Player Matchup

Susano
Susano
 
Susano
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Carrotmaster
Rama
Level 143
God Stats
6W - 5L
1,537 SR
Queue Stats
314W - 341L
1,553 Elo+
Party 1
Janus
Janus
NiapLatcer
Janus
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 248L
1,525 Elo+
Party 1
Loki
Loki
Rumsoakedmonkey
Loki
Level 105
God Stats
36W - 41L
1,502 SR
Queue Stats
367W - 357L
1,530 Elo+
Party 1
Ymir
Ymir
Stumpy93
Ymir
Level 83
God Stats
90W - 92L
1,513 SR
Queue Stats
93W - 97L
1,498 Elo+
Party 1
Team Averages
Level 124
1,510 SR
1,521 Elo+

VS

Team Averages
Level 120
1,513 SR
1,572 Elo+
Osiris
Osiris
 
Osiris
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
ExcindoJ
Charybdis
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 34L
1,598 Elo+
Solo
The Morrigan
The Morrigan
Marco2333
The Morrigan
Level 128
God Stats
71W - 65L
1,569 SR
Queue Stats
796W - 774L
1,597 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rodross
Morgan Le Fay
Level 141
God Stats
11W - 10L
1,681 SR
Queue Stats
233W - 216L
1,663 Elo+
Party 2
Fenrir
Fenrir
hohele43
Fenrir
Level 101
God Stats
9W - 7L
1,313 SR
Queue Stats
111W - 137L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
6
1 / 3 / 1
5,567
398
1,075
4,492
1,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 5 / 1
7,684
549
3,930
9,111
3,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
10
3 / 9 / 0
6,975
498
4,887
13,501
4,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 4 / 1
5,515
394
2,377
4,592
1,087
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
8
1 / 7 / 0
6,016
430
2,393
13,252
7,790
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
7 / 1 / 6
9,274
662
7,253
8,991
8,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
ExcindoJ
Charybdis
14
4 / 2 / 4
8,478
606
5,986
6,923
2,076
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Morrigan
Marco2333
The Morrigan
13
6 / 2 / 8
8,359
597
6,927
5,212
2,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Rodross
Morgan Le Fay
14
5 / 1 / 7
8,145
582
11,384
6,440
2,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
hohele43
Fenrir
12
6 / 1 / 6
7,527
538
5,266
9,162
7,748
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
59
7
Kills
28
28
Deaths
7
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
3
1
0.5
W
Osiris
 
Osiris
7
1
6
10
L
2
5
1
0.5
W
Charybdis
ExcindoJ
Charybdis
4
2
4
3
W
The Morrigan
Marco2333
The Morrigan
6
2
8
5
L
Janus
3
9
0
0.33
W
Morgan Le Fay
Rodross
Morgan Le Fay
5
1
7
8.5
L
0
4
1
0.13
L
Ymir
1
7
0
0.14
W
Fenrir
hohele43
Fenrir
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,662
Damage
36,816
44,948
Taken
36,728
18,032
Mitigated
22,846
6,762
Healing
12,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
1,075
207
0
664
4,492
1,545
0
1,630
2,794
0
15,488
W
Osiris
 
Osiris
7,253
2,447
0
3,731
8,991
8,199
2,309
1,257
7,619
10,043
37,340
L
3,930
2,810
0
1,812
9,111
3,304
52
2,094
6,959
0
50,356
W
Charybdis
ExcindoJ
Charybdis
5,986
4,170
0
2,400
6,923
2,076
614
330
6,593
0
61,038
W
The Morrigan
Marco2333
The Morrigan
6,927
1,620
0
1,161
5,212
2,051
176
1,063
4,081
41,249
7,155
L
Janus
4,887
993
39
1,576
13,501
4,306
0
7,216
6,003
25,858
0
W
Morgan Le Fay
Rodross
Morgan Le Fay
11,384
1,132
79
2,040
6,440
2,772
60
1,970
4,394
53,511
0
L
2,377
946
0
1,460
4,592
1,087
0
473
4,119
0
16,579
L
Ymir
2,393
663
765
446
13,252
7,790
0
6,360
6,643
15,688
0
W
Fenrir
hohele43
Fenrir
5,266
1,367
0
3,509
9,162
7,748
5
2,352
6,761
0
26,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,757
Gold Earned
41,783
244
Minions Killed
412
0
Camps Cleared
0
990,244
Distance Traveled
1,395,169
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,567
398
39
3
0
109,658
0
W
Osiris
9,274
662
102
7
0
273,742
3
L
Rama
7,684
549
93
7
0
261,615
5
W
Charybdis
8,478
606
111
8
0
250,800
4
W
The Morrigan
8,359
597
85
6
0
293,385
2
L
Janus
6,975
498
44
3
0
254,867
5
W
Morgan Le Fay
8,145
582
77
6
0
290,201
5
L
Loki
5,515
394
40
3
0
127,794
1
L
Ymir
6,016
430
28
2
0
236,310
2
W
Fenrir
7,527
538
37
3
0
287,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role