Player Matchup

Susano
Susano
MaJsTiiC
Susano
Level 29
God Stats
1W - 6L
1,349 SR
Queue Stats
128W - 143L
1,440 Elo+
Party 3
Fenrir
Fenrir
MxrlboroQlf
Fenrir
Level 124
God Stats
3W - 6L
1,449 SR
Queue Stats
235W - 246L
1,525 Elo+
Party 1
Nu Wa
Nu Wa
Rssx90728
Nu Wa
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 203L
1,346 Elo+
Party 3
Anhur
Anhur
TheYauX
Anhur
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 11L
1,685 Elo+
Party 1
Hun Batz
Hun Batz
W4L1D_41
Hun Batz
Level 142
God Stats
10W - 13L
1,573 SR
Queue Stats
319W - 304L
1,575 Elo+
Party 1
Team Averages
Level 72
1,474 SR
1,514 Elo+

VS

Team Averages
Level 93
1,546 SR
1,515 Elo+
Da Ji
Da Ji
AID_AWESOME
Da Ji
Level 122
God Stats
4W - 10L
1,228 SR
Queue Stats
433W - 466L
1,415 Elo+
Solo
Raijin
Raijin
EspDom_D4N1
Raijin
Level 137
God Stats
1W - 0L
1,825 SR
Queue Stats
135W - 123L
1,527 Elo+
Party 2
Horus
Horus
EspDom_KaasKo
Horus
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 109L
1,498 Elo+
Party 2
King Arthur
King Arthur
EspDom_Tony
King Arthur
Level 106
God Stats
2W - 7L
1,538 SR
Queue Stats
70W - 64L
1,506 Elo+
Party 2
Cupid
Cupid
purple1606
Cupid
Level 29
God Stats
15W - 10L
1,640 SR
Queue Stats
32W - 16L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
MaJsTiiC
Susano
8
1 / 3 / 0
4,958
496
2,696
6,758
2,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
7
0 / 5 / 3
4,450
445
2,249
8,399
3,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Nu Wa
Rssx90728
Nu Wa
7
0 / 5 / 0
4,715
472
989
4,002
592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
TheYauX
Anhur
9
1 / 4 / 3
5,286
529
4,550
7,742
2,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
W4L1D_41
Hun Batz
10
3 / 4 / 0
5,962
596
5,448
8,294
2,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 5
5,999
600
3,653
7,129
2,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
10
8 / 2 / 2
6,181
618
6,671
7,183
1,907
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 0 / 13
5,975
598
5,493
7,195
5,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
EspDom_Tony
King Arthur
11
5 / 1 / 2
6,635
664
6,048
6,394
4,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cupid
11
3 / 0 / 1
6,087
609
1,981
1,878
508
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
5
Kills
21
21
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
W
Raijin
8
2
2
4.5
W
2
0
13
8.5
W
King Arthur
EspDom_Tony
King Arthur
5
1
2
6
L
Susano
MaJsTiiC
Susano
1
3
0
0.33
L
Fenrir
0
5
3
0.3
L
Nu Wa
Rssx90728
Nu Wa
0
5
0
0
L
Anhur
TheYauX
Anhur
1
4
3
0.63
L
Hun Batz
W4L1D_41
Hun Batz
3
4
0
0.75
W
Cupid
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,932
Damage
23,846
35,195
Taken
29,779
11,687
Mitigated
15,501
6,319
Healing
12,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,653
900
0
3,014
7,129
2,382
0
180
6,909
0
29,912
W
Raijin
6,671
880
0
1,819
7,183
1,907
0
0
6,908
31,193
0
W
5,493
2,691
546
3,903
7,195
5,906
0
384
6,692
0
11,331
W
King Arthur
EspDom_Tony
King Arthur
6,048
886
0
2,431
6,394
4,798
0
99
6,295
5,864
25,188
L
Susano
MaJsTiiC
Susano
2,696
1,107
0
1,103
6,758
2,631
0
516
5,680
0
21,094
L
Fenrir
2,249
521
0
1,248
8,399
3,487
0
2,543
5,811
0
9,151
L
Nu Wa
Rssx90728
Nu Wa
989
263
0
137
4,002
592
0
0
4,002
17,656
0
L
Anhur
TheYauX
Anhur
4,550
2,434
0
1,557
7,742
2,445
0
2,867
4,784
0
26,616
L
Hun Batz
W4L1D_41
Hun Batz
5,448
1,655
0
2,274
8,294
2,532
0
1,535
6,672
0
33,526
W
Cupid
1,981
1,067
0
916
1,878
508
168
326
1,552
0
27,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,371
Gold Earned
30,877
234
Minions Killed
258
0
Camps Cleared
0
903,121
Distance Traveled
942,598
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,999
600
62
6
0
204,501
3
W
Raijin
6,181
618
50
5
0
183,577
1
W
Horus
5,975
598
13
1
0
200,429
2
W
King Arthur
6,635
664
64
6
0
198,370
2
L
Susano
4,958
496
49
5
0
181,500
2
L
Fenrir
4,450
445
13
1
0
182,358
1
L
Nu Wa
4,715
472
47
5
0
168,507
0
L
Anhur
5,286
529
55
6
0
169,689
1
L
Hun Batz
5,962
596
70
7
0
201,067
1
W
Cupid
6,087
609
69
7
0
155,721
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role