Player Matchup

Poseidon
Poseidon
HepCYouLater
Poseidon
Level 107
God Stats
7W - 6L
1,464 SR
Queue Stats
211W - 222L
1,548 Elo+
Solo
Chang'e
Chang'e
KnightOfMadness
Chang'e
Level 98
God Stats
1W - 0L
1,384 SR
Queue Stats
76W - 55L
1,548 Elo+
Solo
Athena
Athena
MegamanPrime522
Athena
Level 126
God Stats
8W - 10L
1,422 SR
Queue Stats
192W - 184L
1,456 Elo+
Party 2
Loki
Loki
clevererdawg
Loki
Level 128
God Stats
2W - 1L
1,501 SR
Queue Stats
67W - 56L
1,581 Elo+
Party 2
Cu Chulainn
Cu Chulainn
codeman7860
Cu Chulainn
Level 105
God Stats
8W - 11L
1,452 SR
Queue Stats
237W - 210L
1,562 Elo+
Solo
Team Averages
Level 113
1,445 SR
1,539 Elo+

VS

Team Averages
Level 103
1,486 SR
1,510 Elo+
Hel
Hel
ArTex EaGLe
Hel
Level 122
God Stats
1W - 2L
1,321 SR
Queue Stats
592W - 619L
1,520 Elo+
Party 3
Sobek
Sobek
ArTex Odin
Sobek
Level 67
God Stats
8W - 7L
1,601 SR
Queue Stats
511W - 545L
1,513 Elo+
Party 3
Tyr
Tyr
ChezPopsicle
Tyr
Level 118
God Stats
4W - 8L
1,482 SR
Queue Stats
111W - 108L
1,501 Elo+
Party 1
Janus
Janus
ERacerGT
Janus
Level 125
God Stats
4W - 4L
1,712 SR
Queue Stats
132W - 130L
1,537 Elo+
Party 1
Danzaburou
Danzaburou
punchface
Danzaburou
Level 85
God Stats
6W - 12L
1,315 SR
Queue Stats
32W - 40L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
HepCYouLater
Poseidon
16
5 / 3 / 3
9,712
571
5,329
11,415
4,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
6 / 2 / 6
10,760
633
11,275
12,082
4,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 0 / 10
9,373
551
4,618
12,732
15,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
7 / 2 / 3
10,259
603
8,676
10,039
3,701
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
codeman7860
Cu Chulainn
15
3 / 3 / 3
9,546
562
14,889
15,614
14,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
6,328
372
3,463
9,460
2,984
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
14
0 / 4 / 4
8,088
476
8,671
19,489
18,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
6 / 2 / 3
9,519
560
10,053
11,994
6,495
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
ERacerGT
Janus
14
3 / 7 / 3
8,628
508
6,622
10,232
3,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
punchface
Danzaburou
14
0 / 5 / 2
8,202
482
2,701
10,056
2,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
24
Kills
9
10
Deaths
24
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Sobek
0
4
4
0.5
L
6
2
3
3.75
L
Janus
ERacerGT
Janus
3
7
3
0.64
W
Poseidon
HepCYouLater
Poseidon
5
3
3
2.17
W
6
2
6
4.5
W
3
0
10
8
W
7
2
3
4.25
W
Cu Chulainn
codeman7860
Cu Chulainn
3
3
3
1.5
L
Danzaburou
punchface
Danzaburou
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,787
Damage
31,510
61,882
Taken
61,231
41,814
Mitigated
33,450
21,242
Healing
13,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,463
420
1,178
2,180
9,460
2,984
0
4,468
4,895
30,433
0
L
Sobek
8,671
674
0
7,322
19,489
18,004
0
6,332
11,469
46,928
0
L
10,053
2,849
0
1,984
11,994
6,495
0
4,928
6,700
0
56,195
L
Janus
ERacerGT
Janus
6,622
740
0
460
10,232
3,638
0
7,370
2,812
58,653
0
W
Poseidon
HepCYouLater
Poseidon
5,329
890
0
3,519
11,415
4,588
447
1,387
9,938
64,226
9,490
W
11,275
1,580
1,630
7,588
12,082
4,088
135
3,622
8,411
76,523
0
W
4,618
1,306
496
2,495
12,732
15,047
174
3,753
8,736
25,358
0
W
8,676
2,481
0
326
10,039
3,701
756
2,177
7,862
0
68,919
W
Cu Chulainn
codeman7860
Cu Chulainn
14,889
1,839
0
5,188
15,614
14,390
296
6,503
7,990
14,102
43,437
L
Danzaburou
punchface
Danzaburou
2,701
881
0
823
10,056
2,329
0
1,600
8,456
0
48,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,650
Gold Earned
40,765
506
Minions Killed
458
0
Camps Cleared
0
1,788,405
Distance Traveled
1,604,124
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,328
372
54
3
0
305,335
1
L
Sobek
8,088
476
102
6
0
311,435
2
L
Tyr
9,519
560
95
6
0
386,730
3
L
Janus
8,628
508
108
6
0
321,986
4
W
Poseidon
9,712
571
119
7
0
365,563
2
W
Chang'e
10,760
633
136
8
0
358,652
4
W
Athena
9,373
551
38
2
0
376,421
2
W
Loki
10,259
603
104
6
0
347,660
3
W
Cu Chulainn
9,546
562
109
6
0
340,109
3
L
Danzaburou
8,202
482
99
6
0
278,638
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role