Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
PandaKingVIII
Bastet
Level 147
God Stats
8W - 5L
1,531 SR
Queue Stats
105W - 121L
1,424 Elo+
Party 1
Hera
Hera
Psyco_Sensai
Hera
Level 107
God Stats
0W - 1L
1,533 SR
Queue Stats
105W - 106L
1,438 Elo+
Party 1
Team Averages
Level 123
1,521 SR
1,454 Elo+

VS

Team Averages
Level 96
1,419 SR
1,351 Elo+
Ullr
Ullr
DapperGent123
Ullr
Level 89
God Stats
26W - 31L
1,366 SR
Queue Stats
495W - 529L
1,384 Elo+
Solo
Anubis
Anubis
Immortuos_Noctua
Anubis
Level 78
God Stats
1W - 3L
1,417 SR
Queue Stats
12W - 18L
1,344 Elo+
Party 2
Gilgamesh
Gilgamesh
LostTheory69
Gilgamesh
Level 122
God Stats
13W - 13L
1,474 SR
Queue Stats
130W - 139L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
2 / 6 / 1
6,964
633
6,133
12,686
9,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 5 / 4
6,946
631
9,809
9,952
2,237
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
3 / 4 / 2
7,827
712
8,292
6,916
3,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 5
8,925
811
9,274
8,924
3,290
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 4 / 9
7,671
697
5,349
8,679
3,531
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
LostTheory69
Gilgamesh
12
5 / 1 / 5
8,102
737
6,431
13,068
7,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
6
Kills
15
15
Deaths
6
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
6
1
0.42
W
9
1
5
11.5
W
1
4
9
1.38
W
Gilgamesh
LostTheory69
Gilgamesh
5
1
5
7.5
L
1
5
4
0.6
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,234
Damage
21,054
29,554
Taken
30,671
14,564
Mitigated
14,498
3,202
Healing
9,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,133
930
461
836
12,686
9,107
20
2,384
10,056
13,971
0
W
9,274
5,545
0
1,860
8,924
3,290
774
4,542
4,382
0
22,651
W
5,349
196
354
2,172
8,679
3,531
0
3,412
5,267
22,972
0
W
Gilgamesh
LostTheory69
Gilgamesh
6,431
1,204
270
5,120
13,068
7,677
76
6,956
6,112
0
19,113
L
9,809
2,062
0
0
9,952
2,237
0
1,948
7,605
0
19,310
L
8,292
1,998
719
1,186
6,916
3,220
0
1,491
5,295
24,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,737
Gold Earned
24,698
76
Minions Killed
112
5
Camps Cleared
4
570,840
Distance Traveled
624,071
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,964
633
18
2
2
172,613
0
W
Ullr
8,925
811
42
4
1
223,079
1
W
Anubis
7,671
697
48
4
2
183,022
2
W
Gilgamesh
8,102
737
22
2
1
217,970
4
L
Bastet
6,946
631
18
2
1
203,655
0
L
Hera
7,827
712
40
4
2
194,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role