Player Matchup

Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
IAMAWSM
Chang'e
Level 126
God Stats
1W - 0L
1,615 SR
Queue Stats
77W - 66L
1,484 Elo+
Solo
Awilix
Awilix
Th3 Sliver4764
Awilix
Level 89
God Stats
8W - 7L
1,377 SR
Queue Stats
412W - 423L
1,425 Elo+
Party 1
Heimdallr
Heimdallr
i a lv50 pooter
Heimdallr
Level 88
God Stats
7W - 7L
1,505 SR
Queue Stats
499W - 519L
1,435 Elo+
Party 1
Ymir
Ymir
ll Blindside ll
Ymir
Level 84
God Stats
66W - 43L
1,558 SR
Queue Stats
305W - 369L
1,387 Elo+
Party 1
Team Averages
Level 99
1,511 SR
1,446 Elo+

VS

Team Averages
Level 88
1,430 SR
1,463 Elo+
Gilgamesh
Gilgamesh
AECL7
Gilgamesh
Level 81
God Stats
7W - 8L
1,388 SR
Queue Stats
321W - 294L
1,497 Elo+
Solo
Chang'e
Chang'e
Matthui
Chang'e
Level 85
God Stats
0W - 4L
1,150 SR
Queue Stats
90W - 71L
1,477 Elo+
Solo
Sol
Sol
OG Cushion
Sol
Level 108
God Stats
24W - 20L
1,605 SR
Queue Stats
378W - 347L
1,476 Elo+
Solo
Sobek
Sobek
Oni_Mando
Sobek
Level 66
God Stats
23W - 24L
1,532 SR
Queue Stats
192W - 179L
1,470 Elo+
Solo
Izanami
Izanami
qje09
Izanami
Level 101
God Stats
36W - 35L
1,477 SR
Queue Stats
306W - 367L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
12 / 2 / 5
14,507
659
22,238
16,986
6,945
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
IAMAWSM
Chang'e
17
2 / 7 / 10
12,178
554
14,565
21,202
8,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
5 / 4 / 9
13,523
615
14,592
20,292
8,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
i a lv50 pooter
Heimdallr
19
1 / 5 / 11
12,249
557
9,505
14,654
6,579
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
5 / 5 / 10
12,038
547
10,910
25,689
30,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AECL7
Gilgamesh
17
3 / 3 / 6
10,982
499
6,917
18,929
8,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
Matthui
Chang'e
18
9 / 5 / 2
12,120
551
16,985
18,971
6,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
4 / 6 / 7
10,412
473
14,621
18,997
6,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sobek
Oni_Mando
Sobek
15
3 / 3 / 8
10,342
470
13,530
25,760
38,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
qje09
Izanami
15
3 / 8 / 5
10,369
471
13,209
19,630
6,461
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
50
25
Kills
22
23
Deaths
25
45
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
12
2
5
7.25
L
Gilgamesh
AECL7
Gilgamesh
3
3
6
2
W
Chang'e
IAMAWSM
Chang'e
2
7
10
1
L
Chang'e
Matthui
Chang'e
9
5
2
2
L
4
6
7
1.25
L
Sobek
Oni_Mando
Sobek
3
3
8
2.33
W
5
4
9
2.38
W
Heimdallr
i a lv50 pooter
Heimdallr
1
5
11
1.3
W
5
5
10
2
L
Izanami
qje09
Izanami
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,810
Damage
65,262
98,823
Taken
102,287
60,568
Mitigated
66,693
42,483
Healing
36,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
22,238
9,136
0
9,422
16,986
6,945
4,610
5,133
11,853
0
90,754
L
Gilgamesh
AECL7
Gilgamesh
6,917
1,874
0
3,667
18,929
8,132
876
5,234
13,695
0
73,719
W
Chang'e
IAMAWSM
Chang'e
14,565
1,839
2,977
8,561
21,202
8,325
1,058
10,785
10,417
74,989
0
L
Chang'e
Matthui
Chang'e
16,985
1,532
6,642
8,369
18,971
6,968
1,244
6,555
12,416
79,138
0
L
14,621
3,760
0
8,076
18,997
6,316
1,415
5,175
13,822
75,817
0
L
Sobek
Oni_Mando
Sobek
13,530
2,059
0
6,997
25,760
38,816
93
7,264
18,496
34,837
0
W
14,592
5,600
0
8,107
20,292
8,192
0
8,932
11,360
0
109,914
W
Heimdallr
i a lv50 pooter
Heimdallr
9,505
5,026
0
5,510
14,654
6,579
8,631
7,269
7,385
0
89,178
W
10,910
2,404
642
7,264
25,689
30,527
903
13,552
12,137
30,142
0
L
Izanami
qje09
Izanami
13,209
11,490
0
2,582
19,630
6,461
673
4,690
14,940
0
59,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,495
Gold Earned
54,225
604
Minions Killed
477
0
Camps Cleared
0
2,030,470
Distance Traveled
2,028,877
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,507
659
163
7
0
388,168
6
L
Gilgamesh
10,982
499
106
5
0
469,544
5
W
Chang'e
12,178
554
126
6
0
392,699
1
L
Chang'e
12,120
551
140
6
0
381,665
0
L
Sol
10,412
473
97
4
0
415,884
4
L
Sobek
10,342
470
30
1
0
429,374
1
W
Awilix
13,523
615
151
7
0
461,974
7
W
Heimdallr
12,249
557
140
6
0
420,160
3
W
Ymir
12,038
547
24
1
0
367,469
2
L
Izanami
10,369
471
104
5
0
332,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role