Player Matchup

Hou Yi
Hou Yi
ItsReallyIcy
Hou Yi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
475W - 382L
1,601 Elo+
Party 1
Horus
Horus
KINGHORUSistook
Horus
Level 7
God Stats
12W - 3L
1,849 SR
Queue Stats
12W - 5L
1,749 Elo+
Party 1
Hel
Hel
StoneeFreee
Hel
Level 89
God Stats
39W - 22L
1,626 SR
Queue Stats
382W - 281L
1,618 Elo+
Party 1
Team Averages
Level 55
1,658 SR
1,656 Elo+

VS

Team Averages
Level 48
1,555 SR
1,333 Elo+
Anubis
Anubis
Diabetic_coma307
Anubis
Level 67
God Stats
1W - 5L
1,141 SR
Queue Stats
98W - 137L
1,325 Elo+
Party 2
Sylvanus
Sylvanus
LaughingJack5I02
Sylvanus
Level 48
God Stats
11W - 4L
1,771 SR
Queue Stats
72W - 70L
1,401 Elo+
Party 2
Gilgamesh
Gilgamesh
Witgames
Gilgamesh
Level 29
God Stats
1W - 2L
1,754 SR
Queue Stats
28W - 37L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
13 / 0 / 10
9,452
945
10,479
7,305
2,236
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 1 / 19
8,974
897
7,813
14,001
9,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
6 / 3 / 12
8,421
842
8,543
9,486
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 8 / 1
7,012
701
8,472
10,550
5,805
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 9 / 2
6,488
649
8,219
12,478
5,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
Witgames
Gilgamesh
8
1 / 6 / 2
6,351
635
6,966
9,610
4,571
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
9
23
Kills
4
4
Deaths
23
41
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
8
1
0.31
W
Hou Yi
13
0
10
18
W
4
1
19
13.5
L
1
9
2
0.22
W
6
3
12
4
L
Gilgamesh
Witgames
Gilgamesh
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,835
Damage
23,657
30,792
Taken
32,638
14,057
Mitigated
15,720
19,355
Healing
7,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,472
679
319
2,148
10,550
5,805
0
3,334
7,216
26,081
0
W
Hou Yi
10,479
5,560
0
1,846
7,305
2,236
2,257
3,959
3,142
0
31,083
W
7,813
3,790
1,178
6,198
14,001
9,211
456
7,038
6,553
0
14,466
L
8,219
619
1,559
2,368
12,478
5,344
0
3,510
8,968
13,169
0
W
8,543
877
5,006
5,127
9,486
2,610
128
5,297
3,938
29,948
0
L
Gilgamesh
Witgames
Gilgamesh
6,966
895
220
452
9,610
4,571
0
1,861
7,749
0
15,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,847
Gold Earned
19,851
117
Minions Killed
71
5
Camps Cleared
3
519,223
Distance Traveled
385,783
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,012
701
35
4
2
123,804
1
W
Hou Yi
9,452
945
45
5
4
159,326
3
W
Horus
8,974
897
18
2
0
180,385
2
L
Sylvanus
6,488
649
15
2
0
128,254
0
W
Hel
8,421
842
54
5
1
179,512
1
L
Gilgamesh
6,351
635
21
2
1
133,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role