Player Matchup

Izanami
Izanami
D3aD V2
Izanami
Level 79
God Stats
3W - 2L
1,560 SR
Queue Stats
9W - 17L
1,423 Elo+
Solo
Geb
Geb
LordTomgun
Geb
Level 84
God Stats
4W - 2L
1,243 SR
Queue Stats
146W - 194L
1,344 Elo+
Party 2
Thanatos
Thanatos
SerFabiangel
Thanatos
Level 83
God Stats
24W - 37L
1,485 SR
Queue Stats
195W - 238L
1,385 Elo+
Party 2
Mulan
Mulan
Shelmet9
Mulan
Level 69
God Stats
24W - 27L
1,511 SR
Queue Stats
156W - 195L
1,411 Elo+
Solo
Ra
Ra
TheRealCanzio
Ra
Level 80
God Stats
13W - 11L
1,500 SR
Queue Stats
246W - 251L
1,411 Elo+
Party 2
Team Averages
Level 79
1,460 SR
1,395 Elo+

VS

Team Averages
Level 79
1,411 SR
1,378 Elo+
Medusa
Medusa
Cheeky-Twxt
Medusa
Level 84
God Stats
6W - 5L
1,530 SR
Queue Stats
116W - 139L
1,399 Elo+
Party 3
Artio
Artio
GodlikeDSC
Artio
Level 66
God Stats
7W - 7L
1,500 SR
Queue Stats
332W - 441L
1,368 Elo+
Party 1
Hercules
Hercules
MajesticSid
Hercules
Level 62
God Stats
0W - 5L
1,200 SR
Queue Stats
291W - 346L
1,388 Elo+
Party 1
Sol
Sol
Postman-Twxt
Sol
Level 78
God Stats
13W - 16L
1,435 SR
Queue Stats
131W - 147L
1,406 Elo+
Party 3
Da Ji
Da Ji
TheMoonFairy
Da Ji
Level 103
God Stats
5W - 13L
1,391 SR
Queue Stats
472W - 597L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
D3aD V2
Izanami
16
6 / 3 / 4
10,925
607
10,962
10,481
3,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 1 / 14
9,706
539
8,282
14,503
10,253
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
SerFabiangel
Thanatos
15
5 / 3 / 2
9,792
544
9,721
14,157
4,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
Shelmet9
Mulan
17
5 / 1 / 1
10,814
601
13,261
16,978
19,196
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
9 / 1 / 4
11,224
624
10,585
12,983
5,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
1 / 5 / 2
7,810
434
4,231
13,247
3,542
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
12
1 / 5 / 2
7,195
400
5,130
16,992
10,637
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
MajesticSid
Hercules
11
1 / 7 / 0
7,755
431
8,962
16,271
12,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
2 / 7 / 1
8,440
469
8,453
15,604
4,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 4 / 3
8,314
462
7,570
15,385
5,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
27
Kills
8
9
Deaths
28
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
5
2
0.4
W
Izanami
D3aD V2
Izanami
6
3
4
2.67
L
Artio
1
5
2
0.4
W
2
1
14
9
L
Hercules
MajesticSid
Hercules
1
7
0
0.14
L
2
7
1
0.36
W
Thanatos
SerFabiangel
Thanatos
5
3
2
2
W
Mulan
Shelmet9
Mulan
5
1
1
5.5
L
3
4
3
1.13
W
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,811
Damage
34,346
69,102
Taken
77,499
43,259
Mitigated
36,371
39,872
Healing
21,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
4,231
1,416
207
3,606
13,247
3,542
0
2,531
10,716
0
51,193
W
Izanami
D3aD V2
Izanami
10,962
8,081
0
1,863
10,481
3,543
3,955
1,866
8,615
0
89,961
L
Artio
5,130
1,331
516
6,148
16,992
10,637
0
5,701
11,291
28,283
0
W
8,282
1,693
310
5,411
14,503
10,253
432
3,964
10,539
32,445
0
L
Hercules
MajesticSid
Hercules
8,962
1,485
0
4,324
16,271
12,639
0
4,118
12,153
6,790
26,773
L
8,453
3,566
0
4,129
15,604
4,183
0
3,724
11,880
44,825
0
W
Thanatos
SerFabiangel
Thanatos
9,721
1,960
0
13,855
14,157
4,806
0
2,605
11,552
0
60,811
W
Mulan
Shelmet9
Mulan
13,261
1,013
0
7,128
16,978
19,196
1,835
2,161
13,642
20
66,240
L
7,570
1,971
0
2,265
15,385
5,370
0
3,030
12,355
0
44,915
W
10,585
505
2,345
8,960
12,983
5,461
98
6,282
6,519
77,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,461
Gold Earned
39,514
530
Minions Killed
367
0
Camps Cleared
0
1,783,011
Distance Traveled
1,582,908
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,810
434
101
6
0
309,319
1
W
Izanami
10,925
607
137
8
0
306,063
2
L
Artio
7,195
400
39
2
0
321,909
1
W
Geb
9,706
539
35
2
0
415,647
4
L
Hercules
7,755
431
61
3
0
266,877
0
L
Sol
8,440
469
88
5
0
321,874
0
W
Thanatos
9,792
544
89
5
0
391,015
1
W
Mulan
10,814
601
143
8
0
287,400
1
L
Da Ji
8,314
462
78
4
0
362,929
5
W
Ra
11,224
624
126
7
0
382,886
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role