Player Matchup

Zeus
Zeus
Azvid13
Zeus
Level 6
God Stats
1W - 4L
1,060 SR
Queue Stats
25W - 30L
1,129 Elo+
Solo
Hel
Hel
HeiriArumaze
Hel
Level 13
God Stats
22W - 30L
1,352 SR
Queue Stats
25W - 36L
1,246 Elo+
Solo
Poseidon
Poseidon
Jazzyj8796
Poseidon
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 19L
1,030 Elo+
Solo
Kukulkan
Kukulkan
Neko_Sana
Kukulkan
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Nemesis
Nemesis
blue-shard67
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Team Averages
Level 11
1,382 SR
1,281 Elo+

VS

Team Averages
Level 18
1,493 SR
1,233 Elo+
Sun Wukong
Sun Wukong
Bradley0318
Sun Wukong
Level 27
God Stats
8W - 9L
1,471 SR
Queue Stats
133W - 133L
1,348 Elo+
Solo
Cernunnos
Cernunnos
GainzGar420
Cernunnos
Level 26
God Stats
12W - 2L
1,769 SR
Queue Stats
95W - 80L
1,339 Elo+
Solo
Medusa
Medusa
Sag11267279
Medusa
Level 28
God Stats
6W - 9L
1,224 SR
Queue Stats
106W - 130L
1,292 Elo+
Solo
Ra
Ra
Slamahjamma
Ra
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,197 Elo+
Solo
Aphrodite
Aphrodite
pineapple2
Aphrodite
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
988 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Azvid13
Zeus
19
4 / 11 / 11
12,245
1,020
18,278
25,137
9,144
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
11 / 7 / 11
14,870
1,239
21,952
20,590
9,793
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
Jazzyj8796
Poseidon
19
4 / 11 / 13
12,218
1,018
8,134
21,025
8,055
Kukulkan
Neko_Sana
Kukulkan
19
7 / 4 / 12
13,524
1,127
15,892
10,994
4,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
blue-shard67
Nemesis
19
1 / 11 / 12
11,337
945
7,592
18,424
8,118
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bradley0318
Sun Wukong
20
10 / 0 / 15
13,873
1,156
18,004
16,514
10,428
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cernunnos
GainzGar420
Cernunnos
20
18 / 5 / 9
15,704
1,309
31,274
18,659
6,952
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
19
8 / 8 / 17
12,949
1,079
20,576
16,578
6,319
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
8 / 10 / 18
13,772
1,148
12,842
16,125
5,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
pineapple2
Aphrodite
19
0 / 4 / 15
11,261
938
4,907
11,113
8,588
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
118
27
Kills
44
44
Deaths
27
59
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Zeus
Azvid13
Zeus
4
11
11
0.86
W
Sun Wukong
Bradley0318
Sun Wukong
10
0
15
17.5
W
Cernunnos
GainzGar420
Cernunnos
18
5
9
4.5
L
11
7
11
2.36
L
Poseidon
Jazzyj8796
Poseidon
4
11
13
0.95
L
Kukulkan
Neko_Sana
Kukulkan
7
4
12
3.25
W
Medusa
8
8
17
2.06
W
8
10
18
1.7
L
Nemesis
blue-shard67
Nemesis
1
11
12
0.64
W
Aphrodite
pineapple2
Aphrodite
0
4
15
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,848
Damage
87,603
96,170
Taken
78,989
39,859
Mitigated
38,283
12,539
Healing
9,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Azvid13
Zeus
18,278
4,841
0
868
25,137
9,144
0
4,560
20,577
41,170
0
W
Sun Wukong
Bradley0318
Sun Wukong
18,004
3,053
0
295
16,514
10,428
0
13,114
3,400
58
30,484
W
Cernunnos
GainzGar420
Cernunnos
31,274
13,254
0
2,524
18,659
6,952
0
13,762
4,897
0
76,994
L
21,952
567
3,989
4,814
20,590
9,793
0
3,571
17,019
37,754
0
L
Poseidon
Jazzyj8796
Poseidon
8,134
1,876
0
0
21,025
8,055
0
3,287
17,738
20,274
0
L
Kukulkan
Neko_Sana
Kukulkan
15,892
1,940
112
1,033
10,994
4,749
0
2,144
8,850
48,658
0
W
Medusa
20,576
10,587
201
2,003
16,578
6,319
0
13,382
3,196
0
32,121
W
12,842
3,853
1,343
1,990
16,125
5,996
0
14,493
1,632
27,526
0
L
Nemesis
blue-shard67
Nemesis
7,592
2,945
0
1,723
18,424
8,118
0
4,245
14,179
0
21,356
W
Aphrodite
pineapple2
Aphrodite
4,907
1,606
240
1,392
11,113
8,588
0
9,505
1,608
10,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,194
Gold Earned
67,559
179
Minions Killed
201
3
Camps Cleared
2
1,034,144
Distance Traveled
806,843
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,245
1,020
39
3
0
176,896
0
W
Sun Wukong
13,873
1,156
26
2
1
241,050
0
W
Cernunnos
15,704
1,309
94
8
1
173,084
0
L
Hel
14,870
1,239
33
3
0
232,427
0
L
Poseidon
12,218
1,018
27
2
0
189,252
0
L
Kukulkan
13,524
1,127
58
5
2
204,780
0
W
Medusa
12,949
1,079
32
3
0
134,034
0
W
Ra
13,772
1,148
42
4
0
148,290
0
L
Nemesis
11,337
945
22
2
1
230,789
0
W
Aphrodite
11,261
938
7
1
0
110,385
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role