Player Matchup

Janus
Janus
Entume
Janus
Level 86
God Stats
10W - 8L
1,478 SR
Queue Stats
240W - 201L
1,567 Elo+
Party 1
Charybdis
Charybdis
Fquarl
Charybdis
Level 29
God Stats
6W - 7L
1,484 SR
Queue Stats
58W - 34L
1,686 Elo+
Party 1
Tyr
Tyr
FreshDMF
Tyr
Level 105
God Stats
9W - 4L
1,741 SR
Queue Stats
244W - 191L
1,604 Elo+
Party 1
Team Averages
Level 73
1,568 SR
1,619 Elo+

VS

Team Averages
Level 39
1,442 SR
1,143 Elo+
Heimdallr
Heimdallr
Anvivu1993
Heimdallr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 46L
1,078 Elo+
Solo
Tiamat
Tiamat
Vliesiex
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,154 Elo+
Solo
Ares
Ares
y0Ensari
Ares
Level 104
God Stats
3W - 7L
1,327 SR
Queue Stats
44W - 92L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Entume
Janus
13
3 / 0 / 13
8,459
846
9,998
4,816
1,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
Fquarl
Charybdis
12
6 / 2 / 9
8,248
825
7,834
6,419
2,175
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
10 / 2 / 9
9,006
901
13,160
14,907
12,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Anvivu1993
Heimdallr
9
1 / 8 / 2
6,473
647
3,088
10,255
3,468
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Vliesiex
Tiamat
11
1 / 5 / 3
7,249
725
5,129
9,345
5,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
10
2 / 6 / 1
7,499
750
3,985
15,388
12,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
19
Kills
4
4
Deaths
19
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Anvivu1993
Heimdallr
1
8
2
0.25
W
Janus
Entume
Janus
3
0
13
9.5
W
Charybdis
Fquarl
Charybdis
6
2
9
5.25
W
10
2
9
7.25
L
Tiamat
Vliesiex
Tiamat
1
5
3
0.5
L
Ares
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,992
Damage
12,202
26,142
Taken
34,988
16,749
Mitigated
22,023
10,665
Healing
2,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Anvivu1993
Heimdallr
3,088
863
0
490
10,255
3,468
0
2,994
6,671
0
11,992
W
Janus
Entume
Janus
9,998
461
63
1,442
4,816
1,576
388
2,289
2,527
39,818
0
W
Charybdis
Fquarl
Charybdis
7,834
4,058
0
2,442
6,419
2,175
683
3,099
3,320
0
25,005
W
13,160
1,565
0
6,718
14,907
12,998
316
4,198
10,709
0
21,867
L
Tiamat
Vliesiex
Tiamat
5,129
361
108
874
9,345
5,573
0
2,615
6,317
17,674
0
L
Ares
3,985
30
0
1,488
15,388
12,982
0
3,974
10,796
5,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,713
Gold Earned
21,221
119
Minions Killed
59
8
Camps Cleared
1
644,326
Distance Traveled
502,108
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,473
647
13
1
0
155,082
0
W
Janus
8,459
846
77
8
3
197,739
2
W
Charybdis
8,248
825
28
3
3
186,940
1
W
Tyr
9,006
901
14
1
2
259,647
0
L
Tiamat
7,249
725
38
4
1
180,617
4
L
Ares
7,499
750
8
1
0
166,409
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role