Player Matchup

Artio
Artio
 
Artio
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Fafard
Sylvanus
Level 138
God Stats
2W - 3L
1,507 SR
Queue Stats
186W - 171L
1,547 Elo+
Party 1
Ah Puch
Ah Puch
Marsarini
Ah Puch
Level 130
God Stats
12W - 11L
1,560 SR
Queue Stats
610W - 558L
1,600 Elo+
Party 1
Chiron
Chiron
ZzumK
Chiron
Level 119
God Stats
2W - 1L
1,581 SR
Queue Stats
147W - 149L
1,548 Elo+
Solo
Kumbhakarna
Kumbhakarna
vonkendu
Kumbhakarna
Level 106
God Stats
1W - 1L
1,828 SR
Queue Stats
56W - 33L
1,661 Elo+
Solo
Team Averages
Level 120
1,595 SR
1,571 Elo+

VS

Team Averages
Level 116
1,507 SR
1,549 Elo+
Eset
Eset
 
Eset
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Arqetect
Guan Yu
Level 160
God Stats
6W - 4L
1,587 SR
Queue Stats
504W - 560L
1,567 Elo+
Solo
Izanami
Izanami
BjornPanda
Izanami
Level 128
God Stats
3W - 1L
1,482 SR
Queue Stats
133W - 123L
1,642 Elo+
Party 2
Hades
Hades
OlaKochaEevee
Hades
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 55L
1,526 Elo+
Party 2
Discordia
Discordia
blueSPANISHsky
Discordia
Level 127
God Stats
1W - 1L
1,466 SR
Queue Stats
79W - 84L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
3 / 5 / 10
9,242
711
6,517
26,694
24,203
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sylvanus
Fafard
Sylvanus
15
3 / 8 / 6
8,976
690
10,118
19,992
9,485
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
Marsarini
Ah Puch
16
2 / 7 / 8
9,815
755
19,389
17,260
5,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
ZzumK
Chiron
18
5 / 4 / 8
10,255
789
20,008
15,997
6,969
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
vonkendu
Kumbhakarna
15
1 / 8 / 8
8,718
671
6,045
23,981
19,772
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
7 / 2 / 16
10,858
835
15,702
11,962
5,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Arqetect
Guan Yu
17
0 / 4 / 26
9,717
747
8,644
24,498
31,090
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
BjornPanda
Izanami
18
10 / 2 / 18
11,443
880
26,329
15,636
7,290
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 5 / 19
10,499
808
16,404
19,916
17,963
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
blueSPANISHsky
Discordia
20
9 / 2 / 20
11,887
914
27,148
8,632
3,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
131
14
Kills
32
32
Deaths
15
40
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
3
5
10
1.6
W
Eset
 
Eset
7
2
16
7.5
W
Guan Yu
Arqetect
Guan Yu
0
4
26
3.25
W
Izanami
BjornPanda
Izanami
10
2
18
9.5
L
Sylvanus
Fafard
Sylvanus
3
8
6
0.75
L
Ah Puch
Marsarini
Ah Puch
2
7
8
0.86
W
6
5
19
3.1
L
Chiron
ZzumK
Chiron
5
4
8
2.25
W
Discordia
blueSPANISHsky
Discordia
9
2
20
9.5
L
Kumbhakarna
vonkendu
Kumbhakarna
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,077
Damage
94,227
103,924
Taken
80,644
66,217
Mitigated
66,192
35,259
Healing
43,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
6,517
1,079
5,192
7,109
26,694
24,203
0
14,953
11,393
11,005
0
W
Eset
 
Eset
15,702
483
3,525
2,177
11,962
5,937
926
7,031
4,931
30,027
0
W
Guan Yu
Arqetect
Guan Yu
8,644
963
10,536
11,164
24,498
31,090
243
9,450
15,048
0
12,961
W
Izanami
BjornPanda
Izanami
26,329
16,405
2,312
2,881
15,636
7,290
2,837
10,392
5,244
0
49,692
L
Sylvanus
Fafard
Sylvanus
10,118
2,546
4,978
4,936
19,992
9,485
123
11,096
8,646
15,742
0
L
Ah Puch
Marsarini
Ah Puch
19,389
291
1,020
2,887
17,260
5,788
46
10,815
6,357
36,349
0
W
16,404
1,111
2,040
4,204
19,916
17,963
222
8,867
11,049
28,576
0
L
Chiron
ZzumK
Chiron
20,008
9,031
3,358
3,544
15,997
6,969
420
9,622
6,245
0
47,591
W
Discordia
blueSPANISHsky
Discordia
27,148
1,150
2,976
1,676
8,632
3,912
1,135
6,329
2,303
46,518
0
L
Kumbhakarna
vonkendu
Kumbhakarna
6,045
131
1,141
1,094
23,981
19,772
0
11,540
12,029
12,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,006
Gold Earned
54,404
117
Minions Killed
192
0
Camps Cleared
0
1,103,561
Distance Traveled
1,228,858
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,242
711
8
1
0
244,480
0
W
Eset
10,858
835
41
3
0
255,339
0
W
Guan Yu
9,717
747
12
1
0
253,155
1
W
Izanami
11,443
880
66
5
0
260,084
0
L
Sylvanus
8,976
690
16
1
0
178,240
0
L
Ah Puch
9,815
755
39
3
0
228,393
4
W
Hades
10,499
808
34
3
0
222,938
2
L
Chiron
10,255
789
50
4
0
223,721
2
W
Discordia
11,887
914
39
3
0
237,342
0
L
Kumbhakarna
8,718
671
4
0
0
228,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role