Player Matchup

Neith
Neith
BrookenPlayer
Neith
Level 5
God Stats
6W - 11L
1,406 SR
Queue Stats
29W - 58L
1,276 Elo+
Party 1
Nu Wa
Nu Wa
Countrygurlmandy
Nu Wa
Level 25
God Stats
11W - 15L
1,449 SR
Queue Stats
168W - 286L
1,279 Elo+
Party 1
Izanami
Izanami
Devilmedic420
Izanami
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 20L
1,211 Elo+
Solo
Hercules
Hercules
Djjuschilln
Hercules
Level 17
God Stats
12W - 21L
1,248 SR
Queue Stats
20W - 28L
1,207 Elo+
Party 2
Sol
Sol
SketchMe5980
Sol
Level 23
God Stats
2W - 8L
1,439 SR
Queue Stats
79W - 95L
1,277 Elo+
Party 2
Team Averages
Level 17
1,408 SR
1,250 Elo+

VS

Team Averages
Level 21
1,415 SR
1,397 Elo+
Susano
Susano
AreS 4last0r
Susano
Level 17
God Stats
24W - 25L
1,401 SR
Queue Stats
24W - 29L
1,331 Elo+
Solo
Hercules
Hercules
Bigworm5752
Hercules
Level 14
God Stats
5W - 4L
1,306 SR
Queue Stats
64W - 48L
1,256 Elo+
Solo
Bakasura
Bakasura
Blatant Kerm
Bakasura
Level 22
God Stats
6W - 2L
1,500 SR
Queue Stats
99W - 75L
1,381 Elo+
Solo
Ah Puch
Ah Puch
DelayedRain2287
Ah Puch
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 16L
1,680 Elo+
Solo
Heimdallr
Heimdallr
xHalesx
Heimdallr
Level 28
God Stats
13W - 8L
1,369 SR
Queue Stats
182W - 182L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 11 / 5
9,443
858
10,900
17,525
6,851
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
1 / 12 / 3
10,096
918
19,245
19,020
6,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
16
0 / 12 / 4
9,537
867
8,691
16,063
5,505
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Djjuschilln
Hercules
16
2 / 6 / 3
10,223
929
6,521
15,311
13,542
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
2 / 6 / 3
10,148
923
6,917
14,073
5,044
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
19
12 / 1 / 13
12,278
1,116
15,051
9,261
3,826
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Bigworm5752
Hercules
20
10 / 1 / 24
12,754
1,159
21,146
16,474
17,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
Blatant Kerm
Bakasura
18
8 / 3 / 10
11,017
1,002
8,504
12,546
4,703
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
10 / 0 / 19
12,068
1,097
17,259
11,225
5,759
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heimdallr
xHalesx
Heimdallr
19
7 / 0 / 23
12,644
1,149
14,845
8,697
3,414
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
136
5
Kills
47
47
Deaths
5
18
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Susano
12
1
13
18.5
W
Hercules
Bigworm5752
Hercules
10
1
24
22
W
Bakasura
Blatant Kerm
Bakasura
8
3
10
4.33
L
0
11
5
0.23
L
1
12
3
0.21
W
10
0
19
19.5
L
Izanami
0
12
4
0.17
L
Hercules
Djjuschilln
Hercules
2
6
3
0.58
L
2
6
3
0.58
W
Heimdallr
xHalesx
Heimdallr
7
0
23
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,274
Damage
76,805
81,992
Taken
58,203
37,790
Mitigated
35,009
3,238
Healing
13,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
15,051
4,882
0
525
9,261
3,826
0
3,153
6,108
0
30,901
W
Hercules
Bigworm5752
Hercules
21,146
5,007
0
7,354
16,474
17,307
0
7,624
8,850
0
36,049
W
Bakasura
Blatant Kerm
Bakasura
8,504
5,364
0
2,061
12,546
4,703
0
5,625
6,921
0
14,890
L
10,900
7,179
0
451
17,525
6,851
0
2,872
13,973
0
22,629
L
19,245
5,327
0
0
19,020
6,848
0
4,222
14,211
39,757
0
W
17,259
2,760
64
3,428
11,225
5,759
0
5,373
5,852
40,438
0
L
Izanami
8,691
6,590
0
0
16,063
5,505
0
3,406
12,063
0
32,312
L
Hercules
Djjuschilln
Hercules
6,521
1,748
636
827
15,311
13,542
0
3,909
11,076
0
17,180
L
6,917
2,454
0
1,324
14,073
5,044
0
2,850
11,184
31,167
0
W
Heimdallr
xHalesx
Heimdallr
14,845
8,048
0
0
8,697
3,414
0
4,387
4,310
0
43,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,447
Gold Earned
60,761
208
Minions Killed
218
3
Camps Cleared
9
970,958
Distance Traveled
1,004,093
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
12,278
1,116
25
2
3
218,660
0
W
Hercules
12,754
1,159
45
4
0
227,842
1
W
Bakasura
11,017
1,002
21
2
3
193,904
0
L
Neith
9,443
858
22
2
1
211,141
0
L
Nu Wa
10,096
918
31
3
1
179,061
2
W
Ah Puch
12,068
1,097
53
5
2
168,143
4
L
Izanami
9,537
867
71
6
0
212,032
1
L
Hercules
10,223
929
24
2
1
178,177
0
L
Sol
10,148
923
60
5
0
190,547
0
W
Heimdallr
12,644
1,149
74
7
1
195,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role