Player Matchup

Ra
Ra
Battlemedic
Ra
Level 129
God Stats
0W - 2L
1,448 SR
Queue Stats
49W - 53L
1,515 Elo+
Solo
Vamana
Vamana
CLOUDED KILLER
Vamana
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Hachiman
Hachiman
ERICKKILLER2000
Hachiman
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Her Akame
Ah Puch
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 98L
1,499 Elo+
Party 1
Thanatos
Thanatos
Zeth213
Thanatos
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,269 Elo+
Solo
Team Averages
Level 83
1,490 SR
1,457 Elo+

VS

Team Averages
Level 91
1,482 SR
1,511 Elo+
Chronos
Chronos
 
Chronos
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Caiva
Chang'e
Level 105
God Stats
3W - 2L
1,512 SR
Queue Stats
128W - 112L
1,630 Elo+
Solo
Merlin
Merlin
Dadeebool
Merlin
Level 103
God Stats
7W - 9L
1,447 SR
Queue Stats
395W - 449L
1,431 Elo+
Solo
Danzaburou
Danzaburou
Terk The 3rd
Danzaburou
Level 109
God Stats
3W - 1L
1,638 SR
Queue Stats
157W - 160L
1,494 Elo+
Solo
Jormungandr
Jormungandr
totalzz
Jormungandr
Level 69
God Stats
2W - 1L
1,314 SR
Queue Stats
106W - 99L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 6
8,831
679
11,667
14,118
12,640
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 3 / 4
8,561
659
7,084
15,797
13,413
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Hachiman
14
1 / 5 / 8
8,115
624
10,311
11,463
4,352
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Puch
Her Akame
Ah Puch
18
3 / 1 / 7
9,181
706
19,978
11,309
4,945
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thanatos
Zeth213
Thanatos
14
4 / 9 / 5
8,648
665
7,317
14,869
5,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
5 / 2 / 11
10,469
805
12,146
11,569
3,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
Caiva
Chang'e
17
5 / 2 / 11
10,065
774
6,988
12,292
7,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
Dadeebool
Merlin
17
3 / 2 / 12
10,175
783
15,574
8,589
3,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Terk The 3rd
Danzaburou
18
6 / 2 / 12
10,700
823
13,997
14,652
5,840
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
totalzz
Jormungandr
16
3 / 5 / 15
9,766
751
12,032
16,999
18,800
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
83
12
Kills
22
22
Deaths
13
30
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
5
2
11
5.25
L
2
4
6
1.25
L
2
3
4
1.33
W
Chang'e
Caiva
Chang'e
5
2
11
5.25
W
Merlin
Dadeebool
Merlin
3
2
12
4.5
L
Hachiman
1
5
8
1
L
Ah Puch
Her Akame
Ah Puch
3
1
7
6.5
W
Danzaburou
Terk The 3rd
Danzaburou
6
2
12
6
L
Thanatos
Zeth213
Thanatos
4
9
5
0.72
W
Jormungandr
totalzz
Jormungandr
3
5
15
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,357
Damage
60,737
67,556
Taken
64,101
41,230
Mitigated
39,799
32,827
Healing
36,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
12,146
2,928
1,150
2,732
11,569
3,970
1,985
6,016
5,553
23,960
0
L
11,667
770
9,435
5,221
14,118
12,640
0
9,939
4,179
26,837
0
L
7,084
2,999
648
4,295
15,797
13,413
0
9,809
5,988
1,108
12,266
W
Chang'e
Caiva
Chang'e
6,988
374
11,849
6,493
12,292
7,688
763
7,534
4,758
12,884
0
W
Merlin
Dadeebool
Merlin
15,574
721
1,166
829
8,589
3,501
954
3,977
4,612
36,176
0
L
Hachiman
10,311
3,583
1,457
984
11,463
4,352
140
8,639
2,824
0
25,713
L
Ah Puch
Her Akame
Ah Puch
19,978
1,052
548
3,432
11,309
4,945
0
7,495
3,814
33,570
0
W
Danzaburou
Terk The 3rd
Danzaburou
13,997
1,263
1,446
5,054
14,652
5,840
552
8,236
6,416
0
34,022
L
Thanatos
Zeth213
Thanatos
7,317
1,082
1,802
5,005
14,869
5,880
0
10,858
4,011
0
11,609
W
Jormungandr
totalzz
Jormungandr
12,032
2,962
2,567
3,686
16,999
18,800
210
6,492
10,507
25,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,336
Gold Earned
51,175
110
Minions Killed
146
0
Camps Cleared
0
1,218,493
Distance Traveled
1,283,756
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,469
805
30
2
0
281,145
0
L
Ra
8,831
679
27
2
0
281,094
0
L
Vamana
8,561
659
15
1
0
258,993
1
W
Chang'e
10,065
774
24
2
0
259,289
2
W
Merlin
10,175
783
41
3
0
240,913
1
L
Hachiman
8,115
624
22
2
0
225,867
0
L
Ah Puch
9,181
706
38
3
0
216,398
0
W
Danzaburou
10,700
823
30
2
0
264,821
0
L
Thanatos
8,648
665
8
1
0
236,141
0
W
Jormungandr
9,766
751
21
2
0
237,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role