Player Matchup

Mulan
Mulan
Grær
Mulan
Level 35
God Stats
7W - 4L
1,501 SR
Queue Stats
70W - 54L
1,475 Elo+
Party 1
Eset
Eset
MattedFurr
Eset
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 9L
1,398 Elo+
Party 1
Ymir
Ymir
Typicaltyphoon
Ymir
Level 38
God Stats
47W - 48L
1,477 SR
Queue Stats
225W - 283L
1,346 Elo+
Party 1
Danzaburou
Danzaburou
honeybozo
Danzaburou
Level 17
God Stats
33W - 24L
1,482 SR
Queue Stats
58W - 55L
1,409 Elo+
Party 1
Nu Wa
Nu Wa
wilkwilk34
Nu Wa
Level 23
God Stats
4W - 2L
1,594 SR
Queue Stats
4W - 4L
1,303 Elo+
Solo
Team Averages
Level 28
1,511 SR
1,386 Elo+

VS

Team Averages
Level 23
1,440 SR
1,303 Elo+
Mercury
Mercury
DaniRakete
Mercury
Level 25
God Stats
1W - 1L
1,669 SR
Queue Stats
1W - 6L
1,123 Elo+
Party 2
Ra
Ra
ELDOXBENO
Ra
Level 29
God Stats
0W - 2L
1,285 SR
Queue Stats
38W - 38L
1,452 Elo+
Solo
Izanami
Izanami
IVANZX10RR
Izanami
Level 23
God Stats
1W - 3L
1,326 SR
Queue Stats
1W - 5L
1,127 Elo+
Party 2
Loki
Loki
Lilciak
Loki
Level 22
God Stats
46W - 61L
1,418 SR
Queue Stats
83W - 96L
1,386 Elo+
Solo
Baba Yaga
Baba Yaga
Obrzezany
Baba Yaga
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 47L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Grær
Mulan
19
16 / 2 / 14
12,710
1,271
22,100
11,946
13,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
6 / 4 / 26
12,130
1,213
12,281
8,442
3,058
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
6 / 5 / 14
11,471
1,147
7,007
13,260
6,018
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
honeybozo
Danzaburou
20
13 / 3 / 22
13,584
1,358
19,243
12,289
4,990
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
18
5 / 2 / 21
11,156
1,116
17,568
4,400
1,671
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

261

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DaniRakete
Mercury
16
2 / 11 / 5
9,589
959
4,468
17,813
6,786
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
2 / 6 / 3
9,762
976
9,205
16,196
5,405
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
IVANZX10RR
Izanami
17
0 / 10 / 9
9,833
983
10,534
19,627
7,467
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
Lilciak
Loki
17
8 / 7 / 4
11,848
1,185
10,125
15,239
4,661
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baba Yaga
Obrzezany
Baba Yaga
17
4 / 12 / 8
11,152
1,115
11,197
18,109
7,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
45
46
Kills
16
16
Deaths
46
97
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Mercury
DaniRakete
Mercury
2
11
5
0.41
L
2
6
3
0.58
W
Mulan
Grær
Mulan
16
2
14
11.5
L
Izanami
IVANZX10RR
Izanami
0
10
9
0.45
L
Loki
Lilciak
Loki
8
7
4
1.43
W
6
4
26
4.75
L
Baba Yaga
Obrzezany
Baba Yaga
4
12
8
0.67
W
6
5
14
2.6
W
Danzaburou
honeybozo
Danzaburou
13
3
22
8
W
Nu Wa
5
2
21
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,199
Damage
45,529
50,337
Taken
86,984
29,204
Mitigated
32,161
7,400
Healing
8,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
DaniRakete
Mercury
4,468
2,290
66
1,114
17,813
6,786
0
7,904
9,688
0
18,162
L
9,205
953
529
2,772
16,196
5,405
0
7,989
7,865
32,959
0
W
Mulan
Grær
Mulan
22,100
2,632
0
3,021
11,946
13,467
0
5,886
6,060
8,342
26,938
L
Izanami
IVANZX10RR
Izanami
10,534
8,225
0
2,432
19,627
7,467
0
8,309
11,141
0
31,899
L
Loki
Lilciak
Loki
10,125
1,816
0
0
15,239
4,661
0
9,174
5,796
0
24,294
W
12,281
1,691
354
310
8,442
3,058
0
2,873
5,569
30,823
0
L
Baba Yaga
Obrzezany
Baba Yaga
11,197
1,249
0
1,185
18,109
7,842
0
7,707
10,172
30,408
0
W
7,007
1,440
1,036
1,299
13,260
6,018
0
3,601
9,659
26,808
0
W
Danzaburou
honeybozo
Danzaburou
19,243
11,567
0
1,380
12,289
4,990
0
5,488
6,801
0
35,698
W
Nu Wa
17,568
5,144
0
0
4,400
1,671
0
2,554
1,846
30,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,051
Gold Earned
52,184
189
Minions Killed
173
6
Camps Cleared
6
846,659
Distance Traveled
829,158
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,589
959
19
2
0
155,190
0
L
Ra
9,762
976
65
7
1
193,391
0
W
Mulan
12,710
1,271
24
2
0
177,244
2
L
Izanami
9,833
983
45
5
1
127,011
0
L
Loki
11,848
1,185
18
2
3
195,887
1
W
Eset
12,130
1,213
34
3
1
181,197
0
L
Baba Yaga
11,152
1,115
26
3
1
157,679
0
W
Ymir
11,471
1,147
52
5
1
142,593
0
W
Danzaburou
13,584
1,358
52
5
4
174,830
0
W
Nu Wa
11,156
1,116
27
3
0
170,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role