Player Matchup

Yemoja
Yemoja
ExodianSalazar
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
MaFiOZe1
Izanami
Level 26
God Stats
3W - 7L
1,209 SR
Queue Stats
45W - 28L
1,371 Elo+
Solo
Zeus
Zeus
Shinzo98
Zeus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hera
Hera
ido4132
Hera
Level 14
God Stats
6W - 3L
1,562 SR
Queue Stats
29W - 58L
1,224 Elo+
Solo
Neith
Neith
kamunist86
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Solo
Team Averages
Level 10
1,454 SR
1,419 Elo+

VS

Team Averages
Level 7
1,583 SR
1,405 Elo+
Erlang Shen
Erlang Shen
Brathee
Erlang Shen
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,290 Elo+
Party 1
Baron Samedi
Baron Samedi
Fletroll
Baron Samedi
Level 7
God Stats
3W - 0L
1,826 SR
Queue Stats
9W - 6L
1,563 Elo+
Party 1
Anhur
Anhur
SmellySipp
Anhur
Level 3
God Stats
2W - 0L
1,716 SR
Queue Stats
2W - 1L
1,442 Elo+
Party 1
Nemesis
Nemesis
TerribleBlunder
Nemesis
Level 9
God Stats
4W - 0L
1,873 SR
Queue Stats
12W - 8L
1,491 Elo+
Party 1
Ratatoskr
Ratatoskr
vashdbhasd
Ratatoskr
Level 8
God Stats
4W - 8L
999 SR
Queue Stats
28W - 31L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 8 / 4
7,254
427
2,078
12,135
5,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
MaFiOZe1
Izanami
15
9 / 7 / 2
10,708
630
11,345
15,959
4,593
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
10
0 / 9 / 5
6,551
385
4,077
10,092
2,575
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hera
ido4132
Hera
11
1 / 13 / 4
7,823
460
5,614
11,147
2,251
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
9
1 / 12 / 2
6,570
386
4,217
11,380
2,567
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Brathee
Erlang Shen
16
13 / 2 / 6
10,989
646
8,524
12,305
9,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
Fletroll
Baron Samedi
14
11 / 5 / 12
9,905
583
14,576
11,787
4,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
14
4 / 3 / 13
9,111
536
7,080
9,870
2,969
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
8 / 1 / 9
10,120
595
7,115
10,975
5,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
vashdbhasd
Ratatoskr
15
13 / 2 / 8
10,317
607
10,099
8,865
3,710
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
97
13
Kills
49
49
Deaths
13
17
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Brathee
Erlang Shen
13
2
6
8
L
2
8
4
0.5
W
Baron Samedi
Fletroll
Baron Samedi
11
5
12
3.4
L
Izanami
MaFiOZe1
Izanami
9
7
2
1.43
L
Zeus
0
9
5
0.28
W
Anhur
4
3
13
3.5
W
8
1
9
12.5
L
Hera
ido4132
Hera
1
13
4
0.23
L
Neith
1
12
2
0.17
W
Ratatoskr
vashdbhasd
Ratatoskr
13
2
8
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,331
Damage
47,394
60,713
Taken
53,802
17,136
Mitigated
25,645
8,052
Healing
12,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Brathee
Erlang Shen
8,524
4,596
0
1,666
12,305
9,317
2,844
572
11,733
0
58,641
L
2,078
611
763
931
12,135
5,150
60
4,744
7,295
12,679
0
W
Baron Samedi
Fletroll
Baron Samedi
14,576
1,326
687
4,066
11,787
4,622
1,794
4,084
7,703
38,628
0
L
Izanami
MaFiOZe1
Izanami
11,345
7,057
46
5,196
15,959
4,593
0
3,099
12,860
0
57,946
L
Zeus
4,077
1,103
0
892
10,092
2,575
826
2,734
7,358
23,527
0
W
Anhur
7,080
2,597
0
1,039
9,870
2,969
1,942
2,569
7,301
0
43,893
W
7,115
3,762
0
2,990
10,975
5,027
1,254
1,754
9,221
0
61,432
L
Hera
ido4132
Hera
5,614
1,355
0
0
11,147
2,251
181
2,144
8,966
27,198
0
L
Neith
4,217
2,114
0
224
11,380
2,567
1,052
1,855
9,525
0
20,850
W
Ratatoskr
vashdbhasd
Ratatoskr
10,099
3,183
0
2,049
8,865
3,710
107
2,790
6,075
0
51,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,906
Gold Earned
50,442
244
Minions Killed
434
0
Camps Cleared
0
1,110,159
Distance Traveled
1,616,508
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,989
646
98
6
0
347,577
0
L
Yemoja
7,254
427
14
1
0
194,557
0
W
Baron Samedi
9,905
583
52
3
0
261,434
0
L
Izanami
10,708
630
104
6
0
258,319
0
L
Zeus
6,551
385
43
3
0
189,814
0
W
Anhur
9,111
536
90
5
0
313,901
1
W
Nemesis
10,120
595
105
6
0
378,586
0
L
Hera
7,823
460
45
3
0
257,514
0
L
Neith
6,570
386
38
2
0
209,955
0
W
Ratatoskr
10,317
607
89
5
0
315,010
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role