Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
MissSeaTurtle
Bellona
Level 152
God Stats
7W - 4L
1,610 SR
Queue Stats
342W - 324L
1,567 Elo+
Party 2
Jormungandr
Jormungandr
OGnHash
Jormungandr
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 55L
1,592 Elo+
Party 2
Persephone
Persephone
Petite
Persephone
Level 139
God Stats
27W - 14L
1,767 SR
Queue Stats
1,093W - 752L
1,620 Elo+
Party 2
Odin
Odin
p0gChamp_4hire
Odin
Level 160
God Stats
2W - 2L
1,561 SR
Queue Stats
87W - 65L
1,595 Elo+
Party 2
Team Averages
Level 143
1,588 SR
1,575 Elo+

VS

Team Averages
Level 152
1,525 SR
1,511 Elo+
Set
Set
 
Set
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
AgntBadger
Ullr
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,450 Elo+
Party 1
Raijin
Raijin
MarsRevolver
Raijin
Level 155
God Stats
17W - 13L
1,626 SR
Queue Stats
866W - 852L
1,552 Elo+
Solo
Fafnir
Fafnir
Revan161
Fafnir
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 41L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
3 / 1 / 7
6,306
1,261
5,261
3,849
1,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
10
1 / 1 / 8
5,728
1,146
3,597
4,612
2,361
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
OGnHash
Jormungandr
10
1 / 2 / 6
5,857
1,171
2,841
4,499
3,705
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
Petite
Persephone
10
4 / 2 / 4
6,225
1,245
4,215
2,974
1,187
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 5
5,642
1,128
2,140
3,606
2,084
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
3 / 2 / 1
6,059
1,212
4,081
4,621
2,163
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
 
Achilles
5
0 / 1 / 0
4,320
864
571
1,426
745
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
1 / 2 / 5
4,938
988
2,272
4,352
2,123
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Raijin
9
2 / 3 / 5
5,255
1,051
3,038
3,565
1,414
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
Revan161
Fafnir
9
2 / 2 / 6
5,464
1,093
2,569
5,937
5,446
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
10
Kills
8
8
Deaths
10
30
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
3
1
7
6.5
L
Set
 
Set
3
2
1
1.75
L
Achilles
 
Achilles
0
1
0
0
L
1
2
5
1.75
L
Raijin
2
3
5
1.5
W
Bellona
1
1
8
5
W
Jormungandr
OGnHash
Jormungandr
1
2
6
2
W
Persephone
Petite
Persephone
4
2
4
3
L
Fafnir
Revan161
Fafnir
2
2
6
2.5
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,054
Damage
12,531
19,540
Taken
19,901
10,752
Mitigated
11,891
5,839
Healing
3,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
5,261
2,935
129
1,570
3,849
1,415
688
810
3,039
0
11,895
L
Set
 
Set
4,081
1,085
0
249
4,621
2,163
0
1,026
3,595
0
11,470
L
Achilles
 
Achilles
571
92
196
280
1,426
745
0
836
590
0
1,227
L
2,272
978
36
882
4,352
2,123
0
1,072
3,280
0
4,686
L
Raijin
3,038
272
182
222
3,565
1,414
0
1,748
1,817
6,552
0
W
Bellona
3,597
383
275
1,335
4,612
2,361
11
2,089
2,523
0
4,803
W
Jormungandr
OGnHash
Jormungandr
2,841
419
336
809
4,499
3,705
286
1,147
3,352
5,600
0
W
Persephone
Petite
Persephone
4,215
999
294
455
2,974
1,187
40
839
2,133
11,770
0
L
Fafnir
Revan161
Fafnir
2,569
558
181
1,496
5,937
5,446
0
2,374
3,563
4,526
0
W
2,140
496
316
320
3,606
2,084
40
721
2,885
0
5,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,758
Gold Earned
26,036
50
Minions Killed
28
0
Camps Cleared
0
477,182
Distance Traveled
397,099
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,306
1,261
16
3
0
95,989
2
L
Set
6,059
1,212
15
3
0
94,625
1
L
Achilles
4,320
864
1
0
0
35,901
1
L
Ullr
4,938
988
4
1
0
78,995
1
L
Raijin
5,255
1,051
7
1
0
81,892
1
W
Bellona
5,728
1,146
5
1
0
92,220
1
W
Jormungandr
5,857
1,171
7
1
0
84,717
0
W
Persephone
6,225
1,245
13
3
0
100,441
0
L
Fafnir
5,464
1,093
1
0
0
105,686
0
W
Odin
5,642
1,128
9
2
0
103,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role