Player Matchup

Sol
Sol
BlushingSun
Sol
Level 12
God Stats
0W - 1L
1,514 SR
Queue Stats
3W - 2L
1,633 Elo+
Party 1
Jing Wei
Jing Wei
Dark2021
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,623 Elo+
Solo
Kali
Kali
Hirros1210
Kali
Level 18
God Stats
2W - 1L
1,717 SR
Queue Stats
20W - 21L
1,489 Elo+
Solo
Jormungandr
Jormungandr
Megaurpo
Jormungandr
Level 9
God Stats
2W - 1L
1,429 SR
Queue Stats
3W - 3L
1,390 Elo+
Party 1
Geb
Geb
Mippie
Geb
Level 20
God Stats
1W - 1L
1,862 SR
Queue Stats
3W - 2L
1,633 Elo+
Party 1
Team Averages
Level 13
1,605 SR
1,554 Elo+

VS

Team Averages
Level 19
1,523 SR
1,591 Elo+
He Bo
He Bo
Drako62
He Bo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 132L
1,587 Elo+
Party 2
Danzaburou
Danzaburou
L4ZARU3
Danzaburou
Level 24
God Stats
11W - 12L
1,617 SR
Queue Stats
166W - 164L
1,535 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ToxicKaren
Morgan Le Fay
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
152W - 144L
1,560 Elo+
Party 2
Skadi
Skadi
louisvuitton420
Skadi
Level 3
God Stats
47W - 45L
1,500 SR
Queue Stats
153W - 195L
1,772 Elo+
Solo
Kuzenbo
Kuzenbo
raulcr50000
Kuzenbo
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
215W - 226L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 0
8,132
452
6,384
15,047
4,866
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Dark2021
Jing Wei
13
0 / 9 / 1
8,127
452
3,988
13,522
4,229
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
7 / 10 / 1
10,169
565
8,925
20,172
10,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Megaurpo
Jormungandr
10
1 / 4 / 3
6,945
386
5,909
13,253
6,574
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Geb
Mippie
Geb
11
1 / 3 / 5
7,742
430
7,368
14,220
9,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Drako62
He Bo
18
18 / 2 / 5
11,685
649
18,404
11,452
3,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
L4ZARU3
Danzaburou
16
2 / 2 / 8
10,631
591
7,960
10,174
3,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
ToxicKaren
Morgan Le Fay
17
7 / 3 / 8
10,852
603
14,118
11,352
4,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
5 / 0 / 4
10,393
577
7,469
7,009
2,374
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
raulcr50000
Kuzenbo
13
0 / 5 / 15
8,860
492
11,683
15,668
15,866
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
72
12
Kills
32
32
Deaths
12
10
Assists
40
Player
Kills
Deaths
Assists
KDA
L
3
6
0
0.5
L
Jing Wei
Dark2021
Jing Wei
0
9
1
0.06
W
He Bo
Drako62
He Bo
18
2
5
10.25
L
7
10
1
0.75
W
Danzaburou
L4ZARU3
Danzaburou
2
2
8
3
L
Jormungandr
Megaurpo
Jormungandr
1
4
3
0.63
L
Geb
Mippie
Geb
1
3
5
1.17
W
Morgan Le Fay
ToxicKaren
Morgan Le Fay
7
3
8
3.67
W
5
0
4
7
W
Kuzenbo
raulcr50000
Kuzenbo
0
5
15
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,574
Damage
59,634
76,214
Taken
55,655
35,554
Mitigated
29,851
17,006
Healing
22,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,384
1,016
0
3,742
15,047
4,866
588
11,781
3,266
40,604
0
L
Jing Wei
Dark2021
Jing Wei
3,988
2,674
0
3,057
13,522
4,229
944
5,144
8,378
0
42,241
W
He Bo
Drako62
He Bo
18,404
257
491
4,332
11,452
3,577
385
2,309
9,143
71,022
0
L
8,925
4,310
0
6,070
20,172
10,001
0
8,954
11,218
0
59,074
W
Danzaburou
L4ZARU3
Danzaburou
7,960
2,435
0
4,608
10,174
3,508
2,590
1,216
8,958
0
67,515
L
Jormungandr
Megaurpo
Jormungandr
5,909
1,692
0
3,321
13,253
6,574
0
8,656
4,597
30,279
0
L
Geb
Mippie
Geb
7,368
742
0
816
14,220
9,884
0
9,670
4,550
23,820
0
W
Morgan Le Fay
ToxicKaren
Morgan Le Fay
14,118
1,207
219
4,082
11,352
4,526
1,522
5,433
5,919
65,910
0
W
7,469
4,067
382
4,982
7,009
2,374
2,448
1,618
5,391
0
72,166
W
Kuzenbo
raulcr50000
Kuzenbo
11,683
3,126
0
3,604
15,668
15,866
542
9,085
6,583
36,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,115
Gold Earned
52,421
333
Minions Killed
493
0
Camps Cleared
0
1,635,966
Distance Traveled
1,794,449
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,132
452
92
5
0
283,420
1
L
Jing Wei
8,127
452
85
5
0
333,028
0
W
He Bo
11,685
649
96
5
0
370,750
2
L
Kali
10,169
565
82
5
0
310,991
0
W
Danzaburou
10,631
591
114
6
0
355,585
4
L
Jormungandr
6,945
386
58
3
0
311,715
0
L
Geb
7,742
430
16
1
0
396,812
1
W
Morgan Le Fay
10,852
603
112
6
0
335,483
2
W
Skadi
10,393
577
123
7
0
388,174
0
W
Kuzenbo
8,860
492
48
3
0
344,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role