Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Fijji
Ne Zha
Level 121
God Stats
4W - 2L
1,365 SR
Queue Stats
162W - 147L
1,579 Elo+
Solo
Tiamat
Tiamat
HighClassShot
Tiamat
Level 122
God Stats
5W - 6L
1,484 SR
Queue Stats
693W - 649L
1,491 Elo+
Solo
Bakasura
Bakasura
Lescovir
Bakasura
Level 68
God Stats
2W - 0L
1,724 SR
Queue Stats
107W - 90L
1,573 Elo+
Party 1
Erlang Shen
Erlang Shen
Muzzard
Erlang Shen
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 43L
1,647 Elo+
Solo
Team Averages
Level 111
1,514 SR
1,558 Elo+

VS

Team Averages
Level 137
1,517 SR
1,546 Elo+
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Angelicboi
Cupid
Level 144
God Stats
1W - 2L
1,551 SR
Queue Stats
48W - 38L
1,612 Elo+
Solo
Sol
Sol
EzioMercenary
Sol
Level 108
God Stats
2W - 10L
1,313 SR
Queue Stats
494W - 488L
1,554 Elo+
Solo
Discordia
Discordia
Revolution162
Discordia
Level 123
God Stats
3W - 3L
1,722 SR
Queue Stats
185W - 191L
1,521 Elo+
Party 2
Danzaburou
Danzaburou
SchnauZZe
Danzaburou
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
505W - 523L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
5 / 1 / 4
7,572
1,082
4,500
6,594
5,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ne Zha
Fijji
Ne Zha
13
3 / 3 / 5
7,219
1,031
4,235
6,641
3,512
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
0 / 1 / 7
6,749
964
4,166
4,884
2,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Lescovir
Bakasura
12
2 / 1 / 6
6,757
965
2,569
4,193
2,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
Muzzard
Erlang Shen
13
0 / 2 / 8
6,967
995
4,040
6,674
3,526
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 2 / 4
5,660
809
7,368
5,573
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
12
1 / 2 / 6
6,084
869
4,287
5,167
1,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
3 / 3 / 1
6,243
892
3,537
5,025
1,681
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Discordia
Revolution162
Discordia
13
3 / 3 / 4
6,570
939
3,505
4,850
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
SchnauZZe
Danzaburou
1
0 / 0 / 0
1,700
243
0
0
0

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
10
Kills
7
8
Deaths
10
30
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
1
4
7
L
Merlin
 
Merlin
0
2
4
1
L
Cupid
1
2
6
2
L
3
3
1
1.17
W
Ne Zha
Fijji
Ne Zha
3
3
5
1.83
W
0
1
7
3.5
W
Bakasura
Lescovir
Bakasura
2
1
6
5
W
Erlang Shen
Muzzard
Erlang Shen
0
2
8
2
L
Discordia
Revolution162
Discordia
3
3
4
1.67
L
Danzaburou
SchnauZZe
Danzaburou
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,510
Damage
18,697
28,986
Taken
20,615
17,718
Mitigated
7,128
15,351
Healing
7,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,500
252
2,237
3,132
6,594
5,892
437
3,176
3,418
6,455
0
L
Merlin
 
Merlin
7,368
409
280
971
5,573
1,786
0
2,166
3,090
17,807
0
L
Cupid
4,287
1,649
1,946
1,572
5,167
1,982
0
2,568
2,445
0
7,985
L
3,537
505
71
1,171
5,025
1,681
0
2,149
2,561
9,140
0
W
Ne Zha
Fijji
Ne Zha
4,235
943
973
2,070
6,641
3,512
290
4,116
2,525
0
14,998
W
4,166
260
1,019
2,152
4,884
2,249
874
1,663
3,221
13,747
0
W
Bakasura
Lescovir
Bakasura
2,569
1,443
0
964
4,193
2,539
1,373
2,968
1,225
0
4,306
W
Erlang Shen
Muzzard
Erlang Shen
4,040
752
759
2,045
6,674
3,526
89
2,487
4,187
0
7,892
L
Discordia
Revolution162
Discordia
3,505
483
261
856
4,850
1,679
0
1,783
3,020
11,193
0
L
Danzaburou
SchnauZZe
Danzaburou
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,264
Gold Earned
26,257
70
Minions Killed
74
0
Camps Cleared
0
694,504
Distance Traveled
457,946
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,572
1,082
4
1
0
134,422
0
L
Merlin
5,660
809
19
3
0
121,912
1
L
Cupid
6,084
869
11
2
0
113,821
0
L
Sol
6,243
892
26
4
0
94,712
0
W
Ne Zha
7,219
1,031
10
1
0
140,356
1
W
Tiamat
6,749
964
27
4
0
137,856
0
W
Bakasura
6,757
965
12
2
0
120,668
0
W
Erlang Shen
6,967
995
17
2
0
161,202
0
L
Discordia
6,570
939
18
3
0
127,501
3
L
Danzaburou
1,700
243
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role