Player Matchup

Thor
Thor
Boogeyman1802
Thor
Level 155
God Stats
23W - 25L
1,510 SR
Queue Stats
167W - 149L
1,591 Elo+
Solo
Anubis
Anubis
BubbaCol
Anubis
Level 62
God Stats
29W - 25L
1,471 SR
Queue Stats
40W - 45L
1,437 Elo+
Solo
Neith
Neith
OperatedApple88
Neith
Level 48
God Stats
4W - 4L
1,620 SR
Queue Stats
58W - 74L
1,414 Elo+
Solo
Bastet
Bastet
iT4 SoLuTioN
Bastet
Level 123
God Stats
142W - 108L
1,567 SR
Queue Stats
889W - 965L
1,520 Elo+
Solo
Xing Tian
Xing Tian
xXxVaLadeSxXx
Xing Tian
Level 149
God Stats
1W - 0L
1,439 SR
Queue Stats
32W - 27L
1,537 Elo+
Solo
Team Averages
Level 107
1,521 SR
1,500 Elo+

VS

Team Averages
Level 86
1,467 SR
1,475 Elo+
Ah Puch
Ah Puch
Antiragecream
Ah Puch
Level 47
God Stats
5W - 5L
1,458 SR
Queue Stats
26W - 29L
1,479 Elo+
Solo
Hel
Hel
Blaccburn
Hel
Level 45
God Stats
1W - 2L
1,275 SR
Queue Stats
237W - 247L
1,533 Elo+
Party 1
Pele
Pele
Tsupachi
Pele
Level 160
God Stats
27W - 18L
1,638 SR
Queue Stats
627W - 587L
1,505 Elo+
Solo
Ymir
Ymir
Xxstroled6xX
Ymir
Level 17
God Stats
26W - 18L
1,477 SR
Queue Stats
59W - 53L
1,452 Elo+
Party 1
Cernunnos
Cernunnos
jethrothat
Cernunnos
Level 160
God Stats
28W - 33L
1,489 SR
Queue Stats
2,062W - 2,244L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 1 / 9
11,845
1,185
11,474
7,876
3,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
BubbaCol
Anubis
17
4 / 4 / 16
10,891
1,089
14,350
13,172
7,776
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
5 / 1 / 12
10,894
1,089
13,989
9,860
3,901
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
17
5 / 2 / 12
10,819
1,082
11,153
7,744
3,161
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
xXxVaLadeSxXx
Xing Tian
18
2 / 1 / 20
11,333
1,133
10,337
15,670
12,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

259

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
17
2 / 3 / 5
10,573
1,057
16,502
7,787
2,348
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 12 / 4
10,446
1,045
12,760
19,768
9,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
16
4 / 3 / 5
10,866
1,087
10,785
22,087
10,861
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
0 / 6 / 4
8,450
845
1,662
10,479
8,960
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
jethrothat
Cernunnos
14
0 / 3 / 2
8,255
826
5,766
5,427
1,591
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
29
27
Kills
9
9
Deaths
27
69
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
2
3
5
1.5
L
3
12
4
0.42
W
11
1
9
15.5
W
Anubis
BubbaCol
Anubis
4
4
16
3
W
5
1
12
11
L
Pele
4
3
5
2.17
L
0
6
4
0.33
W
Bastet
5
2
12
5.5
L
Cernunnos
jethrothat
Cernunnos
0
3
2
0.33
W
Xing Tian
xXxVaLadeSxXx
Xing Tian
2
1
20
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,303
Damage
47,475
54,322
Taken
65,548
30,261
Mitigated
33,223
14,138
Healing
8,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
16,502
417
255
693
7,787
2,348
0
3,141
4,646
57,264
0
L
12,760
765
3,835
3,190
19,768
9,463
0
8,158
11,610
28,901
0
W
11,474
1,405
0
136
7,876
3,125
0
4,144
3,732
0
32,734
W
Anubis
BubbaCol
Anubis
14,350
151
0
5,514
13,172
7,776
0
7,517
5,655
34,896
0
W
13,989
8,858
0
5,197
9,860
3,901
0
5,495
4,365
0
40,961
L
Pele
10,785
1,674
0
366
22,087
10,861
0
7,355
14,732
0
27,103
L
1,662
153
0
0
10,479
8,960
0
3,647
6,832
4,820
0
W
Bastet
11,153
2,575
0
68
7,744
3,161
0
3,300
4,444
0
24,593
L
Cernunnos
jethrothat
Cernunnos
5,766
1,394
0
60
5,427
1,591
0
2,386
3,041
0
11,064
W
Xing Tian
xXxVaLadeSxXx
Xing Tian
10,337
532
0
3,223
15,670
12,298
0
10,468
5,202
18,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,782
Gold Earned
48,590
227
Minions Killed
196
13
Camps Cleared
3
943,009
Distance Traveled
764,037
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,573
1,057
95
10
2
196,051
1
L
Hel
10,446
1,045
44
4
0
167,821
0
W
Thor
11,845
1,185
53
5
4
180,418
0
W
Anubis
10,891
1,089
57
6
0
165,421
0
W
Neith
10,894
1,089
78
8
3
173,304
0
L
Pele
10,866
1,087
38
4
0
219,801
0
L
Ymir
8,450
845
8
1
0
83,556
0
W
Bastet
10,819
1,082
22
2
6
210,449
0
L
Cernunnos
8,255
826
11
1
1
96,808
1
W
Xing Tian
11,333
1,133
17
2
0
213,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role