Player Matchup

Nike
Nike
 
Nike
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Fijji
Sylvanus
Level 121
God Stats
3W - 3L
1,423 SR
Queue Stats
162W - 147L
1,588 Elo+
Solo
Discordia
Discordia
Kirouza
Discordia
Level 148
God Stats
5W - 5L
1,579 SR
Queue Stats
530W - 502L
1,539 Elo+
Party 2
Chiron
Chiron
Rumata
Chiron
Level 142
God Stats
4W - 12L
1,182 SR
Queue Stats
466W - 442L
1,546 Elo+
Party 2
Team Averages
Level 133
1,437 SR
1,535 Elo+

VS

Team Averages
Level 146
1,508 SR
1,555 Elo+
The Morrigan
The Morrigan
Blink8
The Morrigan
Level 158
God Stats
7W - 14L
1,423 SR
Queue Stats
697W - 752L
1,551 Elo+
Solo
Neith
Neith
GottEneru
Neith
Level 160
God Stats
1W - 4L
1,259 SR
Queue Stats
132W - 153L
1,554 Elo+
Party 1
Amaterasu
Amaterasu
irrbloss
Amaterasu
Level 128
God Stats
12W - 8L
1,661 SR
Queue Stats
858W - 888L
1,559 Elo+
Solo
Horus
Horus
weyrdket
Horus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 95L
1,546 Elo+
Solo
Zhong Kui
Zhong Kui
xHaZeVenTurAx
Zhong Kui
Level 155
God Stats
4W - 4L
1,696 SR
Queue Stats
123W - 148L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
19
3 / 3 / 13
12,619
701
19,099
20,488
21,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
 
Nu Wa
18
3 / 4 / 17
11,685
649
24,473
13,439
5,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Fijji
Sylvanus
19
2 / 3 / 16
12,625
701
12,124
24,859
35,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Discordia
Kirouza
Discordia
20
6 / 2 / 13
12,894
716
29,082
12,217
6,603
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
Rumata
Chiron
20
8 / 3 / 12
12,820
712
30,378
18,839
9,800
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Blink8
The Morrigan
17
2 / 6 / 8
10,609
589
15,132
16,207
6,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
GottEneru
Neith
20
6 / 3 / 7
12,422
690
28,633
26,028
12,803
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
irrbloss
Amaterasu
18
1 / 4 / 12
10,366
576
12,462
33,951
41,778
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Horus
weyrdket
Horus
15
0 / 4 / 11
9,949
553
4,100
28,580
34,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
xHaZeVenTurAx
Zhong Kui
18
6 / 5 / 7
11,416
634
20,542
27,475
29,493
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
60
22
Kills
15
15
Deaths
22
71
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
3
3
13
3.17
W
Nu Wa
 
Nu Wa
3
4
17
2.88
L
The Morrigan
Blink8
The Morrigan
2
6
8
1
W
Sylvanus
Fijji
Sylvanus
2
3
16
3.33
L
Neith
GottEneru
Neith
6
3
7
3.17
W
Discordia
Kirouza
Discordia
6
2
13
6.25
W
Chiron
Rumata
Chiron
8
3
12
4.67
L
Amaterasu
irrbloss
Amaterasu
1
4
12
1.75
L
Horus
weyrdket
Horus
0
4
11
1.38
L
Zhong Kui
xHaZeVenTurAx
Zhong Kui
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,156
Damage
80,869
89,842
Taken
132,241
78,619
Mitigated
125,138
51,818
Healing
72,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
19,099
2,310
3,150
4,656
20,488
21,199
619
6,685
13,803
0
38,518
W
Nu Wa
 
Nu Wa
24,473
7,636
3,386
1,919
13,439
5,995
1,077
4,965
8,474
47,029
0
L
The Morrigan
Blink8
The Morrigan
15,132
1,314
2,385
4,674
16,207
6,649
58
8,736
7,459
38,302
8,264
W
Sylvanus
Fijji
Sylvanus
12,124
3,063
14,927
10,032
24,859
35,022
672
9,203
15,656
18,463
0
L
Neith
GottEneru
Neith
28,633
5,469
2,462
10,476
26,028
12,803
134
13,802
12,226
0
78,530
W
Discordia
Kirouza
Discordia
29,082
1,790
2,260
1,133
12,217
6,603
973
4,793
7,424
64,335
0
W
Chiron
Rumata
Chiron
30,378
9,287
5,293
5,062
18,839
9,800
2,263
5,142
13,697
0
56,706
L
Amaterasu
irrbloss
Amaterasu
12,462
1,532
3,564
15,053
33,951
41,778
0
16,298
17,653
540
21,249
L
Horus
weyrdket
Horus
4,100
1,751
13,329
10,736
28,580
34,415
0
13,198
15,382
0
7,455
L
Zhong Kui
xHaZeVenTurAx
Zhong Kui
20,542
1,017
1,351
8,838
27,475
29,493
67
13,634
13,841
49,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,643
Gold Earned
54,762
200
Minions Killed
275
0
Camps Cleared
0
1,665,850
Distance Traveled
1,670,606
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,619
701
41
2
0
355,685
0
W
Nu Wa
11,685
649
38
2
0
311,700
6
L
The Morrigan
10,609
589
56
3
0
266,640
0
W
Sylvanus
12,625
701
14
1
0
299,786
0
L
Neith
12,422
690
110
6
0
347,727
0
W
Discordia
12,894
716
64
4
0
353,903
0
W
Chiron
12,820
712
43
2
0
344,776
0
L
Amaterasu
10,366
576
17
1
0
369,537
0
L
Horus
9,949
553
13
1
0
370,309
10
L
Zhong Kui
11,416
634
79
4
0
316,393
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role