Player Matchup

Chronos
Chronos
 
Chronos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Apex_LEADER4
Hercules
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,222 Elo+
Party 1
Fenrir
Fenrir
MaxPsix
Fenrir
Level 68
God Stats
2W - 3L
1,492 SR
Queue Stats
44W - 63L
1,358 Elo+
Solo
Hades
Hades
Siiiilver
Hades
Level 140
God Stats
16W - 17L
1,442 SR
Queue Stats
277W - 289L
1,429 Elo+
Solo
Athena
Athena
ThePunisher1479
Athena
Level 67
God Stats
5W - 9L
1,389 SR
Queue Stats
8W - 19L
1,151 Elo+
Party 1
Team Averages
Level 94
1,465 SR
1,332 Elo+

VS

Team Averages
Level 104
1,451 SR
1,418 Elo+
Heimdallr
Heimdallr
DanTrickey1
Heimdallr
Level 140
God Stats
0W - 1L
1,445 SR
Queue Stats
70W - 78L
1,457 Elo+
Party 2
Hades
Hades
DirePants95
Hades
Level 35
God Stats
2W - 2L
1,431 SR
Queue Stats
193W - 223L
1,433 Elo+
Solo
Bacchus
Bacchus
PastelTugBoat
Bacchus
Level 141
God Stats
9W - 5L
1,458 SR
Queue Stats
72W - 79L
1,458 Elo+
Party 2
Agni
Agni
Robb67300
Agni
Level 120
God Stats
6W - 13L
1,449 SR
Queue Stats
303W - 321L
1,436 Elo+
Solo
Set
Set
ansem8
Set
Level 82
God Stats
4W - 2L
1,474 SR
Queue Stats
6W - 10L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
4 / 2 / 12
8,696
966
6,164
8,013
3,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Apex_LEADER4
Hercules
13
2 / 3 / 8
7,824
869
3,891
8,049
4,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
MaxPsix
Fenrir
15
12 / 4 / 6
10,464
1,163
13,605
9,713
5,717
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Hades
Siiiilver
Hades
14
3 / 0 / 9
7,989
888
5,589
5,838
2,745
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 1 / 7
7,013
779
3,841
8,029
4,639
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DanTrickey1
Heimdallr
12
1 / 5 / 6
7,065
785
4,984
8,158
3,166
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 3 / 5
7,479
831
7,078
7,460
3,252
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
13
4 / 4 / 3
7,776
864
6,070
7,775
5,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
10
1 / 4 / 4
5,986
665
3,349
5,814
1,837
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Set
ansem8
Set
11
2 / 7 / 4
6,822
758
5,311
10,111
4,605
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
32
22
Kills
10
10
Deaths
23
42
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
4
2
12
5
W
Hercules
Apex_LEADER4
Hercules
2
3
8
2
L
Heimdallr
DanTrickey1
Heimdallr
1
5
6
0.8
L
2
3
5
1.5
W
Fenrir
MaxPsix
Fenrir
12
4
6
3.75
L
Bacchus
4
4
3
1.38
L
Agni
1
4
4
0.75
W
Hades
Siiiilver
Hades
3
0
9
7.5
W
1
1
7
4.5
L
Set
ansem8
Set
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,090
Damage
26,792
39,642
Taken
39,318
20,345
Mitigated
17,977
8,683
Healing
5,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
6,164
2,065
0
884
8,013
3,102
1,847
3,180
4,833
22,857
0
W
Hercules
Apex_LEADER4
Hercules
3,891
865
0
711
8,049
4,142
35
3,276
4,773
0
16,089
L
Heimdallr
DanTrickey1
Heimdallr
4,984
2,289
0
1,217
8,158
3,166
0
3,261
4,897
0
21,252
L
7,078
800
278
2,321
7,460
3,252
0
3,732
3,728
24,008
0
W
Fenrir
MaxPsix
Fenrir
13,605
2,467
0
750
9,713
5,717
1
4,060
5,653
0
18,893
L
Bacchus
6,070
176
0
496
7,775
5,117
0
3,161
4,614
13,921
0
L
Agni
3,349
499
413
586
5,814
1,837
0
2,338
3,476
9,213
0
W
Hades
Siiiilver
Hades
5,589
483
656
3,116
5,838
2,745
133
3,103
2,735
25,969
0
W
3,841
695
255
2,311
8,029
4,639
54
3,020
5,009
13,550
0
L
Set
ansem8
Set
5,311
2,059
0
247
10,111
4,605
0
3,397
6,714
0
15,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,986
Gold Earned
35,128
162
Minions Killed
163
6
Camps Cleared
7
949,119
Distance Traveled
739,472
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,696
966
44
5
1
175,494
1
W
Hercules
7,824
869
20
2
3
186,313
1
L
Heimdallr
7,065
785
51
6
2
148,717
0
L
Hades
7,479
831
49
5
0
179,866
1
W
Fenrir
10,464
1,163
18
2
1
213,618
2
L
Bacchus
7,776
864
19
2
0
168,276
4
L
Agni
5,986
665
15
2
1
89,890
0
W
Hades
7,989
888
61
7
0
179,941
5
W
Athena
7,013
779
19
2
1
193,753
1
L
Set
6,822
758
29
3
4
152,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role