Player Matchup

Thor
Thor
 
Thor
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
CheesekinGGi
Khepri
Level 98
God Stats
41W - 38L
1,621 SR
Queue Stats
603W - 441L
1,663 Elo+
Party 2
Ra
Ra
Mαlibu
Ra
Level 160
God Stats
1W - 1L
1,890 SR
Queue Stats
51W - 32L
1,729 Elo+
Party 1
Chiron
Chiron
NewPaks
Chiron
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
165W - 96L
1,686 Elo+
Party 1
Ravana
Ravana
ZyRo0k
Ravana
Level 148
God Stats
5W - 1L
1,479 SR
Queue Stats
194W - 133L
1,676 Elo+
Party 1
Team Averages
Level 124
1,598 SR
1,651 Elo+

VS

Team Averages
Level 152
1,644 SR
1,593 Elo+
Kuzenbo
Kuzenbo
Alittoryu
Kuzenbo
Level 160
God Stats
0W - 1L
1,576 SR
Queue Stats
33W - 31L
1,580 Elo+
Party 3
Heimdallr
Heimdallr
ApertureHela
Heimdallr
Level 160
God Stats
2W - 1L
1,610 SR
Queue Stats
225W - 232L
1,525 Elo+
Party 3
Nike
Nike
CementMixer
Nike
Level 160
God Stats
2W - 2L
1,660 SR
Queue Stats
131W - 97L
1,719 Elo+
Solo
Arachne
Arachne
Teramii
Arachne
Level 125
God Stats
3W - 3L
1,724 SR
Queue Stats
128W - 133L
1,603 Elo+
Party 3
Ra
Ra
luuklukkie
Ra
Level 153
God Stats
7W - 9L
1,650 SR
Queue Stats
449W - 458L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
14 / 2 / 7
10,275
642
14,358
11,680
5,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
12
2 / 3 / 12
7,987
499
3,751
12,474
8,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
8 / 3 / 10
9,662
604
14,718
11,913
6,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
NewPaks
Chiron
15
3 / 2 / 2
9,028
564
10,713
13,935
5,302
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
ZyRo0k
Ravana
15
0 / 1 / 8
8,868
554
7,312
9,247
7,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Alittoryu
Kuzenbo
10
1 / 5 / 4
6,780
424
6,680
15,095
14,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
ApertureHela
Heimdallr
13
0 / 5 / 3
7,995
500
9,778
11,984
2,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

13
0 / 3 / 5
7,986
499
8,350
14,509
12,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
Teramii
Arachne
12
3 / 7 / 5
7,679
480
9,861
14,482
6,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
7 / 7 / 3
9,559
597
9,191
9,391
3,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
31
27
Kills
11
11
Deaths
27
39
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
14
2
7
8.75
L
Kuzenbo
Alittoryu
Kuzenbo
1
5
4
0.6
L
Heimdallr
ApertureHela
Heimdallr
0
5
3
0.3
L
0
3
5
0.83
W
Khepri
2
3
12
2.67
W
8
3
10
4.33
W
Chiron
NewPaks
Chiron
3
2
2
2
L
Arachne
Teramii
Arachne
3
7
5
0.79
W
Ravana
ZyRo0k
Ravana
0
1
8
4
L
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,852
Damage
43,860
59,249
Taken
65,461
32,816
Mitigated
39,084
24,397
Healing
17,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
14,358
4,586
0
4,001
11,680
5,030
0
2,901
8,593
0
66,432
L
Kuzenbo
Alittoryu
Kuzenbo
6,680
2,986
0
2,458
15,095
14,325
0
6,040
8,946
17,626
0
L
Heimdallr
ApertureHela
Heimdallr
9,778
4,883
0
3,136
11,984
2,929
0
1,278
10,706
0
60,738
L
8,350
1,869
452
4,671
14,509
12,321
26
3,365
11,033
0
49,491
W
Khepri
3,751
412
1,673
1,680
12,474
8,854
0
4,466
7,826
12,509
0
W
14,718
2,652
1,634
5,337
11,913
6,441
0
4,532
7,166
77,410
0
W
Chiron
NewPaks
Chiron
10,713
5,458
484
7,402
13,935
5,302
1,078
1,808
12,034
0
80,195
L
Arachne
Teramii
Arachne
9,861
5,583
0
4,337
14,482
6,161
0
5,145
9,337
0
42,498
W
Ravana
ZyRo0k
Ravana
7,312
1,820
0
2,186
9,247
7,189
0
1,852
6,570
0
57,377
L
9,191
931
490
1,508
9,391
3,348
46
2,641
6,750
53,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,820
Gold Earned
39,999
572
Minions Killed
417
0
Camps Cleared
0
1,612,743
Distance Traveled
1,512,484
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,275
642
106
7
0
338,741
3
L
Kuzenbo
6,780
424
22
1
0
317,840
6
L
Heimdallr
7,995
500
108
7
0
265,203
5
L
Nike
7,986
499
107
7
0
302,324
4
W
Khepri
7,987
499
17
1
0
329,881
5
W
Ra
9,662
604
160
10
0
309,117
5
W
Chiron
9,028
564
149
9
0
298,557
6
L
Arachne
7,679
480
65
4
0
330,900
4
W
Ravana
8,868
554
140
9
0
336,447
3
L
Ra
9,559
597
115
7
0
296,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role