Player Matchup

Artio
Artio
BØDDAH
Artio
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Charybdis
Charybdis
Cardosodachapada
Charybdis
Level 27
God Stats
1W - 1L
1,742 SR
Queue Stats
39W - 26L
1,584 Elo+
Party 2
Fenrir
Fenrir
ferbottt
Fenrir
Level 66
God Stats
16W - 14L
1,483 SR
Queue Stats
170W - 213L
1,404 Elo+
Party 1
Ratatoskr
Ratatoskr
meirajaque
Ratatoskr
Level 7
God Stats
0W - 3L
1,000 SR
Queue Stats
4W - 10L
1,217 Elo+
Solo
Janus
Janus
yKekeBR
Janus
Level 21
God Stats
4W - 3L
1,641 SR
Queue Stats
30W - 16L
1,671 Elo+
Party 2
Team Averages
Level 25
1,473 SR
1,475 Elo+

VS

Team Averages
Level 25
1,498 SR
1,425 Elo+
Pele
Pele
Dayrup
Pele
Level 27
God Stats
5W - 0L
1,774 SR
Queue Stats
78W - 59L
1,519 Elo+
Solo
Skadi
Skadi
MaradonaMRG
Skadi
Level 28
God Stats
6W - 4L
1,294 SR
Queue Stats
74W - 91L
1,360 Elo+
Solo
Bellona
Bellona
Tatycomend02
Bellona
Level 18
God Stats
10W - 7L
1,466 SR
Queue Stats
64W - 78L
1,342 Elo+
Solo
Cthulhu
Cthulhu
UchihaChaos
Cthulhu
Level 27
God Stats
1W - 0L
1,455 SR
Queue Stats
8W - 14L
1,336 Elo+
Solo
Terra
Terra
Vinimaxmus
Terra
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 46L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BØDDAH
Artio
14
1 / 5 / 13
9,714
442
5,535
16,286
15,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
17
8 / 4 / 4
10,810
491
17,139
19,065
6,864
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
ferbottt
Fenrir
15
4 / 11 / 9
9,926
451
14,774
21,240
14,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
meirajaque
Ratatoskr
9
0 / 13 / 4
7,414
337
1,306
12,036
3,507
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
yKekeBR
Janus
18
11 / 8 / 4
12,294
559
16,006
16,283
4,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Dayrup
Pele
20
15 / 4 / 3
14,223
647
19,588
16,294
5,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
6 / 4 / 2
11,913
542
8,190
15,242
4,976
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Tatycomend02
Bellona
18
5 / 4 / 6
12,738
579
12,727
23,299
22,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
UchihaChaos
Cthulhu
16
0 / 7 / 4
10,543
479
7,414
18,738
7,940
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Terra
20
14 / 6 / 8
14,026
638
20,173
23,568
10,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
63
24
Kills
40
41
Deaths
25
34
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Artio
BØDDAH
Artio
1
5
13
1.5
L
Charybdis
8
4
4
2.5
W
Pele
Dayrup
Pele
15
4
3
4.13
W
6
4
2
1.75
W
Bellona
Tatycomend02
Bellona
5
4
6
2
W
Cthulhu
UchihaChaos
Cthulhu
0
7
4
0.29
W
Terra
14
6
8
3
L
Fenrir
ferbottt
Fenrir
4
11
9
0.77
L
Ratatoskr
meirajaque
Ratatoskr
0
13
4
0.15
L
Janus
yKekeBR
Janus
11
8
4
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,760
Damage
68,092
84,910
Taken
97,141
45,520
Mitigated
52,133
14,663
Healing
32,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
BØDDAH
Artio
5,535
1,333
517
2,539
16,286
15,990
0
6,934
9,352
12,871
0
L
Charybdis
17,139
12,915
0
5,747
19,065
6,864
0
6,558
12,507
0
71,892
W
Pele
Dayrup
Pele
19,588
5,860
0
5,282
16,294
5,772
4,040
4,225
11,205
0
107,318
W
8,190
3,829
0
4,641
15,242
4,976
4,364
1,458
13,784
0
81,851
W
Bellona
Tatycomend02
Bellona
12,727
4,415
0
7,083
23,299
22,851
2,314
3,943
19,356
5,291
72,619
W
Cthulhu
UchihaChaos
Cthulhu
7,414
1,413
490
3,648
18,738
7,940
2,172
2,607
16,131
61,834
0
W
Terra
20,173
1,472
3,365
8,192
23,568
10,594
1,316
9,387
14,181
89,306
0
L
Fenrir
ferbottt
Fenrir
14,774
4,512
0
3,079
21,240
14,608
432
4,934
16,306
0
54,055
L
Ratatoskr
meirajaque
Ratatoskr
1,306
168
0
668
12,036
3,507
0
4,183
7,853
0
13,223
L
Janus
yKekeBR
Janus
16,006
865
0
2,113
16,283
4,551
0
6,496
9,787
68,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,158
Gold Earned
63,443
334
Minions Killed
628
0
Camps Cleared
0
1,766,281
Distance Traveled
2,022,858
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,714
442
13
1
0
355,367
1
L
Charybdis
10,810
491
117
5
0
382,784
1
W
Pele
14,223
647
149
7
0
402,490
2
W
Skadi
11,913
542
130
6
0
436,688
5
W
Bellona
12,738
579
126
6
0
414,190
0
W
Cthulhu
10,543
479
88
4
0
341,121
0
W
Terra
14,026
638
135
6
0
428,369
0
L
Fenrir
9,926
451
74
3
0
390,113
3
L
Ratatoskr
7,414
337
26
1
0
272,159
1
L
Janus
12,294
559
104
5
0
365,858
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role