
Level 93
God Stats
3W - 2L
1,700 SR
Queue Stats
185W - 147L
1,511 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Dys2Nice
Da Ji
20
14 / 5 / 8
15,539
576
17,800
23,543
10,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 2 / 11
14,359
532
17,192
20,598
8,033
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 5 / 14
13,635
505
14,531
30,298
36,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
ZenoPlexy
Raijin
20
3 / 2 / 7
14,723
545
6,864
14,956
5,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hades
jive215
Hades
20
9 / 4 / 8
15,467
573
24,594
28,488
25,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Flishy-
Cupid
19
3 / 9 / 0
12,523
464
8,467
20,131
6,679
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Nara Medusa
Cthulhu
16
0 / 5 / 7
9,832
364
9,035
21,392
19,797
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Nara Revenge
Guan Yu
19
1 / 5 / 3
11,828
438
11,998
24,616
20,746
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
7 / 8 / 5
13,814
512
16,345
20,990
7,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
ResetVexs
Scylla
20
6 / 11 / 5
14,135
524
18,024
18,955
5,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
37
38
Kills
17
18
Deaths
38
48
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Dys2Nice
Da Ji
14
5
8
3.6
L
Cupid
Flishy-
Cupid
3
9
0
0.33
W
5
2
11
5.25
W
7
5
14
2.8
L
Cthulhu
Nara Medusa
Cthulhu
0
5
7
0.7
L
Guan Yu
Nara Revenge
Guan Yu
1
5
3
0.5
L
7
8
5
1.19
L
Scylla
ResetVexs
Scylla
6
11
5
0.77
W
Raijin
ZenoPlexy
Raijin
3
2
7
3.25
W
Hades
jive215
Hades
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,981
Damage
63,869
117,883
Taken
106,084
86,170
Mitigated
60,518
39,826
Healing
24,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Dys2Nice
Da Ji
17,800
4,367
0
8,068
23,543
10,857
525
6,220
17,279
0
113,284
L
Cupid
Flishy-
Cupid
8,467
4,400
100
4,927
20,131
6,679
434
6,309
13,820
0
87,864
W
17,192
9,001
0
8,026
20,598
8,033
1,541
4,919
15,630
0
141,125
W
14,531
2,858
0
4,737
30,298
36,383
886
8,244
21,956
41,287
0
L
Cthulhu
Nara Medusa
Cthulhu
9,035
187
1,079
4,383
21,392
19,797
62
6,446
14,934
38,624
0
L
Guan Yu
Nara Revenge
Guan Yu
11,998
1,451
580
5,963
24,616
20,746
0
13,260
11,308
11,747
64,760
L
16,345
8,360
0
4,870
20,990
7,405
0
9,832
11,020
0
81,944
L
Scylla
ResetVexs
Scylla
18,024
1,039
0
2,111
18,955
5,891
2,492
9,682
9,013
98,435
0
W
Raijin
ZenoPlexy
Raijin
6,864
213
0
3,154
14,956
5,573
3,103
5,627
9,329
94,642
0
W
Hades
jive215
Hades
24,594
2,312
959
14,882
28,488
25,324
239
8,057
19,795
118,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,723
Gold Earned
62,132
760
Minions Killed
596
0
Camps Cleared
0
2,565,216
Distance Traveled
2,418,475
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
15,539
576
136
5
0
545,463
5
L
Cupid
12,523
464
152
6
0
465,518
1
W
Hou Yi
14,359
532
182
7
0
493,775
1
W
Athena
13,635
505
33
1
0
534,899
2
L
Cthulhu
9,832
364
44
2
0
476,775
3
L
Guan Yu
11,828
438
151
6
0
518,358
1
L
Loki
13,814
512
106
4
0
497,237
1
L
Scylla
14,135
524
143
5
0
460,587
6
W
Raijin
14,723
545
210
8
0
533,703
6
W
Hades
15,467
573
199
7
0
457,376
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role