Player Matchup

Morgan Le Fay
Morgan Le Fay
LegitBoss77
Morgan Le Fay
Level 18
God Stats
24W - 30L
1,414 SR
Queue Stats
56W - 70L
1,331 Elo+
Party 1
Scylla
Scylla
Pureheartz
Scylla
Level 28
God Stats
12W - 9L
1,595 SR
Queue Stats
252W - 243L
1,456 Elo+
Solo
Yemoja
Yemoja
ShionLeigh
Yemoja
Level 28
God Stats
9W - 4L
1,398 SR
Queue Stats
176W - 183L
1,381 Elo+
Party 2
Ne Zha
Ne Zha
daisukenojo1994
Ne Zha
Level 29
God Stats
3W - 6L
1,360 SR
Queue Stats
161W - 161L
1,396 Elo+
Party 2
Apollo
Apollo
stepbr0th3r
Apollo
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 40L
1,284 Elo+
Party 1
Team Averages
Level 25
1,453 SR
1,369 Elo+

VS

Team Averages
Level 14
1,482 SR
1,332 Elo+
Neith
Neith
AbsoluT04
Neith
Level 12
God Stats
25W - 28L
1,433 SR
Queue Stats
66W - 51L
1,457 Elo+
Solo
Baron Samedi
Baron Samedi
AlexCa1411
Baron Samedi
Level 18
God Stats
7W - 12L
1,475 SR
Queue Stats
65W - 110L
1,274 Elo+
Solo
Jing Wei
Jing Wei
KarmilQWE
Jing Wei
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,500 Elo+
Solo
Ra
Ra
LordBasterr
Ra
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,112 Elo+
Solo
Sobek
Sobek
SakyoTV
Sobek
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 35L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LegitBoss77
Morgan Le Fay
19
5 / 6 / 21
11,907
1,082
8,818
14,533
5,727
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
Pureheartz
Scylla
20
12 / 2 / 25
13,981
1,271
31,559
8,559
3,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Yemoja
ShionLeigh
Yemoja
20
6 / 4 / 37
14,438
1,313
12,699
19,206
24,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
20 / 3 / 23
15,176
1,380
33,200
15,628
7,163
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
20
8 / 2 / 29
13,073
1,188
18,302
13,910
5,787
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

170

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AbsoluT04
Neith
18
3 / 10 / 7
11,547
1,050
16,569
21,848
6,826
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
AlexCa1411
Baron Samedi
18
2 / 12 / 9
11,448
1,041
10,132
23,559
18,302
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jing Wei
KarmilQWE
Jing Wei
18
2 / 7 / 9
11,363
1,033
9,220
18,437
5,913
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
9 / 13 / 5
13,452
1,223
19,977
19,230
6,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
SakyoTV
Sobek
18
1 / 9 / 9
11,280
1,025
9,660
26,986
31,483
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

186
Kill Participation
56
51
Kills
17
17
Deaths
51
135
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Neith
AbsoluT04
Neith
3
10
7
0.65
L
Baron Samedi
AlexCa1411
Baron Samedi
2
12
9
0.54
L
Jing Wei
KarmilQWE
Jing Wei
2
7
9
0.93
W
Morgan Le Fay
LegitBoss77
Morgan Le Fay
5
6
21
2.58
L
9
13
5
0.88
W
Scylla
Pureheartz
Scylla
12
2
25
12.25
L
Sobek
SakyoTV
Sobek
1
9
9
0.61
W
Yemoja
ShionLeigh
Yemoja
6
4
37
6.13
W
20
3
23
10.5
W
Apollo
8
2
29
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,578
Damage
65,558
71,836
Taken
110,060
46,731
Mitigated
69,305
11,983
Healing
12,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AbsoluT04
Neith
16,569
11,310
0
955
21,848
6,826
0
8,245
13,306
0
32,147
L
Baron Samedi
AlexCa1411
Baron Samedi
10,132
1,861
2,023
2,248
23,559
18,302
0
10,298
12,935
27,308
0
L
Jing Wei
KarmilQWE
Jing Wei
9,220
6,238
0
2,282
18,437
5,913
0
9,726
8,489
0
35,656
W
Morgan Le Fay
LegitBoss77
Morgan Le Fay
8,818
1,854
276
1,837
14,533
5,727
0
9,533
5,000
40,311
0
L
19,977
2,478
2,326
683
19,230
6,781
0
8,636
10,426
37,245
0
W
Scylla
Pureheartz
Scylla
31,559
2,003
0
0
8,559
3,221
0
6,358
2,201
46,758
0
L
Sobek
SakyoTV
Sobek
9,660
1,404
0
2,181
26,986
31,483
0
14,973
11,747
26,049
0
W
Yemoja
ShionLeigh
Yemoja
12,699
2,854
1,990
2,574
19,206
24,833
0
11,190
8,016
19,167
0
W
33,200
14,555
0
2,764
15,628
7,163
0
5,681
9,799
0
53,010
W
Apollo
18,302
9,609
0
2,542
13,910
5,787
0
6,744
7,051
0
32,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,575
Gold Earned
59,090
196
Minions Killed
195
10
Camps Cleared
3
959,601
Distance Traveled
932,190
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,547
1,050
29
3
0
201,995
0
L
Baron Samedi
11,448
1,041
27
2
0
162,742
13
L
Jing Wei
11,363
1,033
61
6
0
215,475
0
W
Morgan Le Fay
11,907
1,082
77
7
2
183,040
0
L
Ra
13,452
1,223
47
4
2
171,159
0
W
Scylla
13,981
1,271
43
4
1
190,102
0
L
Sobek
11,280
1,025
31
3
1
180,819
0
W
Yemoja
14,438
1,313
16
1
2
199,604
0
W
Ne Zha
15,176
1,380
31
3
5
201,615
0
W
Apollo
13,073
1,188
29
3
0
185,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role